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Feral Interactive will be teasing the Linux port of XCOM 2 this Thursday at 6PM GMT, so we can see how it's doing.

I am excited, but it's one of the times that timezones fail for me, as we are on the same timezone it's just that little bit too early for me to be able to watch. Hopefully I can catch highlights afterwards if they have set up their twitch to allow you to watch previous broadcasts.

QuoteThis Thursday the 28th of January at 6PM GMT, troops from our dev and QA barracks will livestream a spoiler-free hour of XCOM 2 on Linux. We’ll provide video commentary as we go, so beware of bickering, joshing, and highly articulate spluttering.

Use #FeralPlays on Twitter to prep us with questions to answer during the livestream, then take aim at our Twitch channel or the video below to watch us dive head-on into a terrifying new cast of enemies.

XCOM 2 is developed by Firaxis Games and will be brought to Mac and Linux by Feral Interactive.


I am planning to livestream XCOM 2 on release day anyway, so I won't be too sad if I don't get a chance to watch Feral fail at it as I won't be spoiled then anyway. Article taken from GamingOnLinux.com.
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9 comments

niarbeht Jan 25, 2016
Awesome. I won't be able to watch because of work, but still awesome.
seven Jan 25, 2016
i hope the hardware requirements aren't too high, i have an old rig. but never the less i will buy the game on friday
nocri Jan 25, 2016
If my HW can run it i'll buy for sure as well -- anyone heard anything about Linux requirements ?
Liam Dawe Jan 26, 2016
They confirmed to me it will be available on twitch after the livestream, so anyone who misses it will be able to watch which is good news.
toXel Jan 26, 2016
Just started playing XCOM a few days ago because of the current Humble Bundle. I kinda like it! I didn't know that turn-based strategy can be that fun! I'm excited to see XCOM 2.
babai Jan 26, 2016
AFAIK XCOM 2 will be release simultaneously for linux & windows, so does anyone know if the linux version would be a compiled wrapper port like other feral titles or the engine will have native linux support?
wojtek88 Jan 26, 2016
Quoting: babai(...)does anyone know if the linux version would be a compiled wrapper port like other feral titles(...)
You need to distinguish Feral Interactive and Virtual Programming. VP does ports with their EON wrapper, Feral does real porting to native Linux function calls. So we will receive first day one native port done by 3rd party. And we're all excited :).
babai Jan 26, 2016
Quoting: wojtek88
Quoting: babai(...)does anyone know if the linux version would be a compiled wrapper port like other feral titles(...)
You need to distinguish Feral Interactive and Virtual Programming. VP does ports with their EON wrapper, Feral does real porting to native Linux function calls. So we will receive first day one native port done by 3rd party. And we're all excited :).

Feral ports are still D3D to OGL convertions which is why performance penalty is there with feral games. I want to know if the XCOM2 engine is built to support OGL natively from the get go or not.
zeb Jan 26, 2016
Quoting: babaiFeral ports are still D3D to OGL convertions which is why performance penalty is there with feral games. I want to know if the XCOM2 engine is built to support OGL natively from the get go or not.

XCOM 2 engine is Unreal Engine 3. As far as I know it has native Linux support.
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