Our first ever GOL Game Jam is now live and ready. All we need now is submissions of Linux games from our fine community members!
To refresh your memories, I decided that it would be interesting to run a game jam on GOL and after some debating and feedback I set a date and announced that it would arrive. Well, here I am and hopefully so are you!
The idea is simple: you have about a week to make a Linux game and submit it to our itch.io game jam page. After the one week submission period we have a week-long rating period during everyone (including those that didn't submit a game) gets to rate games based on their graphics, sound, gameplay and stability/performance. After the votes are in we will have found a winner. The prize is, like I previously mentioned, an interview here on GOL about both the process of making that game and other projects the winner might have. Free promotion, you see.
Note that the game jam page is unlisted and cannot be found directly on itch.io. You need to access it directly with the page link: http://itch.io/jam/gol-game-jam
The game jam page contains the rules but I will also have them here:
1. The game must run natively on Linux in some kind of executable form (no Wine or DOSBox)
2. You may team up or make a game on your own
3. Your game can use pre-made engines
4. The use of pre-made assets is allowed but restricted to assets that anyone can obtain and use, you may use your own assets that you make during the jam freely
5. You may not use a full game as a template for your game, the game should be designed by you
6. You can license your game under a license of your liking but the use of open licenses is encouraged (GPL, MIT, BSD, etc)
As for the optional theme that some people desired, that would be Unknown. You may use that as the theme of your game or ignore it entirely and come up with a game idea all by yourself. You won't gain or lose points by following the theme of this jam.
Hopefully you will have an awesome week developing your games. I can't wait to see what you can come up with!
To refresh your memories, I decided that it would be interesting to run a game jam on GOL and after some debating and feedback I set a date and announced that it would arrive. Well, here I am and hopefully so are you!
The idea is simple: you have about a week to make a Linux game and submit it to our itch.io game jam page. After the one week submission period we have a week-long rating period during everyone (including those that didn't submit a game) gets to rate games based on their graphics, sound, gameplay and stability/performance. After the votes are in we will have found a winner. The prize is, like I previously mentioned, an interview here on GOL about both the process of making that game and other projects the winner might have. Free promotion, you see.
Note that the game jam page is unlisted and cannot be found directly on itch.io. You need to access it directly with the page link: http://itch.io/jam/gol-game-jam
The game jam page contains the rules but I will also have them here:
1. The game must run natively on Linux in some kind of executable form (no Wine or DOSBox)
2. You may team up or make a game on your own
3. Your game can use pre-made engines
4. The use of pre-made assets is allowed but restricted to assets that anyone can obtain and use, you may use your own assets that you make during the jam freely
5. You may not use a full game as a template for your game, the game should be designed by you
6. You can license your game under a license of your liking but the use of open licenses is encouraged (GPL, MIT, BSD, etc)
As for the optional theme that some people desired, that would be Unknown. You may use that as the theme of your game or ignore it entirely and come up with a game idea all by yourself. You won't gain or lose points by following the theme of this jam.
Hopefully you will have an awesome week developing your games. I can't wait to see what you can come up with!
Some you may have missed, popular articles from the last month:
For those who didn't see it, some people were discussing it in the forum.
I look forward to seeing what people can do!
I look forward to seeing what people can do!
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Ah, sadly I can't participate this time :c. Lets hope there will be another time!
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I wish I could participate but I'm actually getting something ready for beta testing next month for release in December. I hope everyone that does participate has fun though since it's a great creative challenge to execute something fun in a short amount of time.
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Good luck to all contestants!
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So does the submission period end on Sunday at midnight on UK time?
edit: never mind, it's on the itch.io page.
Last edited by HadBabits on 19 October 2015 at 7:17 am UTC
edit: never mind, it's on the itch.io page.
Last edited by HadBabits on 19 October 2015 at 7:17 am UTC
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Omg :/ this week im full bussy :( i will try to make something :S but my free time that week will be really limitated :/
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As mentioned, this is terrible timing. Try doing it in a holiday next time.
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Quoting: StianTheDarkAs mentioned, this is terrible timing. Try doing it in a holiday next time.The timing will always be bad regardless. Holidays can be surprisingly full of all kinds of stuff.
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Quoting: GuestFunny, because it *is* a holiday here.
Same here: Autumn/fall holidays.
Unfortunately, I never used any game engine yet (and I don't have fixed/school holidays anymore)...
Last edited by Eike on 19 October 2015 at 12:03 pm UTC
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For anyone on twitter, share your stories and screenshots during the jam with #GOLJAM
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