Good news GOG fans, both Chaos Reborn and Divinity: Original Sin Enhanced Edition now have their Linux versions on GOG.
Note: Chaos Reborn isn't truly DRM free as you need to register on their servers to play any multiplayer, but it's not needed for the single player part.
Which is weird, because GOG's own hard stance is this:
That's right on their homepage, so I do wonder what went through their mind adding this title. I guess they will get around it by saying it's not required to play all of it.
Divinity: Original Sin Enhanced Edition is still one of the best ports I've ever played due to how well it performs, but I'm not too hot on Chaos Reborn myself, but I know it's a popular game. Both worth a shout out for the DRM free gog-only crowd.
Enjoy!
Note: Chaos Reborn isn't truly DRM free as you need to register on their servers to play any multiplayer, but it's not needed for the single player part.
Which is weird, because GOG's own hard stance is this:
QuoteDRM-free means no copy protection, on-line checks
That's right on their homepage, so I do wonder what went through their mind adding this title. I guess they will get around it by saying it's not required to play all of it.
Divinity: Original Sin Enhanced Edition is still one of the best ports I've ever played due to how well it performs, but I'm not too hot on Chaos Reborn myself, but I know it's a popular game. Both worth a shout out for the DRM free gog-only crowd.
Enjoy!
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5 comments
First review under Chaos reborn by Triggerhappy938:
"Not a bad game, NOT DRM Free
Game requires registering a code with their servers. Not a dealbreaker for me, but wish I had known ahead of time. Worries me what other DRM might slip onto GOG in the future."
"Not a bad game, NOT DRM Free
Game requires registering a code with their servers. Not a dealbreaker for me, but wish I had known ahead of time. Worries me what other DRM might slip onto GOG in the future."
2 Likes, Who?
First review under Chaos reborn by Triggerhappy938:
"Not a bad game, NOT DRM Free
Game requires registering a code with their servers. Not a dealbreaker for me, but wish I had known ahead of time. Worries me what other DRM might slip onto GOG in the future."
Yep, those kind of comments tend to arise on GOG from time to time, most likely the key activation is for Multiplayer access (if it were any different there would be tons of complaints by now). Some people expect Multiplayer to work without any protection, if that happened god knows how many pirates would play Multiplayer without buying. As a DRM-Free only gamer I think this is both fine and fair.
4 Likes, Who?
Related to this, I remember a thing about GoG's Two Worlds :
The one-player-history-mode game as is distributed by GoG (English) is DRM free.
But if you wish to play multiplayer, or if you put translated game data on the game folders, you must activate upon external servers.
And there's Neverwinter Nights too ...
Last edited by Ivancillo on 2 January 2016 at 3:30 pm UTC
The one-player-history-mode game as is distributed by GoG (English) is DRM free.
But if you wish to play multiplayer, or if you put translated game data on the game folders, you must activate upon external servers.
And there's Neverwinter Nights too ...
Last edited by Ivancillo on 2 January 2016 at 3:30 pm UTC
0 Likes
How does co-op work in Divinity? Does it require some kind of account? Or is one player acting as server?
I've bought a Steam gift version for a friend, but if GOG has it and we can play w/o middlemen I'd gladly trade the Steam key in.
I've bought a Steam gift version for a friend, but if GOG has it and we can play w/o middlemen I'd gladly trade the Steam key in.
0 Likes
I don't consider multiplayer server registration to be a form of DRM really. Do you need to register on a server if you play some MMORPG? Usually you do, how else are you going to authenticate with it?
However I dislike when even casual multiplayer games (which don't have a scale of massive on-line RPG) require you to use only their dedicated servers. It's not really DRM, but rather a form of lock-in. In the past such games allowed to be launched in server mode, and players could even play it over LAN in that way.
Last edited by Shmerl on 3 January 2016 at 2:23 am UTC
However I dislike when even casual multiplayer games (which don't have a scale of massive on-line RPG) require you to use only their dedicated servers. It's not really DRM, but rather a form of lock-in. In the past such games allowed to be launched in server mode, and players could even play it over LAN in that way.
Last edited by Shmerl on 3 January 2016 at 2:23 am UTC
0 Likes
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