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Well, looks like Techland are at least paying some sort of attention to their Linux port, not much mind. They just released a hotfix to Dying Light that should fix up the low resolution texture issue. I did a quick test, and it does indeed look like it's fixed (for me at least). See the update at the bottom too.

This makes the single player properly playable again, now I just need to keep at them to fix up the co-op connection issues. I tried co-op with some people in our IRC the other night, with 100% failure trying to connect to each other in different trials. We also tested connecting to other public games with 100% failure. Techland have my logs (many logs) like they did with the texture issues, they just need to get going.

QuotePatch (hotfix) 1.10.1 release notes:

* Disabled VAC when playing coop on LAN
* Fixed rare issue with infinite loading or crash when starting the game

Linux specific:

* Fixed textures streaming issue

Source

Update
Sadly, their support team don't really listen to anything I say to them, after sending multiple logs from their game including a "hardinfo" readout of my entire system (at their request) this was their reply about the co-op issues on Linux:
QuoteMake sure your OpenGL version is 4.4 or higher, please. Also, the issue may be caused by having installed the game on an XFS partition. If that is the case, please consider changing it to EXT4 to play Dying Light.

In other words "we didn't read anything you sent us, not even the issue you're having". I also have a Nvidia 980ti and I'm not sure what OpenGL versions have to do with broken co-op play, and I'm on ext4, so neither is actually an issue. Article taken from GamingOnLinux.com.
Tags: Action, RPG, Steam, Zombies
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eddie-foss Feb 18, 2016
Quoting: Jarno
Quoting: eddie-foss{14:36:15.106} FATL: [EXIT] > Map version is newer than your game/editor.
{14:36:15.106} FATL: [EXIT] | Please update your application.
{14:36:15.106} FATL: [EXIT] | Map loading denied...
352.79 same error, the devs last update killed the game, devs incompetence.
Game launch and runs without problems on my setup with 361.18-1.

Quoting: shiba87
Quoting: eddie-foss352.79 same error, the devs last update killed the game, devs incompetence.
I had almost the same problem, after the enhanced patch, the game suddenly crashed after the loading screen.
I tried with different graphic drivers, but finally I discover it wasn't a driver problem, it was an incompatibility between the SDL2 libraries provided by the game/Steam (I'm not sure right now) and the libasound2 library on my system.
I know, it sounds stupid, but I downgraded libasound2 and the game magically works again (Nvidia 361.28, 352.79 and 355.11) :D

And Yes, It's a mess because this is the only game on my library affected by this strange ¿"bug"?

I'm living in Japan, in my experience, the files and folders in server here are completely messed or mixed versions. Who uploaded the files did the mess and nobody cares about.

I filled a bug post 2 months ago about first bugs in their support page and the game just got worst every update:
http://en.support.techland.pl/support/tickets/14418
Clone: http://steamcommunity.com/app/239140/discussions/0/405692224223911272/

I think if I had other way instead steam to get the DyingLight latest executable, probably I can prove that they messed with japan mirror server when uploaded the files. As the dyinglitch logs says "Map version is newer than your game/editor." which means that executable is older than maps.

Thanks for all replies


Last edited by eddie-foss on 18 February 2016 at 6:00 pm UTC
Cr1ogen Feb 21, 2016
Hello!! I have a question. The DLC the following is for linux too? Because in steam, only have the windows logo.
Thanks
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