The developer of InfiniTrap has sent in a few keys for us to giveaway, it's interesting because it's made on Linux, and it's pretty hard. It's from the mind of Yanick Bourbeau who recently wrote a Linux game development editorial on gamasutra, so it's nice to see the developer still working away at it.
About the game
InfiniTrap is a fast paced maze game for hardcore players. The game will start off with 20 levels and will be available on Windows, OSX and Linux.
Every level starts with the player character standing on the start tile. The start tile is perfectly safe-- No, trust me. It's safe. Once you leave the start tile, you have a limited time to reach the treasure before the level crushes you. To complicate things, each level will include a number of obstacles to waste your time and possibly kill you. You can make your own levels!
How to win a copy
Tell us why developing games on Linux is awesome.
All keys are now gone.
If you like the look of it, you can also vote for it on Steam's Greenlight.
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Direct Link
Direct Link
About the game
InfiniTrap is a fast paced maze game for hardcore players. The game will start off with 20 levels and will be available on Windows, OSX and Linux.
Every level starts with the player character standing on the start tile. The start tile is perfectly safe-- No, trust me. It's safe. Once you leave the start tile, you have a limited time to reach the treasure before the level crushes you. To complicate things, each level will include a number of obstacles to waste your time and possibly kill you. You can make your own levels!
Tell us why developing games on Linux is awesome.
All keys are now gone.
If you like the look of it, you can also vote for it on Steam's Greenlight.
Some you may have missed, popular articles from the last month:
Development of games on linux is great because it shows other game developers that they can also free themselves from the shackles of their current os.
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More development on Linux is amazing, as a linux user it means that I can be pretty certain that if there is a problem with a game, when reported the linux version will likely get priority for getting the fix in. It also means that the developer can spend less time dealing with the OS's instabilities, and more time dealing with the aspects of their games that they find important.
Developing on Linux naturally leads toward cross platform development anyhow, which means that of course the game will run, and likely run well with little modification on MacOSX, Windows, *BSD, IRIX, and any number of POSIX compatible operating systems, unless the developer focuses on using features that are Linux specific (which are very rare, and not terribly relevent for games)
Over the course of gaming history, I can think of at least two games that were initially developed on a UNIX plaform and 'ported' to the 'mainstream' OS of the day (MS-DOS) for public release -- Doom and Doom II. They've since come full circle and are better on Linux now than they were on their original plaforms.
Developing on Linux naturally leads toward cross platform development anyhow, which means that of course the game will run, and likely run well with little modification on MacOSX, Windows, *BSD, IRIX, and any number of POSIX compatible operating systems, unless the developer focuses on using features that are Linux specific (which are very rare, and not terribly relevent for games)
Over the course of gaming history, I can think of at least two games that were initially developed on a UNIX plaform and 'ported' to the 'mainstream' OS of the day (MS-DOS) for public release -- Doom and Doom II. They've since come full circle and are better on Linux now than they were on their original plaforms.
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Developing on Linux is awesome because it's FREE (as in freedom)... game on!!
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Linux is more stable, more secure, and more flexible than other platforms, and it has excellent backwards compatibility. It's the superior choice for developers who want to future-proof their software.
Last edited by Mountain Man on 11 October 2015 at 3:51 pm UTC
Last edited by Mountain Man on 11 October 2015 at 3:51 pm UTC
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Developping games on Linux is awesome because it brings communities like GoL alive.
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Developing games on Linux is awesome because when they're done I get to play their game.
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Developing games in Linux is awesome because you get extra geek points to brag to your friends and family!
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All keys have been sent, thanks.
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Hi thanks ! When i click on your link i land on an error page
Error 1001 Ray ID: 23454ec121261049 • 2015-10-12 19:45:52 UTC
DNS resolution error
Error 1001 Ray ID: 23454ec121261049 • 2015-10-12 19:45:52 UTC
DNS resolution error
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