Don't want to see articles from a certain category? When logged in, go to your User Settings and adjust your feed in the Content Preferences section where you can block tags!
We do often include affiliate links to earn us some pennies. See more here.
YouTube Thumbnail
YouTube videos require cookies, you must accept their cookies to view. View cookie preferences.
Accept Cookies & Show   Direct Link
It's no small secret that I think Distance is bloody fantastic, and now even more so with the latest update. It performs as beautifully as ever, and I have a blast playing it every time I load it up. Distance now uses Unity 5, so it comes with all the general improvements that brings with it.

I've teasted out the Cockpit view, and wow. It makes an already quite challenging game even more interesting to play. It doesn't sound all that fancy, as most other car racers have a view inside the car, but for a game as fast paced as this it's quite terrifying at times!

At a glance this update gives us:
- Better overall performance
- Faster level loading
- VR integration ("experimental-vr" branch, info below)
- Added Cockpit view
- UI revamp (with mouse support)
- Challenge and Soccer mode improvements
- Improved car colour customization
- Improved player names in multiplayer
- New physics engine
- New level editor assets
- More bug fixes

Find Distance on Steam, but remember it's still in Early Access with the full release due next year. Article taken from GamingOnLinux.com.
0 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. You can also follow my personal adventures on Bluesky.
See more from me
The comments on this article are closed.
All posts need to follow our rules. For users logged in: please hit the Report Flag icon on any post that breaks the rules or contains illegal / harmful content. Guest readers can email us for any issues.
5 comments

ProfessorKaos64 Oct 7, 2015
I really need to pick this up soon. Maybe after I finish Dirt Showdown.
Keyrock Oct 7, 2015
I'm STARVED for a racing game, but I'm still going to hold off until this gets fully released. It does look good, though. I'm really happy they put in a cockpit view, that's always my preferred view in racing games.
nieknooijens Oct 7, 2015
this is one of the games I pre-ordered. I know there is a high stance here against pre-ordering but let me explain:
First of all: when distance hit kickstarter I already knew these guys from nitronic-rush which was a school assignment of them so they already have proven themselves that they can make great games!
secondly: this wasn't a pre-order from some big company, it was from a few students who just graduated, I pre-ordered the game for $15,- but I actually wanted to say: Make something great, please follow your dream!
In the end I didn't regret it at all, this is how pre-ordering culture should develop! It should only be there to support new game developers and get them started!
melkemind Oct 7, 2015
View PC info
  • Supporter
Honestly, all I ever do in this game anymore is trackmorgify. I can't get enough of it - typing in random things to generate custom tracks.

As far as performance goes, I do notice some improvements, although still not quite at Windows-level frames per second.
Nyamiou Oct 7, 2015
I really need to pick this up soon. Maybe after I finish Dirt Showdown.
You should wait until the game goes out of Early Access, because last time I tried to play this game with a friend it wasn't a good experience at all and as my experience taught me, good reviews during Early Access doesn't equal to a good game at release.
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.