Great news, Bound By Flame an interesting looking action RPG from developer Spiders and publisher Focus Home Interactive. I asked for a port in 2014, and now it's here!
Always fun to see an old port request thread on Steam revived, especially when it's created by me. Not claiming I had a hand in it or anything, but it's great. Times sure do change, I don't do any posts like that anymore.
It's 80% off until Monday, at £3.99 it was an easy purchase for me.
The good news is it states it supports both AMD and Nvidia GPU's, so hopefully it works well on both.
Some initial thoughts
I must say, I never actually expect them to port this. It was a complete surprise, and I haven't really heard anything since it popped up on SteamDB back in July.
Issues
If you have more than one monitor like me, prepare for an annoyance. Like many games (sigh!), it will load up on one monitor with half of the screen cut off. This is due to it picking the resolution of both monitors. You can find the config file in your home in the BoundByFlame folder it created (also annoying). You can set it to 1920x1080 or whatever you want, but this will get reset when you load up the game.
Even setting it to windowed mode, this is then reset eventually and the game will again go into fullscreen at both monitors width as my resolution, cutting off the screen.
I turned off my second monitor, tried again, all the same issues. It's like their config file is for show.
I managed somehow to get it to change resolution, and i alt+tab to find it changed my desktop to the same low resolution...this is not going well.
Eventually, I was able to force it into windowed mode by use of black magic, frustrating guesswork with key-presses and my tears.
To be frank, their game is utterly broken with more than one monitor.
I have emailed them, and tweeted to them. So hopefully someone will take notice.
More issues
The game will not pickup your gamepad automatically, I had to go into the settings and manually select gamepad or else on the on-screen prompts were for mouse and keyboard. It kept switching back to keyboard too, but it seems changing it in the main menu made it stay on gamepad controls.
The initial keyboard setup is terrible, you will have to rebind your keys. Move forward with Z, what? WASD or get out.
Performance - Take it with a bag of salt, as I am testing with an Nvidia 970.
I couldn't test at 1080p, as apparently that resolution doesn't exist in their options menu if you have more than one monitor, but testing it on the next one available with all settings on highest, I didn't encounter even the slightest stutter. As far as performance goes it seems to be a really great port.
Gameplay
I've now played 117 minutes according to Steam, so take my findings on it what you will.
It's very much geared towards the combat, as the dialogue is quite terrible and the plot seems to be a little predictable. The voice over is a bit jarring at times, but bearable.
I actually quite like the combat if I'm going to be honest, it's a good bit of button bashing. You have two different stances you can switch between at any time, each has it's upsides and downsides. You can go heavy and slow with a sword, or quick and light with your daggers.
I really like the use of slow motion here and there during certain bits of the combat, it looks good and it's quite exciting. I can easily see the novelty of it wearing off though. The combat does get a little awkward when there's multiple enemies around, and you can only parry in certain directions which you need to pick as a skill when levelling up.
What does let it down a bit (in addition to the terrible dialogue), are the character models, which in comparison to the demons look rather bad. The demon enemies do look good though, the first boss in particular I think looks fantastic.
There's some noticeable graphics issues with feet and such going through the floor at times, nothing game-breaking, but it looks dumb.
Also the camera, oh dear the camera. For some reason the camera will zoom in and out of its own free will at times, leaving me at a distance from the action. Quite weird.
Final thoughts: If you like action-orientated RPG games, for the current price it's pretty much a no-brainer for me. I wouldn't dream of buying this particular title personally at full price after playing it, so I can only recommend it at the current price.
I can see myself playing it in small blasts, but it's not a game I can see myself spending tons of time in at once. It feels quite shallow due to the dialogue, small skill selection and slightly awkward combat.
About the game
You are a mercenary possessed by a flame demon in a desperate world ravaged by seven Ice Lords and their Dead-Army.
In this RPG where all your choices lead to consequences, you will have to choose between unleashing the powers of the beast within and rejecting the demonic influence that wants to claim your humanity.
Freely develop your abilities and combat style through three skill trees: swing the heavy weapons of the Fighter, wield the sneaky dual daggers of the Ranger, or use the devastating flame spells of the Pyromancer.
Recruit companions who will live, love, hate and fight alongside you against the dreadful creatures of Vertiel, in real-time epic battles based on tactics and reaction.
The bigger the danger, the greater the temptation to draw on the demon’s power at the cost of your soul… which way will YOU choose?
I will be livestreaming it here, so be sure to come say hello.
Some you may have missed, popular articles from the last month:
Bought it, seems to run fine on high settings on my i5 + GTX660. It looks a bit B grade, but otherwise looks fun! Yeah non-standard keyboard controls as people have mentioned, but I plan to play it with a controller anyway.
Definitely worth it at this current discounted price! Nice looking action rpg.
Definitely worth it at this current discounted price! Nice looking action rpg.
1 Likes, Who?
Quoting: BabouchotActually for what's concerning the keyboard, they did not chose this keyboard layout but the "standard" one you are mentioning.+1 for this, I was about to write the exact same. So, I will just add a few remarks, for once.
French keyboard layouts "azerty" are for sure really different from "qwerty" and since the developer is French I bet they develop/debug with French keyboard layouts.
This is not an obvious issue for them I think :
having an azerty keyboard I can tell you that I have the same problem on many Linux games (Insurgency for instance) that does not appear on windows (even sometimes with windows games when it is hard coded to use the key value and not the key code).
So somebody should report a bug to them, it is probably their input library that is not managing keys the same way as the one they use on windows.
Maybe I should buy it, for once I would not need to remap the keys :)
As far as I know, valve's games on Linux are the ONLY ONES I didn't have to remap the keys for. And even then, it's a bit akward to see in the settings "W" for forward, while it is in fact bound to "Z". I had this issue, trying rebinding keys in Half-life before my first Linux playtrough (like I am used to do with other games). Pressing "Z" to see "W" appear; trying again, then typing "W" for "Z", launching the game, only to find that I can only move forward by pressing "W" :)
So, for AZERTY keyboards, the standard keymap would be ZQSD, not WASD. And I guess something else for DVORAK (or BÉPO, or any other) keyboards. So, really, I see this as a non-issue, since the game does allow you to remap keys; the worst games being the ones that offer no rebinding options at all, thus forcing you to remap keys system-wide, with letters not corresponding anymore with letters on them. Oh, and that's when the game actually picks up the systemwide modification... :/
One side effect of this is that I know quite well the QWERTY layout by now (try using grub rescue with a foreign keyboard...) As an indication of what it can be, here is a small subset:
! => /
,=> m
:=>.
;=>,
°=>_
) =>-
4=>$
'=>4
etc.
Now, back on topic. What surprised me about this game is the fact that the developers were advertising SteamOS & Steam Controller support (in Steam store's top right corner). It may very well be the first title to do so.
The game seems interesting, and I would certainly have picked it up if I wasn't too busy to play games now.
Last edited by MayeulC on 3 December 2015 at 11:08 pm UTC
2 Likes, Who?
Quoting: MayeulCNow, back on topic. What surprised me about this game is the fact that the developers were ![](advertising) SteamOS & Steam Controller support (in Steam store's top right corner). It may very well be the first title to do so.
The game seems interesting, and I would certainly have picked it up if I wasn't too busy to play games now.
IIRC, Alien Isolation did this first. It's still nice to see it there though since that is how I originally found it.
0 Likes
It crashes for me.
The 2 logo videos play (Focus then Spiders)
The for 2 seconds I see the "Bound By Flames" title in big red letter and the spinning loader icon.
Then it crashes.
Tried from command line, it stops and no error shown. I just have to press enter to get the prompt back.
Did:
Verify game.
Deleted graphicconfig.txt.
Also tried delete from 2nd HDD. then re- Installed to default steam location.
Set it to windowed mode.
No luck so far.
Ubuntu 15.10 64 bit with Nvidia GTX770 352.63
Last edited by Stoney_Fish on 4 December 2015 at 12:16 am UTC
The 2 logo videos play (Focus then Spiders)
The for 2 seconds I see the "Bound By Flames" title in big red letter and the spinning loader icon.
Then it crashes.
Tried from command line, it stops and no error shown. I just have to press enter to get the prompt back.
Did:
Verify game.
Deleted graphicconfig.txt.
Also tried delete from 2nd HDD. then re- Installed to default steam location.
Set it to windowed mode.
No luck so far.
Ubuntu 15.10 64 bit with Nvidia GTX770 352.63
Last edited by Stoney_Fish on 4 December 2015 at 12:16 am UTC
0 Likes
I resolved my crash issue by changing the mouse and keyboard. (Crashed with the Microsoft wireless keyboard 3000 + mouse) Now the game starts fine.
What is a good gaming keyboard and mouse option to buy for linux?
What is a good gaming keyboard and mouse option to buy for linux?
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Will definitely be buying, hopefully tonight (waiting on almost the exact amount of funds to hit my Steam Wallet from a recent refund of a non-working game). I watched some video and it seems like I can live with the faults.
2 Likes, Who?
Quoting: adolsonWill definitely be buying, hopefully tonight (waiting on almost the exact amount of funds to hit my Steam Wallet from a recent refund of a non-working game). I watched some video and it seems like I can live with the faults.I waiting for the refund too xD, Rust for linux not working for me.
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Quoting: GuestSlow motions? Oh gods, no thank you.It might not be what you think. The combat is full speed, including parrying, except when you time a parry perfectly. You can just hold down the parry button and parry regularly, but if you only press it at the last moment before an attack hits you, you will parry and counterattack and the game will briefly slow mo to show off the parry and counterattack. The game doesn't slow down to help you parry or dodge, you need to do it at full speed.
I'm finding the combat to actually be quite good. It's legitimately takes skill and timing and there are different tactics you can use. You can cheese it, but you can cheese almost any game if you really want to. The dialogue, on the other hand, is of fanfic quality, the narrative style is on the level of a 5th grade book report, and the voice acting is mediocre.
Edit: Correction. I've had the game momentarily slow down on some attacks. It never did it when I was using a sword, but it does now that I'm using an axe. Again, the slow down isn't there to make things easier for the player, like how so many games these days slow down to give players time to counter/dodge, essentially turning combat into a QTE (heaven forbid players dodge and parry in real time), the slow mo in this game, from what I've seen so far in almost 3 hours, is strictly for cinematic purposes, it doesn't assist you in combat whatsoever.
Last edited by Keyrock on 4 December 2015 at 4:51 am UTC
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QuoteThe dialogue, on the other hand, is of fanfic quality, the narrative style is on the level of a 5th grade book report, and the voice acting is mediocre.
Yeah when I mentioned B grade before, it was referencing this. I haven't even gotten into the game past the first 5 minutes, but those first impressions are telling. However it looks reasonably pretty and if the combat is decent I'm sold. I'm glad we have more options for these sorts of game...
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Anyone tried the game with open source drivers? With radeonsi game crashes my GPU and I have to reboot :(
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