As new releases are a little light today, and I'm really rather tired it's question time. What has been your biggest let down from a Linux game this year?
Mine is a little controversial, as my personal pick is Dying Light. Now, if you remember from a previous review I liked the general gameplay, but I'm still completely stung by just how terrible the ending is. I can't remember a game that had me so annoyed at the ending it's unreal. It still crashes often too, and with so little communication about patches for it and future performance fixes it's still on my naughty list.
Mine is a little controversial, as my personal pick is Dying Light. Now, if you remember from a previous review I liked the general gameplay, but I'm still completely stung by just how terrible the ending is. I can't remember a game that had me so annoyed at the ending it's unreal. It still crashes often too, and with so little communication about patches for it and future performance fixes it's still on my naughty list.
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This actually goes all the way back to last year, but Divinity: Original Sin, just shameful.
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From my side, where the **** is witcher 3 now? Also same for Rome total war 2.
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There isn't any great one for me, but I would have to say collectively it is the promised linux ports that then are delayed, never mentioned again and forgotten. Some less prominent ones that I didn't see mentioned on this site - Pinball Arcade, Digital Leisure's laserdisk games (ie Dragon's Lair), Apogee Throwback Pack, among many others, had ports mentioned once or twice and then shelved.
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Giana Sisters Twisted Dreams
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One is obvious, like for most of you I guess - Divinity: Original Sin. Second one is less obvious - Darksiders.
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Man, I'm just dying to play Carmageddon. I was seriously hoping to see it this year.
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Quoting: loggeGiana Sisters Twisted Dreams
I think the most insulting thing about it, is that we've received the biggest runaround for a delay ever. It only slightly tops DoS because everyone stopped caring at this point.
Because it makes me a bit bitter to even mention it, I'm going to lighten the mood and say Skullgirls was the best surprise for me. Unlike GSTD, they actually pulled through and earned my trust. I hope their Indivisible campaign pulls through (LabZero will disband if it doesn't...), the Linux prototype is just amazing.
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Mine is yet another year of AMD disappointment. It seems Crossfire support will remain a dream (which renders my setup useless) and the single driver performance is still crap. It's very irritating considering they virtually closed the gap with Nvidia on Windows with the Omega update last year. It's one of these topics that automatically pisses me off :(((.
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+1 for Project Cars... :/
By the way, as I was lacking a good sim racing, I started playing Dirt Showdown and it's not as bad as I though: it's not a sim but it's fun (even for somebody like me who dislike crashing or scratching a car) and technically very fluid (appart from some wheels missing from the cars - see https://github.com/virtual-programming/dirtshowdown-linux/issues/4 ).
By the way, as I was lacking a good sim racing, I started playing Dirt Showdown and it's not as bad as I though: it's not a sim but it's fun (even for somebody like me who dislike crashing or scratching a car) and technically very fluid (appart from some wheels missing from the cars - see https://github.com/virtual-programming/dirtshowdown-linux/issues/4 ).
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Can't say I've played any games which have disappointed, more disappointed about games that were supposed to be coming out that haven't yet - Carmageddon, Witcher 3 being the two I was most looking forward to.
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