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This is starting to be a repeating joke now, of promise after promise and delay after delay. Now with the Divinity: Original Sin - Enhanced Edition that was supposed to be a day-1 release for Linux, it has also been delayed.

QuoteDivinity: Original Sin - Enhanced Edition will be out on PC, PS4 and Xbox One on October 27. Mac and Linux will be right on their tail, arriving at the beginning of December as we finalise the ports. We know it's been quite a wait, but it'll be worth it!


You can see their Kickstarter update here for the full info.

I always try to be positive (despite what some commenters think), but it's hard to remain positive when every time they state something positive, we get slammed down with another delay. I really hope it's worth it when it arrives, and since I didn't personally pay a single penny towards it yet I won't really have any "hard feelings" when it's release, but I imagine whoever backed it just for Linux will not be amused.

You can see a video below where they do a comparison from old to new:

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I am so very glad I stopped Kickstarting Linux games a long time ago. Far, far too many broken promises.

Thanks for sending it in, shivoc.

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Xzyl Oct 21, 2015
When I used the word invest I was serious it was an investment. I believed in helping bring what I thought was a fun looking game to Linux because they promised it. I would gladly pay them 20 fold and not get them game just to have them of brought it to Linux like promised. Stocks fall all the time when companies fall short of their goals/expectations/projected earnings so why can't I be angry at a company promising things it doesn't deliver on when I become an investor?

Just to be clear to the guy who said give money because you want to, what if I made a kick starter promising some great graphics RPG that also has FPS elements on it and it's cross platform!!! Turns out I couldn't make good on my promises and it's a simple 2 minute orthographic "game" where fish rain out of the sky killing you instantly and only runs on c64 but that's okay right? To not make good on promises like that? Because people "wanted" to give me money?


Last edited by Xzyl on 21 October 2015 at 9:41 pm UTC
Mountain Man Oct 21, 2015
Quoting: hummer010This is so pathetic, I'd like to laugh ... but Larian already has my money for this game, so instead, maybe I should cry.
And Larian is laughing all the way to the bank.
raonlinux Oct 22, 2015
I always said that kickstarter must be a option what the reason that you support this game of development, if you don' t get the goal they must refund their money.
Lot of company that use kickstarter promise the heaven and the end the just bring some stuff nothing that is promised.
I believe the best is not support that kind of games and wait for them release it, or make better the option of supporter.
Anyway there are bunch of game as the game already on linux and buy it they need the support not the missing it. sword coast look amazing, pilars of eternity and more there is where need the money make a promise and they did it.
Avehicle7887 Oct 22, 2015
Not *too* surprising, I bought the game when I was still a Windows gamer so I don't feel the same way as most people do around here, but I certainly understand their frustration.

After the buggy mess Wasteland 2 DC is, I was hoping D: OS would finally give me something to crunch on this month. I remain positive that Larian will deliver, this is their own engine and takes longer than Unity/Unreal projects.

Hopefully this will also mean that D: OS 2 will have a better fate, and possibly Dragon Commander too?


Last edited by Avehicle7887 on 22 October 2015 at 3:06 am UTC
Aww man don't bum me out with all this "kickstarters will never be fair to linux users" stuff. I kickstarted Yooka-Laylee not long ago and unlike all you RPG people that have alternatives there really is no alternative for a 3D platformer on linux.
Segata Sanshiro Oct 22, 2015
Agreed with Liam on the Kickstarter thing, but mainly because I think as a means of securing funds it panders to an audience, limiting the creative vision of the creators. Essentially Kickstarter is doing the opposite of what many of its proponents claim to do - it limits artistic vision by forcing it to play by the rules of the market. So many of the big kickstarted games make it because they appeal to an almost fetishistic level of nostalgia and then fill the game with fan service, trying to satisfy its backers who want everything and nothing at the same time. So many bland games just dripping with fanservice have come out of kickstarter.

That said, I don't think this is always the case. I recently backed The Journey Down 3, but this is a game where I know the creators have a clear vision of what they want to do, and they've done it extremely well twice already so there's no doubt they can deliver. I just think this is becoming increasingly rare now and there's far more Double Fines than there are FTLs - it's becoming a gravy train for developers to exploit the nostalgia of gamers rather than the hotbed of creativity some claim it to be.
burnall Oct 22, 2015
I'm tired reading these postpones, they should not deserve such public attention, and rather make news when they will actually release the game and not their promises. There are other better game studios who deserve more attention than them.
TobiSGD Oct 22, 2015
So, Raze from Larian replied to the complaints in the Steam forum:
QuoteThings can take longer than expected, and projections for software development are sometimes wrong even when trying to be conservative when planning.
http://steamcommunity.com/app/230230/discussions/0/37470847983004609/?tscn=1445447544#c483368433107447441


Last edited by TobiSGD on 22 October 2015 at 10:08 am UTC
Mountain Man Oct 22, 2015
Quoting: TobiSGDSo, Raze from Larian replied to the complaints in the Steam forum:
QuoteThings can take longer than expected, and projections for software development are sometimes wrong even when trying to be conservative when planning.
Yeah, no sympathy from me. Missing a release window is one thing. Larian, on the other hand, has basically been flipping the bird to their Linux customers for nearly two-years. It's inexcusable.
Nanobang Oct 22, 2015
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I gave up looking forward to this game ages ago. So many new and exciting games are coming out for LInux nowadays that I can't be bothered with a has-been title like D:OS.

Indeed, I've all but forgotten about it, and it only think of it when Larian Studios is either creating or crushing the hope of Linux users with their announcements.

Like the Stanley Parable, I'll wait till it goes on sale because, after all this time, it's just another old game to me. A cool old game, granted, and one that I'll buy eventually, no doubt. But it's yesterday's news, and I'll not pine over it.
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