We do often include affiliate links to earn us some pennies. See more here.
YouTube Thumbnail
YouTube videos require cookies, you must accept their cookies to view. View cookie preferences.
Accept Cookies & Show   Direct Link

Grid Autosport could see a Linux release soon, as an eagle eyed anonymous user emailed in the fact that it's now in the "Very Soon" column of the Feral radar.

I was very impressed with the recent Dirt Showdown port from VP, so let's hope Feral do us proud with their racing game too. We need more of them that's for sure, as we are pretty starved for decent racing games still.

About the game (Official)
It’s all about the teams, the rivals and the race in an intense new world of professional motorsport. Racing alongside a teammate, you must overcome key rivals and satisfy team sponsors in ferocious races where every pass and position counts. In a huge career, specialise in your favourite racing discipline or conquer them all feel the aggression of the pack in Touring Cars, manage tyre wear and race into the night in Endurance events, race Open-Wheel cars with precision, show car control in Tuner events and react on the fly in Street races. Each unique category features series dedicated to different classes, including Touring Cars, Hypercars, Endurance GT Cars, Prototypes, Single-Seaters, Super Modified vehicles, Drift cars and many more. Bursting with content, GRID Autosport features over 100 routes across 22 incredible locations and the world’s most exciting contemporary and classic high-performance racing cars to collect, tune and upgrade. Development has been driven by Community feedback to include the return of in-car view, authentic handling and multiplayer racing powered by RaceNet to deliver new challenges every week, plus all-new Racing Clubs for online team competition. Party modes, Demolition Derby and competitive split-screen modes complement the game’s extensive career mode and expansive core online game.

Bring it on, Feral! Will you buy it when it's released? Article taken from GamingOnLinux.com.
0 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
See more from me
The comments on this article are closed.
32 comments
Page: «2/4»
  Go to:

Sabun Sep 12, 2015
This is a surprise! I wonder why Codemasters went with Feral after VP. Are they sampling the porters?

Could Aspyr be doing one as well? Or was it simply VP being pre-occupied with Showdown so Codemasters decided on Feral for this? Regardless, I'm excited! I hope performance is as good or better than Showdown, VP have set a new level of quality :)
tuubi Sep 12, 2015
View PC info
  • Supporter Plus
Quoting: SabunOr was it simply VP being pre-occupied with Showdown so Codemasters decided on Feral for this? Regardless, I'm excited!
Could be the other way around. I'm sure a native port always takes a lot more time in development and QA than a wrap job, unless you're building the wrapper from scratch.
tkonicz Sep 12, 2015
After sinking a dozen hours into this on windows: Its actually one of the better Codemasters-Racers, as it strikes the perfect balance between simulation and arcade - at least for me. Some of the leagues are pure genius, like touring, ore quite good, like street racing, but others are a little dull, like endurance or the dreadful drifting events in muscle cars. Nevertheless, I can only highly recommend this one, alone for touring and street racing... (and there is not much competition right now on Linux - I have read that the gamepad-handling of "project cars" it terrible). One more thing: the gamepad controls are very good in grid autosport.


Last edited by tkonicz on 12 September 2015 at 4:09 pm UTC
melkemind Sep 12, 2015
View PC info
  • Supporter
On Windows, you can max this game out at 1080@60fps on mid-range hardware. It'll be interesting to see if players can get similar results with Feral's port, especially considering the non-native port of Showdown from VP was so good. This is also one of the few games that supports dual monitors. You can choose what you want to be on the second monitor. Unfortunately, there's a fullscreen bug on Windows that they never fixed. I hope Feral can fix it on Linux.
Sabun Sep 12, 2015
Quoting: tuubi
Quoting: SabunOr was it simply VP being pre-occupied with Showdown so Codemasters decided on Feral for this? Regardless, I'm excited!
Could be the other way around. I'm sure a native port always takes a lot more time in development and QA than a wrap job, unless you're building the wrapper from scratch.
Interesting, I didn't think of it like that. You could be very well right!
ProfessorKaos64 Sep 12, 2015
This is awesome if true. What I'd love is one of the rally games like Dirt 3.
mao_dze_dun Sep 12, 2015
Quoting: tuubi
Quoting: SabunOr was it simply VP being pre-occupied with Showdown so Codemasters decided on Feral for this? Regardless, I'm excited!
Could be the other way around. I'm sure a native port always takes a lot more time in development and QA than a wrap job, unless you're building the wrapper from scratch.

I'm inclined to agree. This is why I think VP will ultimately become the main porting company. They take about three months to port a title and they've been improving the performance more and more reaching complete equity with Windows with Arma III (which is still in beta, mind you).
evergreen Sep 12, 2015
Will buy it imediately. I only hope my logitech momo race will be supported on it... arma 3 port doesn't recognize my wheel, and on tux kart the force feedback is missing. I'm afraid the reason is the kernel...
tuubi Sep 12, 2015
View PC info
  • Supporter Plus
Quoting: evergreenI only hope my logitech momo race will be supported on it..
Recent Linux kernels support most Logitech wheels, but Linux games rarely do. SDL2 provides a force feedback (or haptic) API, so it's up to the developer/porter to make use of it. I wonder if the Showdown port or the native Euro Truck Simulator 2 support force feedback at all on Linux.
edo Sep 12, 2015
no matter what, I prefer to support Feral and Aspyr, I think than its more healthy for the linux gaming ecosystem to have native games instead of wrappers. Now than they are experimenting with openGL 4.2+ (and its potential advantages than it has related to performance), its safe to assume than there is a lot of space for them to improve their ports taking the advantages than the new api offers.
Btw, has anyone noticed than the batman game is now in "quite soon" (which means its far away)? Since Xcom 2 will be arriving in february, then it will be arriving on Q2 2016 in the best case. Still, as long as its a good port then its ok.
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.
Buy Games
Buy games with our affiliate / partner links: