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Thanks to the about page on Virtual Programming's official store, we have found out that they are the mystery external porter of Arma 3 that should see a Linux release.

On the about page it says this:
QuoteThe company is responsible for bringing many exciting titles to the Mac and Linux during the past several years, including: Bioshock Infinite (Linux), SpecOps The Line (Mac and Linux), Dirt Showdown (Mac and Linux), Arma 3 (Mac and Linux) and many others.


Facts done, now some thoughts
I have mixed feelings about Virtual Programming ports in general, but I really do want to like them. The problem is even after fixing up their porting technology to perform well, I get crash bugs in all of their games. Performance is one thing, stability is another. BioShock Infinite has crashed for me on every play-through for just one example, and I can't currently bring myself to load it up again and lose progress. I did report the issue here back in April, and no progress since then.

I was also okay with it being older games, when the developer maybe didn't have the time or resources to port it themselves, but this is a game that is still being worked on. The main problem is how graphically intensive the game is, and not to put down the stellar work Virtual Programming has done in bringing performance up a lot in their eON porting tech (really good improvements!), we need all the performance we can squeeze on a rather heavy game like Arma 3. There is an overhead on their wrapper, that is undeniable.

What are your thoughts? Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by . You can also follow my personal adventures on Bluesky.
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DissCent 1 Aug 2015
I also have mixed feelings about VP. In general, I didn't have any crashes in BioShock so far (but I'm not through the whole game yet). But my critics are that the game has stuttering all the time when loading new areas or when spawning after level loading - that's really annoying. I also fear that companies just give their games to VP to bring them to Linux rather then making a real port which is always more stable and faster in performance (or at least should be, when ported good),
dubigrasu 1 Aug 2015
But my critics are that the game has stuttering all the time when loading new areas or when spawning after level loading - that's really annoying.
Do what Windows gamers did back in 2013, increase PoolSize:
http://forums.2k.com/showthread.php?222666-Possible-solutions-for-known-issues
hardpenguin 1 Aug 2015
My experience: from one side, flawless playthrough of SpecOps: The Line, from the other, horrible performance of Stronghold 3 Gold and Witcher 2... I guess I'll just wait for the port report on GOL ^_^
wojtek88 1 Aug 2015
I have to say that I have mixed feelings about VP ports either. But in my opinion we have to wait with final reviews until November. It's obvious that Valve is a party that is most interested in Linux ports and they are pushing developers to make library as big as possible. It is also very important for Valve to have users that are pleased with ports quality.
Having that in mind I would say that we should wait with the final reviews until we see how does eOn perform on November. And unfortunately the most important for VP in my opinion will be how does it perform on SteamOS.
Of course our feedback should be super important for porting companies and according to Liam it is not for VP. I have to say that my issues with eOn were solved by eOn configuration changes, but in November final user will not be as forgiving as we (Linux users) are and I guess manual eOn configuration will not be an option for them.
Regarding general wrapper or native port discussion - of course we prefer native ports. But I definitely prefer wrapper version port than no game (assuming it works and it works well).
Wrapping older titles and natively port newer titles + push developers to use vulkan api = chance to make Linux good gaming platform. And I wish it to all of us.
linux_gamer 1 Aug 2015
AFAIK I didn't had any problems with Bioshock Infinite. Spec Ops didn't crash, but had that weird low fps mainmenu bug, which wasn't a big problem. The Witcher 2 is indeed unplayable for me.

I prefer native ports, but games which are out for a while are batter played through wrappers etc. as being non-playable on Linux (wine does't really count, but they are doing a great job btw).
GBee 1 Aug 2015
I don't like wrappers. At all.

However ... there is no game (series) I wish to see available on linux more than Arma. A few years ago after playing Operation Flashpoint I actually gave up on gaming entirely, after that game everything else was dissatisfying, a shallow hollow experience. It literally changed the way I think about games and raised the bar so high that few games have been able to catch up. I could talk about OpFlash forever, but I'd much rather play it's sequels, I am extremely happy to know that Arma 3 will be playable on linux and that eclipses my disappointment that it's not a native port.
M@GOid 1 Aug 2015
ARMA game series was always on the heavy side in native Windows. A eON port will have atrocious performance in Linux.

I have 3 games ported by VP. 2 of them I bought after the Linux port. The Witcher 2 have the best performance for me. It never crash and it is near the performance in Windows. Spec Ops have FPS problems and crash all the time, after 15 or 20 min. Bioshock 3 is the same.

So I'm not a fan of them, and get nervous every time a newish famous AAA game get to be ported by them. If they only used to port old games, that never have the chance to see a Linux release, it would be very nice, because the today hardware have the power to give us smooth 60 FPS even with a wrapper. But a game that is already heavy running natively in Windows, getting ported to Linux by a wrapper, is only bad news to me and the players trying SteamOS in the future. They will come spectating something at least as good as the performance they got in Windows. But will get the opposite of it and will run back to Windows as fast as they can.
leillo1975 1 Aug 2015
I have 2 games ported by VP with eON (Witcher 2 and SpecOps) and they works well (witcher2 in this moment works OK). I don't have crash and performance problems. Obviously the games don't work like in Window$, but they are playable . Of course, I prefer native ported games, but is better a wrapped port than nothing. Personally, I love Arma and Op.Flashpoint Games, I only want that VP makes their work with respect to the saga


Last edited by leillo1975 on 1 Aug 2015 at 12:00 pm UTC
mulletdeath 1 Aug 2015
I don't like these eOn ports at all. Not because I'm ungrateful to see these games ported, but because they offer inferior performance. If a Windows user trying out Linux tried one of these games and were subjected to all of the stuttering, freezing and crashes one gets on these games, they'd blame Linux. They've already been convinced for one reason or another that there is something wrong with Linux and that it will never be "quite there," especially for gaming. I've seen it on all of their sites any time Linux gets brought up on their various Windoze "master race" sites. They'd see these games with their inherently inferior experience and it would be a repeat of the sort of thing we've seen for bad Windows ports like the recent Arkham game. Windows gamers are much more sensitive to performance hits of any kind than Linux users, because we don't feel entitled to our releases. eOn ports just offer more ammo for FUD spreading for new users trying these games on Steam machines or whatever. I feel like they don't do us any favors in the long run.
metro2033fanboy 1 Aug 2015
Oh boy, now I'm getting it for sure.

![](http://s6.postimg.org/eovn1500h/Download.jpg)
metro2033fanboy 1 Aug 2015
Windoze "master race" sites. They'd see these games with their inherently inferior experience and it would be a repeat of the sort of thing we've seen for bad Windows ports like the recent Arkham game. Windows gamers are much more sensitive to performance hits of any kind than Linux users, because we don't feel entitled to our releases. eOn ports just offer more ammo for FUD spreading for new users trying these games on Steam machines or whatever. I feel like they don't do us any favors in the long run.

PC LINUX Master RACE
LinuxGamesTV 1 Aug 2015
I also have mixed feelings about VP. In general, I didn't have any crashes in BioShock so far (but I'm not through the whole game yet). But my critics are that the game has stuttering all the time when loading new areas or when spawning after level loading - that's really annoying. I also fear that companies just give their games to VP to bring them to Linux rather then making a real port which is always more stable and faster in performance (or at least should be, when ported good),

Same here in BioShock.

Yes i have 3 VP Ports:
Witcher 2, Spec Ops and BioShock.

The performance is not the best.

BioShock:

1. See the quote.
2. BioShock crashed my System or the Game self chrashed. Fix for the system crashes: reduce the Graficsettings.
After level changes the game crashed back to desktop.

Spec Ops:
performance problem, but i played not long to say more.

Witcher 2:

Works, but on my settigs not great.

Ok with wine i have the performance problems, too (half FPS on Linux. Exemple: 90 FPS on Win = 45 FPS on Linux)

Thats the reason why i prefer native ports.

Best regards

Peter
micmon 1 Aug 2015
I hate this eON stuff. I bought a Bio Shock 3 bundle (game and all DLC) some time ago but I was not even able to start it. That is on a system with NVidia (Maxwell) and Intel (Haswell) hardware and newest drivers. No response from the developers so after a few days I requested a refund. Still no response to this day so the choice to request a refund was the right one.

It is really a shame that Valve even allows this bullsh*t to be published on Steam.
dubigrasu 1 Aug 2015
FFS people, Feral, Aspyr, Icculus and all porters combined they will never bring all the games we want to Linux.
There's a huge (and I mean HUGE) pool of Windows games waiting to be ported and not enough porters to go around.
And here are these VP guys lending a hand and you're pissing all over them.
EKRboi 1 Aug 2015
I've not tried playing TW2 recently but did they ever fix the input lag issues? That would be a HUGE problem to have in a game like this. I kept hating TW2 as a game because I was struggling really bad at hand to hand combat and could never figure out why I just thought it was me. I then played it on "that other platform" and had NO problem. Even after beating the game and therefor being pretty good with the controls I went back and tried to play it in Linux again and found the same problem with controls that I originally did. The only conclusion I could come to was input lag since the game was running well and I had the controls setup the same.

Also isn't this game extremely hard on hardware in windows? I can't imagine adding a translation layer is going to help things. Just to be clear I'm not in the against VP "ports" crowd, there are tons of games that we probably would never see otherwise that they have or may bring us.
logge 1 Aug 2015
I played Arma2 like 10 Minutes, and I really got slammed a door on my fore- and nose-faceful head: the BOB, can't I possibly turn that off? My eyes are not glued into my eyeholes, so they move, and the bob is not present, even when I _exhaustively_ run. Maybe I am not a standard soldier, but please... this is a simulation, and I am not an armys Terminator (do they have bob?).... Any hints to adjust to "my bob" , and I will surely buy it. VP, or not. (no VP games, so far)
FFS people, Feral, Aspyr, Icculus and all porters combined they will never bring all the games we want to Linux.
There's a huge (and I mean HUGE) pool of Windows games waiting to be ported and not enough porters to go around.
And here are these VP guys lending a hand and you're pissing all over them.

I don't hate them, but they should REALLY stick to porting games that aren't as graphic intensive. Linux certainly doesn't need games that run worse than their there Linux counterparts on the modern hardware. At least for games like Infinite and The Line modern hardware can run those games at 60 fps no matter what.


Last edited by BillNyeTheBlackGuy on 1 Aug 2015 at 11:11 pm UTC
dubigrasu 2 Aug 2015
FFS people, Feral, Aspyr, Icculus and all porters combined they will never bring all the games we want to Linux.
There's a huge (and I mean HUGE) pool of Windows games waiting to be ported and not enough porters to go around.
And here are these VP guys lending a hand and you're pissing all over them.

I don't hate them, but they should REALLY stick to porting games that aren't as graphic intensive. Linux certainly doesn't need games that run worse than their there Linux counterparts on the modern hardware. At least for games like Infinite and The Line modern hardware can run those games at 60 fps no matter what.
At this point even our beloved Aspyr and Feral are delivering ports that are performing worse than in Windows.
Would you prefer them to stick to only less graphic intensive games?
FFS people, Feral, Aspyr, Icculus and all porters combined they will never bring all the games we want to Linux.
There's a huge (and I mean HUGE) pool of Windows games waiting to be ported and not enough porters to go around.
And here are these VP guys lending a hand and you're pissing all over them.

I don't hate them, but they should REALLY stick to porting games that aren't as graphic intensive. Linux certainly doesn't need games that run worse than their there Linux counterparts on the modern hardware. At least for games like Infinite and The Line modern hardware can run those games at 60 fps no matter what.
At this point even our beloved Aspyr and Feral are delivering ports that are performing worse than in Windows.
Would you prefer them to stick to only less graphic intensive games?

Simple. Since they are native ports, they can be optimized further down the road. There are many native games on Linux that have the same performance on windows. Wrappers like eON, on the other hand, always have a performance loss. This is a known fact.
dubigrasu 2 Aug 2015
Yes, there is a loss of performance for eON ports and there is a loss of performance observed on Feral/Aspyr ports, which is also a known fact. At the same time Eon ports can also be improved further like was the case for Witcher 2.

When a native subpar port is released we're more forgiving (ahem, Dying Light), but when VP delivers a wrapped port we go berserk even if the game works.
All these three major porters have delivered subpar ports in terms of performance compared with Windows and that's not good advertising for us indeed.
But they do advertise that Linux can become a gaming platform and VP delivered at least three awesome games next to those delivered by Aspyr /Feral.

A loss of performance from an eON port is preferable to a zero performance from a non existing port.


Last edited by dubigrasu on 2 Aug 2015 at 8:43 am UTC
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