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Great news, Bound By Flame an interesting looking action RPG from developer Spiders and publisher Focus Home Interactive. I asked for a port in 2014, and now it's here!

Always fun to see an old port request thread on Steam revived, especially when it's created by me. Not claiming I had a hand in it or anything, but it's great. Times sure do change, I don't do any posts like that anymore.

It's 80% off until Monday, at £3.99 it was an easy purchase for me.

The good news is it states it supports both AMD and Nvidia GPU's, so hopefully it works well on both.

Some initial thoughts
I must say, I never actually expect them to port this. It was a complete surprise, and I haven't really heard anything since it popped up on SteamDB back in July.

Issues
If you have more than one monitor like me, prepare for an annoyance. Like many games (sigh!), it will load up on one monitor with half of the screen cut off. This is due to it picking the resolution of both monitors. You can find the config file in your home in the BoundByFlame folder it created (also annoying). You can set it to 1920x1080 or whatever you want, but this will get reset when you load up the game.

Even setting it to windowed mode, this is then reset eventually and the game will again go into fullscreen at both monitors width as my resolution, cutting off the screen.

I turned off my second monitor, tried again, all the same issues. It's like their config file is for show.

I managed somehow to get it to change resolution, and i alt+tab to find it changed my desktop to the same low resolution...this is not going well.

Eventually, I was able to force it into windowed mode by use of black magic, frustrating guesswork with key-presses and my tears.

To be frank, their game is utterly broken with more than one monitor.

I have emailed them, and tweeted to them. So hopefully someone will take notice.

More issues
The game will not pickup your gamepad automatically, I had to go into the settings and manually select gamepad or else on the on-screen prompts were for mouse and keyboard. It kept switching back to keyboard too, but it seems changing it in the main menu made it stay on gamepad controls.

The initial keyboard setup is terrible, you will have to rebind your keys. Move forward with Z, what? WASD or get out.

Performance - Take it with a bag of salt, as I am testing with an Nvidia 970.
I couldn't test at 1080p, as apparently that resolution doesn't exist in their options menu if you have more than one monitor, but testing it on the next one available with all settings on highest, I didn't encounter even the slightest stutter. As far as performance goes it seems to be a really great port.

Gameplay
I've now played 117 minutes according to Steam, so take my findings on it what you will.

It's very much geared towards the combat, as the dialogue is quite terrible and the plot seems to be a little predictable. The voice over is a bit jarring at times, but bearable.

I actually quite like the combat if I'm going to be honest, it's a good bit of button bashing. You have two different stances you can switch between at any time, each has it's upsides and downsides. You can go heavy and slow with a sword, or quick and light with your daggers.

I really like the use of slow motion here and there during certain bits of the combat, it looks good and it's quite exciting. I can easily see the novelty of it wearing off though. The combat does get a little awkward when there's multiple enemies around, and you can only parry in certain directions which you need to pick as a skill when levelling up.

What does let it down a bit (in addition to the terrible dialogue), are the character models, which in comparison to the demons look rather bad. The demon enemies do look good though, the first boss in particular I think looks fantastic.

There's some noticeable graphics issues with feet and such going through the floor at times, nothing game-breaking, but it looks dumb.

Also the camera, oh dear the camera. For some reason the camera will zoom in and out of its own free will at times, leaving me at a distance from the action. Quite weird.

Final thoughts: If you like action-orientated RPG games, for the current price it's pretty much a no-brainer for me. I wouldn't dream of buying this particular title personally at full price after playing it, so I can only recommend it at the current price.

I can see myself playing it in small blasts, but it's not a game I can see myself spending tons of time in at once. It feels quite shallow due to the dialogue, small skill selection and slightly awkward combat.

About the game
You are a mercenary possessed by a flame demon in a desperate world ravaged by seven Ice Lords and their Dead-Army.

In this RPG where all your choices lead to consequences, you will have to choose between unleashing the powers of the beast within and rejecting the demonic influence that wants to claim your humanity.

Freely develop your abilities and combat style through three skill trees: swing the heavy weapons of the Fighter, wield the sneaky dual daggers of the Ranger, or use the devastating flame spells of the Pyromancer.

Recruit companions who will live, love, hate and fight alongside you against the dreadful creatures of Vertiel, in real-time epic battles based on tactics and reaction.

The bigger the danger, the greater the temptation to draw on the demon’s power at the cost of your soul… which way will YOU choose?

I will be livestreaming it here, so be sure to come say hello.

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
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51 comments
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Beamboom Dec 3, 2015
Guys... This game has a metascore as low as in the 50s. I strongly suggest you guys read a few (real) reviews before deciding to chip money into this product.

You'll find several to choose from here:

http://www.gamerankings.com/pc/706031-bound-by-flame/articles.html


Last edited by Beamboom on 3 December 2015 at 9:00 pm UTC
Mountain Man Dec 3, 2015
Quoting: GuestAnd the penguin is back! (for the SteamOS icon)
Eh? Still seeing the piston icon here.
Liam Dawe Dec 3, 2015
Quoting: GuestAnd the penguin is back! (for the SteamOS icon)

No, it's not.

Article updated with my thoughts after the livestream.
Mountain Man Dec 3, 2015
Quoting: BeamboomGuys... This game has a metascore as low as in the 50s. I strongly suggest you guys read a few (real) reviews before deciding to chip money into this product.

You'll find several to choose from here:

http://www.gamerankings.com/pc/706031-bound-by-flame/articles.html
Also showing a rating of "Mixed" on the store page itself which means that around half of the reviews are a thumbs-down.


Last edited by Mountain Man on 3 December 2015 at 9:16 pm UTC
Liam Dawe Dec 3, 2015
Quoting: Mountain Man
Quoting: BeamboomGuys... This game has a metascore as low as in the 50s. I strongly suggest you guys read a few (real) reviews before deciding to chip money into this product.

You'll find several to choose from here:

http://www.gamerankings.com/pc/706031-bound-by-flame/articles.html
Also showing a rating of "Mixed" on the store page itself which means that around half of the reviews are a thumbs-down.

Doesn't surprise me, it's why I can recommend it for a bit of button bashing at the current price, but it's very...."meh".
MaximB Dec 3, 2015
Is the mice buggy for you too?
every time I move it the camera goes to "bird fly" view.
And I must use it to view the road ahead and on the sides.
It just jumps all the time when I move it and tries to fight my command.
Devlin Dec 3, 2015
Quoting: Guest
Quoting: DevlinI just bought it and tested it 5 minutes, the keyboard and mouse control that comes by default is just painful to use and doesn't work very well, I cannot understand the reasoning behind not using "standard" K&M controls like WASD for movement.

I will try later to play with a gamepad and hope it is a lot better than with K&M because if what I saw is how it works It will be unplayable.

Why don't you just rebind the keys?

I was testing the game to see how it worked. I plan to play it with a gamepad so no reason to invest time rebinding the keys, it was only a minor observation that they should have used a more standard layout because I started a new game and I didn't even know how to move.

Also I have the same issue as MaximB with the mouse camera:

Quoting: MaximBIs the mice buggy for you too?
every time I move it the camera goes to "bird fly" view.
And I must use it to view the road ahead and on the sides.
It just jumps all the time when I move it and tries to fight my command.

So for me K&M is not and option in its current state but it does not matter too much if gamepad works fine.
Babouchot Dec 3, 2015
Actually for what's concerning the keyboard, they did not chose this keyboard layout but the "standard" one you are mentioning.
French keyboard layouts "azerty" are for sure really different from "qwerty" and since the developper is French I bet they develop/debug with French keyboard layouts.
This is not an obvious issue for them I think :
having an azerty keyboard I can tell you that I have the same problem on many Linux games (Insurgency for instance) that does not appear on windows (even sometimes with windows games when it is hard coded to use the key value and not the key code).
So somebody should report a bug to them, it is probably their input library that is not managing keys the same way as the one they use on windows.

Maybe I should buy it, for once I would not need to remap the keys :)
Nel Dec 3, 2015
Quoting: LiamThe initial keyboard setup is terrible, you will have to rebind your keys. Move forward with Z, what? WASD or get out.

Quoting: DevlinI just bought it and tested it 5 minutes, the keyboard and mouse control that comes by default is just painful to use and doesn't work very well, I cannot understand the reasoning behind not using "standard" K&M controls like WASD for movement.

Because it's a french studio and we have AZERTY keyboards here in France. Standard KB+M controls are ZQSD and not WASD.

So now you're getting a taste of your own medicine, when WE always have to rebind every fucking single game to ZQSD again and again (for more than 30 years I play on PC). And I don't talk about those game devs who think how futile is to let people remap keys. :><: :><: :><:

I think I need to relax a bit. ^_^
Keizgon Dec 3, 2015
The $6 sale price seems fair enough as a Linux launch price, even if it has mixed reviews, thus I purchased it. The point of "mixed" is "let's give it a shot" or "let's do some digging to what people disliked and liked about it so I can assess it myself".

I can live with rebinding keys. Wouldn't hurt to submit a bug report on the standard layout though.
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