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The developer of InfiniTrap has sent in a few keys for us to giveaway, it's interesting because it's made on Linux, and it's pretty hard. It's from the mind of Yanick Bourbeau who recently wrote a Linux game development editorial on gamasutra, so it's nice to see the developer still working away at it.

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About the game
InfiniTrap is a fast paced maze game for hardcore players. The game will start off with 20 levels and will be available on Windows, OSX and Linux.

Every level starts with the player character standing on the start tile. The start tile is perfectly safe-- No, trust me. It's safe. Once you leave the start tile, you have a limited time to reach the treasure before the level crushes you. To complicate things, each level will include a number of obstacles to waste your time and possibly kill you. You can make your own levels!

How to win a copy
Tell us why developing games on Linux is awesome.

All keys are now gone.

If you like the look of it, you can also vote for it on Steam's Greenlight. Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
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19 comments

tesfabpel Oct 11, 2015
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  • Supporter
Developing games on Linux is awesome because it's a platform that doesn't limit you...
You can do everything you want on Linux.
toor Oct 11, 2015
Developping games on Linux is awesome because those starved penguins are going to be so grateful that they will promote you with passion, help you fix your bugs and bring many ideas to the table, as they are not zombies trapped by their OS.


Last edited by toor on 11 October 2015 at 11:11 am UTC
edve98 Oct 11, 2015
For me.. Programming ANYTHING on Linux is so much better because you can really customize your work station. And.. Workspaces! Every time I have to work on Windows machine I am raging so much in my head. Working on Linux just consumes much less time.
flesk Oct 11, 2015
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  • Contributing Editor
That looks pretty neat. Also cool to know it's being developed on Linux.
aristorias Oct 11, 2015
I don't know why its better or worse to develop (games) on Linux because i use Linux 99,9% of my time at work and at home. All i know is i have to puke as soon as i am forced to use Windows and i would never ever develop anything volunarily on a non *nix platform. At work i dont develop games but at home there is something on progress which could end up on steam some day :)
minj Oct 11, 2015
Why developing games on Linux is awesome? Because why would you reboot/change your machine for it if you are already doing everything else on Linux?

If the question is why boot linux at all, the answer is easy: you can learn how things work and customize anything and everything because duh it's OSS.


Last edited by minj on 11 October 2015 at 11:23 am UTC
wolfyrion Oct 11, 2015
As I have started now playing around with Unity3D and Godot all I can say that development under a Linux Machine is fantastic.
Literally I can do whatever I want without any obstacles or limitations or some weird stuff happening while I am working and what I mean by that....










Last edited by wolfyrion on 11 October 2015 at 12:03 pm UTC
nullzero Oct 11, 2015
Developing on Linux is great, since because it is much more stable. Any glitch or hang can be usually dealt with a xkill of killall and even in the rare occurance of a major segfault its still not the blue screen of death.

EDIT: Bah wolfyrion, you beat be by 3 minutes!


Last edited by nullzero on 11 October 2015 at 11:58 am UTC
uriil Oct 11, 2015
Developing games on Linux is nice, but why? well I'm a Linux user and game lover, so what else can I say!!
Apopas Oct 11, 2015
Because every way of using Linux is awesome!
Skully Oct 11, 2015
Development of games on linux is great because it shows other game developers that they can also free themselves from the shackles of their current os.
Magamo Oct 11, 2015
More development on Linux is amazing, as a linux user it means that I can be pretty certain that if there is a problem with a game, when reported the linux version will likely get priority for getting the fix in. It also means that the developer can spend less time dealing with the OS's instabilities, and more time dealing with the aspects of their games that they find important.

Developing on Linux naturally leads toward cross platform development anyhow, which means that of course the game will run, and likely run well with little modification on MacOSX, Windows, *BSD, IRIX, and any number of POSIX compatible operating systems, unless the developer focuses on using features that are Linux specific (which are very rare, and not terribly relevent for games)

Over the course of gaming history, I can think of at least two games that were initially developed on a UNIX plaform and 'ported' to the 'mainstream' OS of the day (MS-DOS) for public release -- Doom and Doom II. They've since come full circle and are better on Linux now than they were on their original plaforms.
shigutso Oct 11, 2015
Developing on Linux is awesome because it's FREE (as in freedom)... game on!!
Mountain Man Oct 11, 2015
Linux is more stable, more secure, and more flexible than other platforms, and it has excellent backwards compatibility. It's the superior choice for developers who want to future-proof their software.


Last edited by Mountain Man on 11 October 2015 at 3:51 pm UTC
Tchey Oct 11, 2015
Developping games on Linux is awesome because it brings communities like GoL alive.
jamesc359 Oct 11, 2015
Developing games on Linux is awesome because when they're done I get to play their game.
rodvil Oct 11, 2015
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  • Supporter
Developing games in Linux is awesome because you get extra geek points to brag to your friends and family!
Liam Dawe Oct 12, 2015
All keys have been sent, thanks.
Tchey Oct 12, 2015
Hi thanks ! When i click on your link i land on an error page


Error 1001 Ray ID: 23454ec121261049 • 2015-10-12 19:45:52 UTC
DNS resolution error
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