As the time to release gets closer, more details about XCOM 2 are starting to arrive. I am excited, but I hope they don't mess it up.
I checked out this video from PC Gamer earlier, and it caught my interest even more:
There's also an RPS piece on it.
Having the special Psi characters earlier in the game sounds like it will provide a much more fun experience, as I thought it was a great idea, but I didn't like how late you got them in the original.
It certainly seems more in-depth than the previous game, with Engineers being single units to assign to different places.
It sounds like the game will be harder than XCOM, which is concerning me a little bit. Most missions seem to be on a timer, which will no doubt frustrate me quite a bit, but it depends how that's done.
The satellite system from the original I found to be a bit of a mess, so I'm really glad that system has been done away with!
I will hopefully have some thoughts up on the game a few days after release, as I don't think we will be able to get any advanced access sadly.
As far as we know, the plan is still for a Day-1 release, as there's still a SteamOS/Linux icon in the pre-order section on Steam, and we have heard nothing from Feral Interactive about a delay so it should be good to go. We will update you if Feral let us know of any delays.
Have you pre-ordered it? Are you waiting for us to give the all clear on it? Or are you waiting for a while?
I checked out this video from PC Gamer earlier, and it caught my interest even more:
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Having the special Psi characters earlier in the game sounds like it will provide a much more fun experience, as I thought it was a great idea, but I didn't like how late you got them in the original.
It certainly seems more in-depth than the previous game, with Engineers being single units to assign to different places.
It sounds like the game will be harder than XCOM, which is concerning me a little bit. Most missions seem to be on a timer, which will no doubt frustrate me quite a bit, but it depends how that's done.
The satellite system from the original I found to be a bit of a mess, so I'm really glad that system has been done away with!
I will hopefully have some thoughts up on the game a few days after release, as I don't think we will be able to get any advanced access sadly.
As far as we know, the plan is still for a Day-1 release, as there's still a SteamOS/Linux icon in the pre-order section on Steam, and we have heard nothing from Feral Interactive about a delay so it should be good to go. We will update you if Feral let us know of any delays.
Have you pre-ordered it? Are you waiting for us to give the all clear on it? Or are you waiting for a while?
Some you may have missed, popular articles from the last month:
Xcom from Feral considering the Windows previews could even make me preorder it if there would be some better incentive. Good there isn't. :D
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Either way, I won't be pre-ordering it myself. If it's out on the day then I will simply purchase my copy to cover on GOL then and there. Unless someone wants to gift me a pre-order so we are ready, I won't stop you ;)
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Oh no, please - no timers. :(
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Quoting: BeamboomOh no, please - no timers. :(
Seconded. Timed missions only lead to frustration.
Maybe there's hope that these timers are only there to make the players choose between missions (as you won't have time to do them all), and not to make missions themselves more stressful.
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But we're talking about turn "timers", not, ermm... real-time timers, right?
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Quoting: EikeBut we're talking about turn "timers", not, ermm... real-time timers, right?
From another play-through I saw (Total Biscuit), the timers are turn-based. Very like the "defuse the bomb" missions from the first game.
Can't wait for this, but been stung too often to pre-order. It's a day-one purchase for me and I'll put up with the lengthy download times happily.
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Quoting: GuestIt looks fascinating and as long as its a day 1 release I may pre-order, this is what is holding me back from Total War: Warhammer, not knowing if its day one or not (and hate o have to wait for almost a year before it appears on Linux).
Feral seemed to indicate that they would aim to release on the same day.
https://twitter.com/feralgames/status/670248064519639040
As for Total War that isnt happening on the same day from what I was told.
https://twitter.com/totalwar/status/657497954597650433
EDIT: Removed embedded tweets, which apparently work in Preview but not when published!
Last edited by Cmdr_Iras on 11 January 2016 at 8:46 am UTC
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I have to say I'm little bit shocked, but very happy, that porting companies started to cooperate with game developing companies on titles that are not yet launched. Have to upgrade the hardware and join all of you playing XCOM2 in q2 of 2016 :).
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can't wait for this one :)
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This is the first game in a long time that I'm actually thinking of buying at release. I won't preorder though, I see absolutely no incentive to do so, and too much risk.
I'll probably wait for the first few Linux reviews to come out and then but it. Then again, I'd kind of like to play through X-Com Enemy Unknown again first; after having played X-Com 2 I probably won't go back to the first one again.
I'll probably wait for the first few Linux reviews to come out and then but it. Then again, I'd kind of like to play through X-Com Enemy Unknown again first; after having played X-Com 2 I probably won't go back to the first one again.
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