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The graphics really do look fantastic, and it all very much reminds me of Homeworld which is probably the main reason why I am excited by this game. It has 3D space to move units in all directions, a ship designer to mess about with your ships and a few skirmish missions to try out right now.
I think it's a good start, but it needs the tutorial back in as I forgot how to do everything, which made it a little frustrating.
The Linux version does have some multimonitor issues though, so you will need to edit the config file found in:
~/.config/unity3d/Special Circumstance Games/Shallow Space/
It also has performance issues, my performance for some reason dropped right down to 16FPS, and I'm not sure why. I couldn't play it for very long due to this.
About the game
Shallow Space focuses on the strategy of 3D combat with a diverse ship configurator allowing players to develop loadouts to suit particular tasks.
The scope of play will be mission based instances inside of a fully realised planetary system in which you will be tasked to assemble your battlegroup to deny the opposing force access to your zones of control. You will do this by mining resources, building weapons platforms, satellites and stations, acquiring blueprints for ships and weapons. You’ll assemble your fleet from the individual turrets right up to flotilla organisation and officer ability management.
Find Shallow Space on Steam, but remember that Early Access means it will be buggy and unfinished. Personally, I feel it needs quite a bit more time in the oven before I can suggest picking it up.
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6 comments
Hmm, disappointed about the performance issues, it's still early access though so I suppose it's to be expected somewhat. Can anybody advise if there is a singleplayer story campaign like Homeworld?
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Quoting: LXeyrc1Hmm, disappointed about the performance issues, it's still early access though so I suppose it's to be expected somewhat. Can anybody advise if there is a singleplayer story campaign like Homeworld?
As noted in the article, it has a few skirmish mission right now.
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Will it have a story campaign?
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I do miss the con trails from the ships in Homeworld, but you can't have everything. It does indeed look good.
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This looks really nice. i'm going to keep an eye on this one!
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Quoting: LXeyrc1Hmm, disappointed about the performance issues, it's still early access though so I suppose it's to be expected somewhat.
Yeah, I think a lot of programmers optimize fairly late. They start with basic solid routines that will get the job done and are easy to put in and understand. Then when they're finished putting in and ripping out most of the stuff, they look and see where in the code the execution ends up spending most of its time and make that stuff faster. So no surprise if something is slow in the early going.
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