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I am very hopeful for Vulkan, and the future of it seems bright with lots of people already working with it. Another company named Basemark announced last month they will be releasing a commercial benchmarking tool for Vulkan.

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Basemark are working with AMD, Imagination Technologies, Intel, NVIDIA, Qualcomm and Renesas so they certainly look like they know what they are doing.
 

QuoteBasemark, the world leading graphics and system performance expert, announced today a new product called Basemark GPU Vulkan. This benchmarking software enables the industry to objectively and reliably quantify and compare graphics and computing performance of next generation mobile and desktop processors compatible with the new generation Vulkan™ API from the Khronos Group.


I'm hoping there will be a number of tools like this, as I've heard lots of complaints about a lack of tools for OpenGL. From what I remember, others are working on tools like this too, and competition is healthy for tools.

You can find the article on it here.

Who are Basemark? I've never heard of them:

QuoteBasemark develops industry-leading system performance and power consumption analysis tools that are used by leading semiconductor and OEM companies around the world such as AMD, Imagination Technologies, Intel, NVIDIA, Renesas and Qualcomm. Its world-renowned product portfolio includes Basemark Metal, Basemark ES, Basemark X, Basemark OS and Browsermark. Basemark is headquartered in Helsinki, Finland.


Update - Their CEO replied about my question of Linux support (certain parts snipped):

QuoteHi,

Thanks for your contact. We haven¹t made official decision yet but we¹ll
strive to make it available also on Linux at least.

Best regards,
Tero Sarkkinen | Founder & CEO
Basemark Ltd


The "at least" part is because I asked about SteamOS and Linux.

Article taken from GamingOnLinux.com.
Tags: Toolkit
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Kallestofeles Dec 3, 2015
Well... I'm hyped. :D
Liam Dawe Dec 3, 2015
It would be pretty weird for them not to bring it to Linux, but either way it's good for us with the future being Vulkan, as Windows developers bringing their games to Linux could still use it.

Edit: I've emailed them for clarification.


Last edited by Liam Dawe on 3 December 2015 at 11:24 am UTC
Liam Dawe Dec 3, 2015
Quoting: GuestTrue, tools to help develop, test, etc, with Vulkan under Windows will help everywhere really, but I'm a strong supporter of developing directly for GNU/Linux, not just porting to it. Because I'm cynical basically.

Yeah, well we all know the reality is quite different for most developers using Windows. I just want Vulkan games to perform well, more tools the better,
Keyrock Dec 3, 2015
Excellent. Vulkan needs these tools to compete with DX12. Ideally, Vulkan's API will be clean enough, the tools will be comparable enough, and the performance will be competitive enough that a developer, even making a game solely for Windows, will have zero advantage in using DX12 rather than Vulkan. Then, if they decide to port their game to another platform, for whatever reason, they will be one step ahead since they won't have to translate DX12 to Vulkan.
Liam Dawe Dec 3, 2015
Added the reply from their CEO in the article, very promising.
Zelox Dec 3, 2015
Are there any kinde of release date for Vulkan?
There website just said this year, last time I checked, hopefully around christmas :D.

I dont mind them taking there time, we get a more stable release then I guess.
But I still cant wait to test it ^^.


Last edited by Zelox on 3 December 2015 at 3:27 pm UTC
inlinuxdude Dec 3, 2015
With their base of operations in Finland, origin of one Linus Torvalds, one would think they would put their tools out for Linux just for the sake of that! :)
pete910 Dec 3, 2015
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Shared this a while ago on G+ wondering if "PC platform" included linux
Nyap Dec 3, 2015
hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype hype
tuubi Dec 3, 2015
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Quoting: inlinuxdudeWith their base of operations in Finland, origin of one Linus Torvalds, one would think they would put their tools out for Linux just for the sake of that! :)
That never motivated the Helsinki-based Futuremark to port 3DMark to Linux. Not that we would have had much use for Direct3D benchmarks. :P
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