Manifold Garden is an upcoming exploration puzzle game set in an Escher-esque world, where you can walk on any visible surface. The trailer doesn't reveal anything in terms of gameplay, but it shows off a unique and captivating world that I can't wait to explore:
These are good times for fans of first-person puzzlers, as we've been getting quite a lot of them on Linux lately. Manifold Garden still manages to bring something new to the table with its Escher inspired architecture, and the way gravity appears to work seems to remove some of the frustrations a few players have had with the similar looking first-person puzzler TRI.
Manifold Garden started as developer and visual artist William Chyr's project to learn the basics of game development in the Unity3D engine. At the time the game was called Relativity, and the best insight we have into the game so far is Polygon's hands-on time with the game from PAX East last year. From what I understand, gravity works as if you're inside a cube with six sides, and when you walk up a side, gravity is flipped to that side and turned off on all other sides. This sounds like a good foundation for intricate puzzles, and I can't wait to learn more about this game.
If you're interested in reading about development of the game, the developer has a devlog on the TIGForums.
About the game (Official)
Manifold Garden, previously known as Relativity, is an exploration-puzzle game that imagines a universe with a different set of physical laws. Set in an Escher-esque world filled with secrets and mysteries, you utilize a unique gravity-manipulation mechanic to turn walls into floors. Learn to see the world through whole new perspectives as you navigate mindboggling architecture and solve seemingly impossible puzzles.
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These are good times for fans of first-person puzzlers, as we've been getting quite a lot of them on Linux lately. Manifold Garden still manages to bring something new to the table with its Escher inspired architecture, and the way gravity appears to work seems to remove some of the frustrations a few players have had with the similar looking first-person puzzler TRI.
Manifold Garden started as developer and visual artist William Chyr's project to learn the basics of game development in the Unity3D engine. At the time the game was called Relativity, and the best insight we have into the game so far is Polygon's hands-on time with the game from PAX East last year. From what I understand, gravity works as if you're inside a cube with six sides, and when you walk up a side, gravity is flipped to that side and turned off on all other sides. This sounds like a good foundation for intricate puzzles, and I can't wait to learn more about this game.
If you're interested in reading about development of the game, the developer has a devlog on the TIGForums.
About the game (Official)
Manifold Garden, previously known as Relativity, is an exploration-puzzle game that imagines a universe with a different set of physical laws. Set in an Escher-esque world filled with secrets and mysteries, you utilize a unique gravity-manipulation mechanic to turn walls into floors. Learn to see the world through whole new perspectives as you navigate mindboggling architecture and solve seemingly impossible puzzles.
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2 comments
Is this from the same developer that did Antichamber? Because this looks extremely like Antichamber.
1 Likes, Who?
It looks like a much more industrial version of Monument Valley, but with that no-shading style that Antichamber uses. Have to keep an eye on it when it comes out.
2 Likes, Who?
I run the Hidden Linux Gems group on Steam, where we highlight good indie games for Linux that we feel deserve more attention.
See more from me