Don't want to see articles from a certain category? When logged in, go to your User Settings and adjust your feed in the Content Preferences section where you can block tags!
We do often include affiliate links to earn us some pennies. See more here.
The Vanishing of Ethan Carter looked fantastic when we heard about it, and now they have moved to Unreal Engine 4 with The Vanishing of Ethan Carter Redux it looks like we are closer to a Linux version.

YouTube Thumbnail
YouTube videos require cookies, you must accept their cookies to view. View cookie preferences.
Accept Cookies & Show   Direct Link

On why they moved to UE4:
Quote2. UE4 is future proof, and now so is Ethan. It should be easier for us to support new platforms as they emerge, or to attempt supporting already existing platforms like Mac or Linux (we will look into those right after the release).

Source

About the game (Official)
The Vanishing of Ethan Carter is a first-person story-driven mystery game that focuses entirely on exploration and discovery. It contains no combat or explosions of any kind. If our game leaves any scars, we hope you won’t be able to see them.

You play the game as Paul Prospero, an occult-minded detective who receives a disturbing letter from Ethan Carter. Realizing the boy is in grave danger, Paul arrives at Ethan’s home of Red Creek Valley, where things turn out to be even worse than he imagined. Ethan has vanished in the wake of a brutal murder, which Paul quickly discerns might not be the only local murder worth looking into.

I looks forward to trying it out! Article taken from GamingOnLinux.com.
0 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. You can also follow my personal adventures on Bluesky.
See more from me
The comments on this article are closed.
All posts need to follow our rules. For users logged in: please hit the Report Flag icon on any post that breaks the rules or contains illegal / harmful content. Guest readers can email us for any issues.
7 comments

MayeulC Sep 13, 2015
If they intend to do so, they should be careful not to use too much middleware, or at least ensure that those are cross platform before using them. As far as I know, this is often the most difficult part when porting a game to a new platform after the release.

Other than that, glad to see they're still coming :)
MurderousMincePie Sep 13, 2015
With Saints Row 3 coming over to Linux this would be the icing on the cake. I want this to happen so bad :D .
wolfyrion Sep 13, 2015
in a recent post on steam forums they will still decide if they will support Mac and Linux ports :(

source: http://steamcommunity.com/app/258520/discussions/0/35221584517459576/#p6

adrianpalma [Moderator] 12 Sep @ 10:54am
Hi guys,

just to reassure you - the UE4 PC version is out, so we will look into the Linux and Mac ports soon and let you know what the decision is. :)

Adrian Palma,
Support Manager,
The Astronauts
Liam Dawe Sep 13, 2015
I would take the official website over a support staff post in the forum though.
metro2033fanboy Sep 13, 2015
Didnt play it yet..just because of that little shy promisse of them!

Waiting after all...and buying it again..to lift linux sales numbers!
flesk Sep 13, 2015
View PC info
  • Contributing Editor
Would love to see this one on Linux. A day-one purchase for sure.
Aryvandaar Sep 15, 2015
Instant buy if it comes to Linux.
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.