Triumph Studios has just released Age of Wonders v1.7, and with it comes a much anticipated feature in the form of user-created modding, including brand new units, heroes, classes, races and gameplay mods, along with a ton of stability fixes and balancing work. Combined with the existing mapping tools, comes the possibility to create total conversions and other niceties.
This big update comes with day-one Linux support for using mods, however the content creation tools are still Windows-only, with no promise of a Linux port whatsoever. It's a sad reality but this is still the consensus amongst developers, and as long as the sole promise of a better Linux gaming experience still relies on the hypothetical success of the Steam machines - i.e. a consumer-level gaming console, this is not going to change anytime soon.
In the meantime, let's enjoy ourselves with the first dozens of interesting mods already out now for Linux on the Steam Workshop, and I'm sure there will be loads of to come later on, thanks to Triumph Studios!
I have been greatly enjoying Age of Wonders III and I can't wait to get even more out of it.
Details about the patch can be found on the official website.
This big update comes with day-one Linux support for using mods, however the content creation tools are still Windows-only, with no promise of a Linux port whatsoever. It's a sad reality but this is still the consensus amongst developers, and as long as the sole promise of a better Linux gaming experience still relies on the hypothetical success of the Steam machines - i.e. a consumer-level gaming console, this is not going to change anytime soon.
In the meantime, let's enjoy ourselves with the first dozens of interesting mods already out now for Linux on the Steam Workshop, and I'm sure there will be loads of to come later on, thanks to Triumph Studios!
I have been greatly enjoying Age of Wonders III and I can't wait to get even more out of it.
Details about the patch can be found on the official website.
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19 comments
But still no Linux on GOG :( I wonder if mod support actually makes that even less likely.
Makes Triumph's Linux support a bit of a mixed bag. I'm glad they support it at all, including mods, but I wished they went all the way.
Still, it's progress, and day-one support for mods is good news.
I call the developers of this game just liars: Just arrogant claiming they cannot publish a DRM-free version because of the Steam-framework. And for this they won't see just one cent from me for that! :(
Last edited by Mountain Man on 17 September 2015 at 8:19 pm UTC
I find this a handy link to track GOG games which have Linux versions elsewhere.
I hope to hear feedback contrary as AOW3 looks very interesting but IRL I think that 0 A.D. is likely more fun and it's not even complete yet.
It sort of is actually. Maybe because I can't shake the urge to play it as Heroes even though it's much closer to Civ. For one or another reason, I never really managed to get into it. I'd much prefer Endless Legend got a Linux port. I find it vastly superior in every aspect, except the battles.
It's a great game, but a civ5 like game maybe doesn't lend it self so well to a story based strategy game, which I assume most people will have bought AoW3 for.
In addition: maybe its just nostalgia, but the previous 3 parts seemed a bit more fun back then.
Last edited by Julius on 18 September 2015 at 10:50 am UTC
Sure, there are some similarities but while those are a mayor part of the game in the HoMM series (aka: exploring a map with your hero+group of units while gathering resources from such points on the map and following a story line), in AoW3 they are only relevant in the early game (kind of like ruins in Civ) and it quickly becomes a game of managing your cities and building up armies.
Some of the maps in the AoW3 campaign do play much like HoMM, but they are pretty much just quick fillers to advance the story, while the majority of play-time will be on large area domination maps that play very much like a round of Civ5. Edit: I realized this when I started to build roads and was magically terraforming the areas around my cities... something hard to imagine in a HoMM like game ;)
If you want to play a HoMM like game, Disciples III runs great via WINE.
Last edited by Julius on 19 September 2015 at 3:02 pm UTC