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The Wine Development Release 1.9.1 Is Now Available

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The Wine team released today another development release of their software. Version 1.9.1 has many small changes including 38 bugfixes.

The few most interesting features introduced in this release:
  • A few more deferred fixes.
  • Support for debug registers on x86-64.
  • More Shader Model 4 instructions.
  • Support for the Mingw ARM toolchain.
  • Various bug fixes.


To learn more about this release pleas visit this announcement.

The source code for this release is available here:
http://dl.winehq.org/wine/source/1.9/wine-1.9.1.tar.bz2
http://mirrors.ibiblio.org/wine/source/1.9/wine-1.9.1.tar.bz2

To get the most recent changes, a git repository is a good starting point.

Binary packages should be available for a download as soon as the build process is finished. Article taken from GamingOnLinux.com.
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Chicken chicken chicken chicken chicken chicken chicken chicken chicken chicken chicken chicken chicken*

*Translation:
If you do not get the reference, it is your fault not mine.
See more from me
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2 comments

mrdeathjr Jan 9, 2016
In this wine version fix some issues related c++ libraries

View video on youtube.com

In ACB Multiplayer is highly recommended once stay in game close uplaywebcore process and stop (Not kill) pnkbstrb process

However pnkbstrb trick only works around 7 or 8min after passed this time is needed stop again

^_^
mrdeathjr Jan 11, 2016
In Oni appears some interesting thing and have relation with steam overlay

View video on youtube.com

If steam overlay stay activated game freeze each time turn around mouse

However some games like as tales of zestiria also shows problem with steam overlay, without overlay works

For finish dragon dogma works

View video on youtube.com

^_^


Last edited by mrdeathjr on 11 January 2016 at 6:57 pm UTC
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