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Thanks again to GOG for sending another game over, I have been able to test out Armikrog tonight. It looks quite fantastic, and they did a real good job with the animations.

Initial thoughts
Let me start by saying I love clay animation, I loved playing games that used it when I was younger, and I loved TV shows that used it too. I had seriously high hopes for this game, but it's not quite as good as I was hoping.

The game is beautifully cheesy at the start with the theme tune, and it carries on being seriously awesome with the proper intro video. The visuals are just so amazing that I wish they made a TV series out of it.

I'm not one to pass up a puzzle game, especially after trying out Talos recently and loving it, but so far the gameplay isn't really drawing me in. Yeah it looks great, the puzzles are difficult at times too, but it's rather on the buggy side right now. There's reports of text completely missing, and I've come across a bug that completely stopped me progressing. Others have been able to walk through doors that you needed a puzzle to open, and lots of little game-breaking issues like that.

The menu is a bit of a mess too, instead of a continue button, you need to go into the options menu to find your saved games, which is a bit weird. There's no audio options, and really no options of any sort.

The cursor is always the standard system cursor too, I expected a clay-animated cursor that changes with what I am interacting with, so that's a bit of a let down too. This makes the game quite the pixel-hunt, as you hunt for the right spot to click, which is annoying. There is no feedback on anything either, so you could find something works later on that didn't before after an hour or so of searching when you find something you need.

There is no UI in the game itself, everything must be done using the cursor and your mind. I think that's okay for a point and click puzzle game like this, but it does amplify the confusion somewhat.

The voice audio is really weird too, it sounds like there's an echo, like it was all recorded in a massive room and it doesn't really make it sound all that good.

As for the length of the game, it's really quite short, I've seen reports of people do it in under four hours and I really expected it to be longer for a puzzle game.

I would hold off for a while until it's fixed up and playable, right now it feels quite sloppy. It's certainly not terrible, it's actually quite interesting, but it needs a really good polishing unless you want a soured experience like I had. I might look at it again when it works a little better.

You can find Armikrog on GOG and Steam. Article taken from GamingOnLinux.com.
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18 comments
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DrMcCoy Oct 1, 2015
No, it's legally a very clear black-and-white area. DreamWorks Interactive was sold to EA. EA owns the rights to the game.

We can probably argue morals until we're blue in our faces (and in either case, we'd probably agree), but legally, there's really nothing to discuss.
Storminator16 Oct 1, 2015
I'm going to agree with DrMcCoy. Probably shouldn't something that needs to be discussed here.
Shmerl Oct 1, 2015
Mountain Man Oct 1, 2015
Quoting: DrMcCoyNo, it's legally a very clear black-and-white area. DreamWorks Interactive was sold to EA. EA owns the rights to the game.
Yes, but the game is not actually available for sale, which makes things rather murky.

I'm pretty much dead-set against piracy, so it's ironic to me that often times pirates are the only ones preserving some of our gaming heritage. For instance, almost the entire Commodore 64 library of software would not exist today if it wasn't for pirates.


Last edited by Mountain Man on 1 October 2015 at 4:00 pm UTC
Shmerl Oct 1, 2015
Quoting: Mountain ManYes, but the game is not actually available for sale, which makes things rather murky.

It's not murky for EA. They don't care if it's available for sale or not - they own a lot of such stuff and it's precisely why creators of Armikrog couldn't make a direct sequel to the Neverhood.


Last edited by Shmerl on 1 October 2015 at 4:16 pm UTC
Shmerl Oct 1, 2015
Update from Pencil Test (for backers):

https://www.kickstarter.com/projects/armikrog/armikrog/comments?cursor=11259628#comment-11259627

QuoteIn response to the backers who have been disappointed that there was not an option to receive your game through GOG, we spent the last day working with the Humble Store, GOG and our publishing partner Versus Evil to try and address the issue. There is now an option on your Armikrog download page to download the game from GOG. If you go to your page you'll see a tab marked GoG next to the Steam tab. Enjoy.
Mountain Man Oct 1, 2015
Quoting: ShmerlNeverhood is owned by EA which clearly exists. Please vote here by the way:
* https://www.gog.com/wishlist/games/the_neverhood
* https://www.change.org/p/electronic-arts-ea-please-release-the-neverhood-on-gog
Well how about this: as soon as EA puts this game up for sale, I will happily buy a copy. Until then...

On that note, I wonder if the original video files still exist for this game and if something like an HD remake could ever happen? That would be awesome.
Shmerl Oct 1, 2015
Quoting: Mountain ManI wonder if the original video files still exist for this game and if something like an HD remake could ever happen? That would be awesome.

Yeah, that could be great. You can ask Doug TenNapel if original resources are still available, but again without EA it will never happen, and EA won't care, because it's EA.


Last edited by Shmerl on 1 October 2015 at 11:50 pm UTC
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