This is starting to be a repeating joke now, of promise after promise and delay after delay. Now with the Divinity: Original Sin - Enhanced Edition that was supposed to be a day-1 release for Linux, it has also been delayed.
QuoteDivinity: Original Sin - Enhanced Edition will be out on PC, PS4 and Xbox One on October 27. Mac and Linux will be right on their tail, arriving at the beginning of December as we finalise the ports. We know it's been quite a wait, but it'll be worth it!
You can see their Kickstarter update here for the full info.
I always try to be positive (despite what some commenters think), but it's hard to remain positive when every time they state something positive, we get slammed down with another delay. I really hope it's worth it when it arrives, and since I didn't personally pay a single penny towards it yet I won't really have any "hard feelings" when it's release, but I imagine whoever backed it just for Linux will not be amused.
You can see a video below where they do a comparison from old to new:
Direct Link
I am so very glad I stopped Kickstarting Linux games a long time ago. Far, far too many broken promises.
Thanks for sending it in, shivoc.
Sadly as a kickstarter backer this is the game that made me stop investing in other games... We need a Jim Sterling type to slam these guys into the mud for us few voiceless Linux lovers.... Linux version promised... promise broken, Linux version of new game promised... promise broken. Day 1 Linux release of updated original games, promise broken... SAVE US JIM! #fvcklarian!
Liam,
I think it is important to note that Kickstarter is NOT a store. Companies are asking for money to help build a product they can hopefully finish. More than likely they are also getting funding from other sources. When someone gives money to Kickstarter, they should be doing it for one reason only - they like the idea and want to see it succeed. Do NOT fund kickstarter based off promises, those promises mean nothing, especially if other real investors put enough money in to have a controlling or vocal say in the direction of the product.... such investors (from other sources) could eventually decide that promises made on kickstarter were bad business decisions and decide that either the company drops those promises or they lose a main source of funding.
Is this really, really annoying - yes, I'm just as pissed and annoyed as anyone else, but as someone who's had to deal with the politics in the Tech and Gaming industry at various levels, nothing is EVER as simple as it seems. We make assumptions b/c we are passionate, but many of these "I paid as a kickstarter backer" attitudes simply refuse to acknowledge that kickstarter is NOT a store - it's a funding site. ONLY give money for projects you want to freely give money and NOT out of an expectation for a Linux version.
When someone gives money to Kickstarter, they should be doing it for one reason only - they like the idea and want to see it succeed.
And if you like the idea of playing great RPGs on Linux, why wouldn't you pledge? I DO agree that a promise is a promise, but words have their weight, too. Let us prove our trust has some weight as well. And if the only way we can express it is money, because as a damn company they seem to only understand this (and this is sad, well it is contrary to the open source way of thinking but I won't open this door because it's a particularly dangerous topic), so be it.
Someone telling us "be thankful, they are kind enough to port it to your sh*tty OS" and "they are a company they just want money" in the same sentence is contradictory. If they are kind, if you want us to be thankful, well let them honour their promises, because money is money and it doesn't have anything to do with kindness and gratitude in my books.
Last edited by omer666 on 21 October 2015 at 8:08 pm UTC
My one pledge isn't going to make all that much differenceThat's right, but reporting in the article that you don't pledge and why you don't, does influence the many article's readers, which isn't insignificant. And that's why I replied to that, to counter this influence, not to change your mind specifically.
Liam, I think it is important to note that Kickstarter is NOT a store.Also, Liam doesn't need to tell us what Kickstarter is or is not. In real life, investors turn their back on the company, they sell their stock options, and ultimately the company shuts its doors. If you want us to react this way, so be it. But I thought backing projects on Kickstarters or supporting open source systems was a bit more human than this.
Liam, I think it is important to note that Kickstarter is NOT a store.Also, Liam doesn't need to tell us what Kickstarter is or is not. In real life, investors turn their back on the company, they sell their stock options, and ultimately the company shuts its doors. If you want us to react this way, so be it. But I thought backing projects on Kickstarters or supporting open source systems was a bit more human than this.
True, but in if you think of it like how Wall Street works, most people putting money into stocks (investing) do NOT have any reasonable controlling stake in the company because their contribution or "Ownership" of the Company's value is so small compared to the larger investors.... same goes for Kickstarter.... we provide funds to help fund the development/production of a product, but we pay so little compared to the larger investors that we, more or less, don't "have a vote". Just like the average joe buying stocks in Google, Facebook, MacDonald's, etc has no "vote" in the direction of the company.
Business and Investing etiquette have never and probably never follow any sort of common sense. That's just the way it works. Don't give to kickstarter unless you're willing to lose that money.........
Doesn't mean we can't be angry, but how we react to this affects how other game devs may perceive linux gamers and may even affect their willingness to port to linux. Show your anger with your wallet, NOT harsh comments. Those comment make us as a whole look bad.
Last edited by EagleDelta on 21 October 2015 at 8:27 pm UTC
Liam, I think it is important to note that Kickstarter is NOT a store.Also, Liam doesn't need to tell us what Kickstarter is or is not. In real life, investors turn their back on the company, they sell their stock options, and ultimately the company shuts its doors. If you want us to react this way, so be it. But I thought backing projects on Kickstarters or supporting open source systems was a bit more human than this.
True, but in if you think of it like how Wall Street works, most people putting money into stocks (investing) do NOT have any reasonable controlling stake in the company because their contribution or "Ownership" of the Company's value is so small compared to the larger investors.... same goes for Kickstarter.... we provide funds to help fund the development/production of a product, but we pay so little compared to the larger investors that we, more or less, don't "have a vote". Just like the average joe buying stocks in Google, Facebook, MacDonald's, etc has no "vote" in the direction of the company.
Business and Investing etiquette have never and probably never follow any sort of common sense. That's just the way it works. Don't give to kickstarter unless you're willing to lose that money.........
Yes, I agree upon the nature on investing, and you are completely right.
What I wanted to point out is that you tell us to be thankful whereas you are using the argument of "they only understand money, it's not their fault". Sorry but I can't hear this argument in this particular context. If money is all they want, they won't have mine, and yes, I think the whole situation is very, VERY ridiculous on their part.
I don't want to be aggressive or anything, but come on, don't ask us our forgiveness because they are more interested in money than in being honest.
Doesn't mean we can't be angry, but how we react to this affects how other game devs may perceive linux gamers and may even affect their willingness to port to linux. Show your anger with your wallet, NOT harsh comments. Those comment make us as a whole look bad.
I think in some situations, we can, and we must.
In many other cases, we observed overreactions, and I for once don't agree with many of them.
If you vote with your wallet and don't explain why, developers end up stating "Linux isn't worth the money" and we're in an even more sh*tty situation.
Last edited by omer666 on 21 October 2015 at 8:45 pm UTC
I think in some situations, we can, and we must.
In many other cases, we observed overreactions, and I for once don't agree with many of them.
If you vote with your wallet and don't explain why, developers end up stating "Linux isn't worth the money" and we're in an even more sh*tty situation.
Agreed, but it must be done with tact. Perception is a political game, not an honest one unfortunately. We either have to learn, as a community, to play the game or get out. It sucks, it means we don't always say exactly what we think. Put our best foot forward, even when the devs don't - if only to improve the public perception of the Linux Gaming community... which doesn't have a good rap right now.
My one pledge isn't going to make all that much differenceThat's right, but reporting in the article that you don't pledge and why you don't, does influence the many article's readers, which isn't insignificant. And that's why I replied to that, to counter this influence, not to change your mind specifically.
As with everything I write, they are my views. I share my views on my website, people can take them or leave them. I won't shy away from my own views though, that's my purpose of being here.
I get what your comment was trying to do, but it's exactly the same with mine ;).
Also, Liam doesn't need to tell us what Kickstarter is or is not. In real life, investors turn their back on the company, they sell their stock options, and ultimately the company shuts its doors. If you want us to react this way, so be it. But I thought backing projects on Kickstarters or supporting open source systems was a bit more human than this.
Money is not unlimited, especially mine. I don't personally like spending money on something that does not exist (and may never for us), when there are plenty I should be paying for and testing/reporting on that already do.
Considering how many people repeatedly tell me they are upset with x developer breaking promises, I think it's important to highlight issues like this, especially when it's another broken promise.
Last edited by Liam Dawe on 21 October 2015 at 8:55 pm UTC
Just to be clear to the guy who said give money because you want to, what if I made a kick starter promising some great graphics RPG that also has FPS elements on it and it's cross platform!!! Turns out I couldn't make good on my promises and it's a simple 2 minute orthographic "game" where fish rain out of the sky killing you instantly and only runs on c64 but that's okay right? To not make good on promises like that? Because people "wanted" to give me money?
Last edited by Xzyl on 21 October 2015 at 9:41 pm UTC
This is so pathetic, I'd like to laugh ... but Larian already has my money for this game, so instead, maybe I should cry.And Larian is laughing all the way to the bank.
Lot of company that use kickstarter promise the heaven and the end the just bring some stuff nothing that is promised.
I believe the best is not support that kind of games and wait for them release it, or make better the option of supporter.
Anyway there are bunch of game as the game already on linux and buy it they need the support not the missing it. sword coast look amazing, pilars of eternity and more there is where need the money make a promise and they did it.
After the buggy mess Wasteland 2 DC is, I was hoping D: OS would finally give me something to crunch on this month. I remain positive that Larian will deliver, this is their own engine and takes longer than Unity/Unreal projects.
Hopefully this will also mean that D: OS 2 will have a better fate, and possibly Dragon Commander too?
Last edited by Avehicle7887 on 22 October 2015 at 3:06 am UTC
That said, I don't think this is always the case. I recently backed The Journey Down 3, but this is a game where I know the creators have a clear vision of what they want to do, and they've done it extremely well twice already so there's no doubt they can deliver. I just think this is becoming increasingly rare now and there's far more Double Fines than there are FTLs - it's becoming a gravy train for developers to exploit the nostalgia of gamers rather than the hotbed of creativity some claim it to be.
Things can take longer than expected, and projections for software development are sometimes wrong even when trying to be conservative when planning.http://steamcommunity.com/app/230230/discussions/0/37470847983004609/?tscn=1445447544#c483368433107447441
Last edited by TobiSGD on 22 October 2015 at 10:08 am UTC
So, Raze from Larian replied to the complaints in the Steam forum:Yeah, no sympathy from me. Missing a release window is one thing. Larian, on the other hand, has basically been flipping the bird to their Linux customers for nearly two-years. It's inexcusable.Things can take longer than expected, and projections for software development are sometimes wrong even when trying to be conservative when planning.
Indeed, I've all but forgotten about it, and it only think of it when Larian Studios is either creating or crushing the hope of Linux users with their announcements.
Like the Stanley Parable, I'll wait till it goes on sale because, after all this time, it's just another old game to me. A cool old game, granted, and one that I'll buy eventually, no doubt. But it's yesterday's news, and I'll not pine over it.
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