Eyes up developers! The Unity Game Engine has been updated for Linux, and it's now built upon the newer Unity 5.3.1.
Release notes:
- Update to Unity 5.3.1
- Force harder to OpenGL legacy mode for now
- Improve web view integration (focus, docking, resizing)
- Improve cursor position reporting in game view
- Fix cursor position offset when game view is letterboxed
- Fix keypresses (e.g. arrows) in game view changing keyboard focus
- Fix "Add Resolution" popup for game view
See the release announcement here.
It still only officially supports Ubuntu, but they also have an installer for other distributions.
To the people using it on Linux: What's it like?
Release notes:
- Update to Unity 5.3.1
- Force harder to OpenGL legacy mode for now
- Improve web view integration (focus, docking, resizing)
- Improve cursor position reporting in game view
- Fix cursor position offset when game view is letterboxed
- Fix keypresses (e.g. arrows) in game view changing keyboard focus
- Fix "Add Resolution" popup for game view
See the release announcement here.
It still only officially supports Ubuntu, but they also have an installer for other distributions.
To the people using it on Linux: What's it like?
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8 comments
great work.
hurra for Unity!!!
hurra for Unity!!!
0 Likes
I sense my sceptical attitude towards Unity weaken for each of these reports.
Keep up the good work, Unity, and thanks for the support!
Keep up the good work, Unity, and thanks for the support!
0 Likes
Let's try it!
I want to test connection with android device and Unity Remote
I want to test connection with android device and Unity Remote
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Intrigued as to why it requires root to be extracted :O
1 Likes, Who?
When they will fix their crap controller support? Other engines recognizes whatever controller you plug, but Unity works via a whitelist method, and even in this way there are issues, like the classic "turn your thumbsticks in circles to calibrate" before starting a game.
Last edited by M@GOid on 8 January 2016 at 3:05 pm UTC
Last edited by M@GOid on 8 January 2016 at 3:05 pm UTC
1 Likes, Who?
Just hangs on start-up with me, maxis 1 core out. Left it a while to see if it was building shaders or whatever but no, just hung I guess.
0 Likes
Quoting: pete910Just hangs on start-up with me, maxis 1 core out. Left it a while to see if it was building shaders or whatever but no, just hung I guess.
Same problem
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Quoting: pete910Just hangs on start-up with me, maxis 1 core out. Left it a while to see if it was building shaders or whatever but no, just hung I guess.Just updated to the latest version and for me there are no problems starting the editor and creating a new sample project. The only thing I noticed was the installer had an error due to a missing package "libpq5". Otherwise I encountered no problems.
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