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Don't Count On Any EA Frostbite Powered Games On Linux

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Sad, but not unexpected news as the Technical Director on Frostbite at Electronic Arts has said seeing their games on Linux is unlikely.

@HeavyHDx very unlikely

— Johan Andersson (@repi) September 12, 2015



When asked why he had a simple answer:

@HeavyHDx less then 1% of the potential audience, even Mac (which we don't support) is more than 3x larger. http://t.co/o6DCeTCh4E

— Johan Andersson (@repi) September 12, 2015



That's fine, and completely understandable. The only reason we are getting some bigger games right now is Aspyr, Feral and a few others are hoping on a good future with Steam Machines, so it's not unexpected for a huge company like EA to not do Linux right now.

It's a shame, as before a member of DICE said they strongly wanted to get into Linux, so I guess it never worked out for them.

It is yet another reason why I really hope Steam Machines get included in the Steam survey somehow, I mean Valve want to show the market share for it has grown after release right? I do wonder how they will do this. I haven't seen them talk about this anywhere, so we will have to wait and see. Article taken from GamingOnLinux.com.
Tags: Editorial
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
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94 comments
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poisond Sep 14, 2015
Quoting: BdMdesigN
Quoting: poisond
Quoting: BdMdesigNAs you still get to the 1%?
I and others have written often enough, that's are the 1% a fairy tale number is.

Even if you repeat the 1% here, a scattered lie is not true.

Where's the data to back up your silly claim? I don't think your hearsay is statistically significant.
According to web client usage Linux has a market share of 27.2%, of which only 1.1% are GNU/Linux. So the 0.9% Linux users for Steam seem quite plausible.

I got the steam survey recently BTW, maybe I'm the +0.07% *snicker*

And you are wrong. Loool.

Did you read the "Statistics" right? No you did not.

QuoteMarket share by category
Desktop, laptop, netbook Dec 2014 1.34% (Ubuntu, etc.)
( https://en.wikipedia.org/wiki/Usage_share_of_operating_systems#Market_share_by_category )

Net Applications say it's 1.34%.

Maybe you should try harder. 1.34% is for 2014.

Quoting: BdMdesigNAnd again: the Steam HWsurvey is wrrong and many have it also confirmed here.
So maybe only 50% or more of the all desktopusers (Linux, Mac, Windows) are gamer.

Thus, your statement is false as false.

That statement makes about as much sense as the rest of your ramblings.

Also, your math skills are superior! 0.9% of 1.1% would mean ~80% of Linux desktop users have Steam installed. That's a rather high number.
burnall Sep 14, 2015
Well, Steam machines are another topic... I'm not sure how are they going to convince people to buy them, they are just too expensive for hardware they offer. This is why people buy consoles, because they are cheap and you can play all games made for current gen.

Valve should give some standards or force recommended hardware specs on hardware manufacturers and update them over time. For example some kind of integer values or score representing evaluated hardware. With this score you can play 80% of current gen games.

The Stem hardware manufacturers should strive to offer the best hardware for their price, but not giving price on their brands like alienware etc.
poisond Sep 14, 2015
Quoting: BdMdesigNDid you understand how a survey works?

No.

Ok only for you:

Steam have actual ca. 6.200.000 users.

So steam aks now the 6.200.00 users in the HWsurvey.
Now all Windows clients get this poll but not all Linuxuser.

In such a survey, 100% are those who also participate in it and not the total 6,200,000 users.
And that is precisely the reason why this survey says nothing.

And we talk here from all Linux gamer, not Steam only gamer.

Steam has 125,000,000 active accounts according to the the lastest statement from valve, your 6,200,000 number is an old value for the maximum CONCURRENT peak users.

If the survey was on 10% of the active users, 112,500 Linux users would've needed to take the survey in order to reach 0.9%.
I'd say thats statistically significant. If it wasn't a statistically significant number of linux users the value would fluctuate wildly.

But I'll stop here, your math as well as reading comprehension skills are clearly superior.


Last edited by poisond on 14 September 2015 at 2:42 pm UTC
LinuxGamesTV Sep 15, 2015
Quoting: poisond
Quoting: BdMdesigN....

....

You do not understand. It does not matter whether 6,200,000 or 125,000,000.

Important in such surveys is to participate and if not all Linux users the survey participate or be able to participate, the poll is worthless!

And yet because you do not understand how these and other surveys work. Sad.

But that's what the developers can not, always rely on these statistics.

And again: we talk about LINUX gamer not STEAM gamer

Apply a statistics of a download platform (here it was Steam) on all Linux gamers, as it made the Frozenbite type, is still ludicrous.

And no poisond, the 1,34 staying in your Link and you sayed it was only 1,1%. And now you will piss me on? That's your link and you did not read it correctly and post here your 1,1 %.

I wronte only the real stat and i never sayed thats the number was from 2015.
Please befor you post links and nubers from your links. Read your sites correctly first.

I'm out now.


Last edited by LinuxGamesTV on 15 September 2015 at 12:37 am UTC
LinuxGamesTV Sep 15, 2015
...

Liam, please delete this post


Last edited by LinuxGamesTV on 15 September 2015 at 12:09 am UTC
LinuxGamesTV Sep 15, 2015
...

Liam, please delete this post, too


Last edited by LinuxGamesTV on 15 September 2015 at 12:10 am UTC
nocri Sep 15, 2015
I hate to go into the discussion like this... but duty calls... https://xkcd.com/386/

If 100% of Linux gamers would participate it would be survey no more, it would be a general census and there is little statistics there. Yes in polls like HWsurvey when population is very small there is possibility that it will be underrepresented (and maybe is) but the margin of error is also small, so the results are constant between the surveys as you can see, so this already shows that the survey is good.
You can now look at the biggest Linux title, that we know some sales: Pillar of eternity. They say Linux is 1.5%, Pillars of eternity was available on both steam and gog, so your argument about "non-steam gamers" does not matter here (my bet is that there is the same percent of Windows RPGers as Linux RPGers, however on Linux it is the biggest new RPG so my guess is that it is overrepresented). Now lets take into account that some ppl bought retail version and were counted as Windows buy, but lets be honest, there is no way more than third of Linux gamers does not give a shit if the game sell as Linux or Windows, so ppl try to be counted as Linux as much as they can (so lets add 33% of 1.5% of retail versions) that leaves you with 2% in overrepresented population. Does this makes any difference ? NO. Does EA (or any other large company) could give a shit about non-steam gamers ? NO, coz they will aim only in Steamos users (hopefully, one day this will happen:)). However, luckily, 88% of gamingonlinux users actually buys from steam: https://www.gamingonlinux.com/uploads/articles/article_images/144217339212Retailer.png .
You need to accept the numbers and be grateful to the ppl who port their games, and not go to any fucked up, shitty conversations with developers or publishers, because you know much better what is the profit they will do. This makes them more reserved regarding the platform and for sure does not increase your changes of getting that NATIVE game you wanted ...
poisond Sep 15, 2015
[quote=BdMdesigN][quote=poisond]
Quoting: BdMdesigNYou do not understand. It does not matter whether 6,200,000 or 125,000,000.

Important in such surveys is to participate and if not all Linux users the survey participate or be able to participate, the poll is worthless!

And yet because you do not understand how these and other surveys work. Sad.

It does matter for the sample size calculation, and you clearly don't understand how surveys work.
To have a statistic with a confidence level of .99 and a confidence interval of .001 you only need a sample of 1,642,237 of the 125,000,000 steam users. So with that 1.3% of total steam accounts you can say with 99% confidence that your results are within 0.1% margin of error.


Quoting: BdMdesigNAnd again: we talk about LINUX gamer not STEAM gamer
Nope, you do. Since almost all the AAA titles are exclusive to Steam the rest doesn't matter to studios.

Quoting: BdMdesigNAnd no poisond, the 1,34 staying in your Link and you sayed it was only 1,1%. And now you will piss me on? That's your link and you did not read it correctly and post here your 1,1 %.
FFS. Do you need a screenshot with red markers?
oldrocker99 Sep 15, 2015
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Currently, the total concurrent Steam users is ~7.85 million. Even if it's only 1%, 1% of 7, 850,000 is 785,000 or 863,500 if 1.1% and 1,020,500 if 1.3%. That's a pretty big audience, regardless. Quit using percentages and look at the actual Linux users total.

OK, EA?


Last edited by oldrocker99 on 15 September 2015 at 2:27 pm UTC
tuubi Sep 15, 2015
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Quoting: oldrocker99Currently, the total concurrent Steam users is ~7.85 million. Even if it's only 1%, 1% of 7, 850,000 is 785,000 or 863,500 if 1.1% and 1,020,500 if 1.3%.
You better check that math, good man. :) 7 580 000 * 0.01 = 75 800.
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