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The Steam Controller keeps on getting better and better, the latest update is pretty fancy too. You can now take your custom configurations with you, and customize the turn on and turn off sound as well as the brightness of the Steam button. You can also now share non-Steam game configs.

Probably one of the most useful updates to the controller to date, and it has made me pretty happy. Although I did get stuck choosing which turn on sound I wanted:
image

You then have to wait for it to all be moved:
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You can change the settings at any time in the new menu when you hover over your controller:
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Since I have two controllers here, this makes it much more useful to find out which is which. As you get this new pop-up come up:
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The controller isn't permanently tied to your account either, as you can de-register it from your account at any point by going over the registered account, and pressing X.

Still my favourite gamepad ever. Article taken from GamingOnLinux.com.
Tags: Hardware, Steam
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
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34 comments
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adolson Dec 16, 2015
Quoting: ziabiceSo if I had to choose between the XBox 360 controller and the Steam Controller, the latter is actually the best choice? Even if I dual boot or use WINE for some games?
The 360 pad has one of if not the worst d-pads in gaming history. Why on earth would anyone WANT a 360 pad? It's beyond me.

That being said, the argument could be more generalized to "standard gamepad vs Steam Controller" in which case, my answer doesn't change: Steam Controller ALL the way.

It works with every game, not just ones with gamepad support built in. In fact, it works extremely well for mouse-centric games!

It is nearly infinitely tweakable and customizable. The controller adapts to you, not you to it.

You can save and change your configs instantly to try out other people's ideas or whatever.

It has more buttons than other controllers, and useful, responsive motion controls. Dual-stage triggers with multiple bindings. Virtual touch menu options give you the ability to map even obscure, seldom-used commands. Games with native support allow automatic changing of configs, so for instance, Portal 2 lets you have different mappings based on if you're at a menu screen or in game or editing a puzzle.

More accurate than thumbsticks, approaching mouse and trackball accuracy. In due time, with much tweaking and practice, I suspect people will be extremely efficient and accurate with this device. It's still just months old!

Only downside right now is that it requires Steam. This isn't a downside for those of us who like and use Steam. But people who are crusading against Valve and Steam ought not to bother until a standalone tool is completed.

I could go on and on, but the haters will just say, "yeah, but no d-pad!" to which I again point out that the 360 pad would literally be better without a d-pad, than with the one it was cursed with. Maybe it's just me, but for example, pushing up should always result in an "up" action being sent, rather than "sometimes up, sometimes left, depends on how shitty the d-pad wants to be at any given time!"
chip Dec 17, 2015
Hopes for availability in Central Europe :)
rustybroomhandle Dec 17, 2015
Quoting: Eike
Quoting: linuxgamerNext update will enable it to cook you pancakes!

That's a lie!

In this case, unlike the cake, it's the truth. I can confirm that even with the current version you can already crack eggs on it.
Spl-it Dec 19, 2015
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I can't install the update on my system, steam keeps crashing.. it hangs on installing firmware update, then simply crashes and steam refuses to detect the steam controller until I reboot my system :P

Arch linux btw
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