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Grid Autosport could see a Linux release soon, as an eagle eyed anonymous user emailed in the fact that it's now in the "Very Soon" column of the Feral radar.

I was very impressed with the recent Dirt Showdown port from VP, so let's hope Feral do us proud with their racing game too. We need more of them that's for sure, as we are pretty starved for decent racing games still.

About the game (Official)
It’s all about the teams, the rivals and the race in an intense new world of professional motorsport. Racing alongside a teammate, you must overcome key rivals and satisfy team sponsors in ferocious races where every pass and position counts. In a huge career, specialise in your favourite racing discipline or conquer them all feel the aggression of the pack in Touring Cars, manage tyre wear and race into the night in Endurance events, race Open-Wheel cars with precision, show car control in Tuner events and react on the fly in Street races. Each unique category features series dedicated to different classes, including Touring Cars, Hypercars, Endurance GT Cars, Prototypes, Single-Seaters, Super Modified vehicles, Drift cars and many more. Bursting with content, GRID Autosport features over 100 routes across 22 incredible locations and the world’s most exciting contemporary and classic high-performance racing cars to collect, tune and upgrade. Development has been driven by Community feedback to include the return of in-car view, authentic handling and multiplayer racing powered by RaceNet to deliver new challenges every week, plus all-new Racing Clubs for online team competition. Party modes, Demolition Derby and competitive split-screen modes complement the game’s extensive career mode and expansive core online game.

Bring it on, Feral! Will you buy it when it's released? Article taken from GamingOnLinux.com.
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32 comments
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Eike Sep 12, 2015
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I've read through some reviews and threads, and it seems this game has rubber-banding?
http://steamcommunity.com/app/255220/discussions/0/540744936904108375/


Last edited by Eike on 12 September 2015 at 11:20 am UTC
Fenix2412 Sep 12, 2015
I've played it on windows two weeks ago and never noticed anything like this.
Liam Dawe Sep 12, 2015
I can understand why they might have put it in though, I mean who wants to play a racing game where you're so much better than the AI that they are always in your dust, where's the challenge in that?
Eike Sep 12, 2015
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I can understand why they might have put it in though, I mean who wants to play a racing game where you're so much better than the AI that they are always in your dust, where's the challenge in that?

Me totally. I cannot remember which game it was, but I had difficulties to win the first races. So I tried and tried, got better on it, and finally, I had mastered the game and had won all races. Then I did the first race once again, just for fun, and lapped them all (not sure if it's the right word, I was able to drive more rounds then them). I had my challenge, and, I could get to see that I really had gotten better on it.

Who would want to play a racing game where, at whatever difficulty level you play and however good or bad you are, the other cars are always only some seconds behind or some seconds in advance? Not me, for sure.

Which is sad, because it looks very good, just like photos, and I'd love to buy yet another Feral game!
Liam Dawe Sep 12, 2015
Valid points, and I guess I agree with that too. We will have to just wait and see!
Beamboom Sep 12, 2015
Oh man this will be an interesting showdown: VP versus Feral.

Go Feral, go! :-)

(I'll buy it of course)
tuubi Sep 12, 2015
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I played this for a few hours on a friend's ps3 a year or so back, and had plenty of fun. I'm sure it's not the most realistic simulator out there, but in my opinion that's a point in the game's favour. There are other options for people who prefer realism to enjoyment. Not that this one is anywhere near as arcadey as Showdown and it's ilk.
mao_dze_dun Sep 12, 2015
Oh man this will be an interesting showdown: VP versus Feral.

Go Feral, go! :-)

(I'll buy it of course)

My money is on VP.
metro2033fanboy Sep 12, 2015
Last week in a sale on STEAM.


Last edited by metro2033fanboy on 12 September 2015 at 1:51 pm UTC
Fraaargh Sep 12, 2015
As a huge fan of racing games I recently bought Dirt showdown but have been disapointed by the game. I want to RACE, not to hit other cars ! So I'm waiting this one ! And remember that Project cars should still come to Linux. One day I hope...
Sabun Sep 12, 2015
This is a surprise! I wonder why Codemasters went with Feral after VP. Are they sampling the porters?

Could Aspyr be doing one as well? Or was it simply VP being pre-occupied with Showdown so Codemasters decided on Feral for this? Regardless, I'm excited! I hope performance is as good or better than Showdown, VP have set a new level of quality :)
tuubi Sep 12, 2015
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Or was it simply VP being pre-occupied with Showdown so Codemasters decided on Feral for this? Regardless, I'm excited!
Could be the other way around. I'm sure a native port always takes a lot more time in development and QA than a wrap job, unless you're building the wrapper from scratch.
tkonicz Sep 12, 2015
After sinking a dozen hours into this on windows: Its actually one of the better Codemasters-Racers, as it strikes the perfect balance between simulation and arcade - at least for me. Some of the leagues are pure genius, like touring, ore quite good, like street racing, but others are a little dull, like endurance or the dreadful drifting events in muscle cars. Nevertheless, I can only highly recommend this one, alone for touring and street racing... (and there is not much competition right now on Linux - I have read that the gamepad-handling of "project cars" it terrible). One more thing: the gamepad controls are very good in grid autosport.


Last edited by tkonicz on 12 September 2015 at 4:09 pm UTC
melkemind Sep 12, 2015
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On Windows, you can max this game out at 1080@60fps on mid-range hardware. It'll be interesting to see if players can get similar results with Feral's port, especially considering the non-native port of Showdown from VP was so good. This is also one of the few games that supports dual monitors. You can choose what you want to be on the second monitor. Unfortunately, there's a fullscreen bug on Windows that they never fixed. I hope Feral can fix it on Linux.
Sabun Sep 12, 2015
Or was it simply VP being pre-occupied with Showdown so Codemasters decided on Feral for this? Regardless, I'm excited!
Could be the other way around. I'm sure a native port always takes a lot more time in development and QA than a wrap job, unless you're building the wrapper from scratch.
Interesting, I didn't think of it like that. You could be very well right!
ProfessorKaos64 Sep 12, 2015
This is awesome if true. What I'd love is one of the rally games like Dirt 3.
mao_dze_dun Sep 12, 2015
Or was it simply VP being pre-occupied with Showdown so Codemasters decided on Feral for this? Regardless, I'm excited!
Could be the other way around. I'm sure a native port always takes a lot more time in development and QA than a wrap job, unless you're building the wrapper from scratch.

I'm inclined to agree. This is why I think VP will ultimately become the main porting company. They take about three months to port a title and they've been improving the performance more and more reaching complete equity with Windows with Arma III (which is still in beta, mind you).
evergreen Sep 12, 2015
Will buy it imediately. I only hope my logitech momo race will be supported on it... arma 3 port doesn't recognize my wheel, and on tux kart the force feedback is missing. I'm afraid the reason is the kernel...
tuubi Sep 12, 2015
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I only hope my logitech momo race will be supported on it..
Recent Linux kernels support most Logitech wheels, but Linux games rarely do. SDL2 provides a force feedback (or haptic) API, so it's up to the developer/porter to make use of it. I wonder if the Showdown port or the native Euro Truck Simulator 2 support force feedback at all on Linux.
edo Sep 12, 2015
no matter what, I prefer to support Feral and Aspyr, I think than its more healthy for the linux gaming ecosystem to have native games instead of wrappers. Now than they are experimenting with openGL 4.2+ (and its potential advantages than it has related to performance), its safe to assume than there is a lot of space for them to improve their ports taking the advantages than the new api offers.
Btw, has anyone noticed than the batman game is now in "quite soon" (which means its far away)? Since Xcom 2 will be arriving in february, then it will be arriving on Q2 2016 in the best case. Still, as long as its a good port then its ok.
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