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It's always nice when fun little indie games like this don't get left behind, and I really need to give it a full run soon!
You can see how big the update is below:
New stuffs
New Features
- New ghost type "Berserker" adds a new enemy with challenging skills.
- Exploding items like TVs and other devices add a new strategic element when it comes to hunting ghosts.
- Potential explosive chain reactions can cause players to rethink their strategies.
- Expanded "dripping" feature for champions of first two phases. This allows them to make the floor wet and hunters can slip and are slower therefore.
- In-Game smartphone includes a mute button.
- Added screen resolution adjustments to the options menu.
- Partial healing available in hospital to manage costs.
- Gas station does not force player to a full refill.
- Optimized Windows Mode.
- Tutorial mission can be skipped now.
Improvements
- Smartphone automatically closes when new mission starts.
- Removed auto pause at midnight (game time).
- In-game clock keeps speed when players start driving and doesn't automatically revert to normal speed.
- Some GUI improvements.
- HQ Radio smaller to save screen space.
- Major rework of equipment shop interface.
- Improved equipment screen on in-game smartphone.
- Debuff and panic visualized in hunter portraits.
- Clearer graphics for menu buttons.
- Improved over all performance.
- Bugfixes.
Changes in game balancing
- Spawn factor for Liches reduced.
- Ghosts are less likely to become Champions.
- Reduced spawns of Pest/Swarmling, but strengths of ghosts increased.
- Higher cost for expansion room.
- Changes for achievements.
- Weakened competition.
- More money at start of a game.
- Reduced maximum ghost number at start of mission four.
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