I've heard reports far and wide that the Linux to Linux multiplayer in Dying Light is broken. Myself and Samsai tried to connect to each other many times and it failed every time, lets get it fixed.
It's important due to it being a big game to have on Linux (and it makes Linux look better if games actually work properly), and there's a big update and expansion due out tomorrow.
I've asked them about it a number of times to no reply, until now. They just today replied to my latest support ticket about it, and they said they know nothing about this website or the bug (big sigh).
To quote my support ticket:
QuoteCould you explain your issue in more detail, please? Also, we do not know anything about the website you have mentioned.
Lastly, to help us diagnose your Linux issue, we would like you to send us the following files:
1) a list of all your environment variables (you can generate it by using the printenv command),
2) Dying Light's so-called crash.log files, which are created when launching the game. To find your Log files, go to your game's directory and then to .../DW/out/logs/ crash_??????_?????????.log
3) a report from a program called HardInfo.
You can download HardInfo by using the following line from the console: sudo apt-get install hardinfo
If you could all attach all the info into the comments (use dropbox or something for the crash logs), that would be fantastic.
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Could this be a port forwarding issue? I only played multiplayer once, it was before the performance patches. Then I couldn't connect to anyone always disconnecting right after entering the online session.
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I has been playing all weekend in Lan party with 2 friends windows, I were playing on my linux box with Fedora 23. I didn't hosted the game. It worked smoothly almost all weekend, But i had 2 times problems, suddendly my game shut down suddendly. And was impossible to reconnnect, as fast as i connect to the game it crashed. My friends had to move to other place and then i joined the game successfully. But it was like 15 hours playing and having to much fun.
Ye, we had a ZOMBIES LAN PARTY to be ready for the launch of Dying light the following. :D
Last edited by bubexel on 8 February 2016 at 10:11 pm UTC
Ye, we had a ZOMBIES LAN PARTY to be ready for the launch of Dying light the following. :D
Last edited by bubexel on 8 February 2016 at 10:11 pm UTC
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Right now I don't have any log saved, I'll try to get one as soon as possible, it's just a matter of playing with my gaming mate (but hard to achieve because our schedules). He uses windows, and we can't play for longer than 20 minutes until my system breaks.
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yep, i haven't been able to connect with anyone since launch, ive even sent multiple e-mails about it
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Does Dying Light's Linux to ANY multiplayer fail for you?
YES.
95% of times I try to connect, it fails. To random players on the internet (don't have friends with this game to test)
Ubuntu 15.10 x86_64
50mbps download/upload fiber connection speed
Cable (no WiFi)
UPnP Enabled: Yes
YES.
95% of times I try to connect, it fails. To random players on the internet (don't have friends with this game to test)
Ubuntu 15.10 x86_64
50mbps download/upload fiber connection speed
Cable (no WiFi)
UPnP Enabled: Yes
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Worked for me and Zounas. But maybe they "fixed" it since then ?
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In two players, Windows hosting the game disconnects me closing the game window not often (maybe data synchronization error), when I host the game, no problem.
Above two players always crashes the game even I hosting the game.
And now the game is not working anymore...
I think the files got messed on server.
Last edited by eddie-foss on 9 February 2016 at 4:57 pm UTC
Above two players always crashes the game even I hosting the game.
And now the game is not working anymore...
I think the files got messed on server.
Last edited by eddie-foss on 9 February 2016 at 4:57 pm UTC
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The co-op has never worked for me. I sent them all the information 2 months ago (no answer) and right now I can't play the game, it always crashses O_o
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any update on this with the DLC out?
maybe we should set a date/time when we all meet and try to join each others games :)
maybe we should set a date/time when we all meet and try to join each others games :)
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