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Dying Light patch released

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Just a heads up, a new Dying Light patch is now available. Sadly it broke the game for me on my main Ubuntu install

I have emailed and tweeted the developers, so hopefully they will fix it. Some people have reported it works okay for them, but it's completely broken for me.

Shame, as Dying Light is a great game when it actually works. Looks like the problem is my end this time though. I tested it on SteamOS and it works, so there's something not right with it on my Ubuntu install. If I figure it out, I will let you all know.
Update: Found the source of my issue.

The patch doesn't do anything major, but it enables The Following content for the mod tools.

About the game
Dying Light: The Following - Enhanced Edition takes parkour-fueled zombie survival to a whole new level. Enjoy the definitive Dying Light experience with the brand-new Legend system, improved visuals, major gameplay enhancements, and more. This package comes with all the available bonus content, including Be the Zombie, Cuisine & Cargo, Ultimate Survivor Bundle, and The Bozak Horde. Last but not least, travel beyond the walls of Harran to discover a vast, dangerous new region in Dying Light: The Following – a massive story-based expansion that brings mysterious characters, deadly new weapons, unexpected quests, and fully customizable and drivable dirt buggies.

Dying Light is a first-person, action survival game set in a vast open world. Roam a city devastated by a mysterious epidemic, scavenging for supplies and crafting weapons to help defeat the hordes of flesh-hungry enemies the plague has created. At night, beware the Infected as they grow in strength and even more lethal nocturnal predators leave their nests to feed on their prey. Article taken from GamingOnLinux.com.
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33 comments
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adolson Feb 18, 2016
Quoting: Guest
Quoting: DamonLinuxPLIf in Techland on OpenGL engine and Linux port working only two young developers, they also have other task in Techland (not only Linux, Linux is only at Free time). Also they currently are studying at university, so we should not be surprised that sometimes there are problems.

That's Techland's fault and shows they care very little about Linux support.
They care enough to release their game for Linux. That's more than many others. Why do you expect any developer treat us like Windows users when we are so few in number by comparison, and we have zero compassion or understanding, we just start bashing them and harassing them when issues come up? The amount of potential negativity any developer will face if there are issues far outweighs the only thing that truly matters, the only thing that puts food on their table and clothes on their backs - money.

I'm not saying Techland or any other developer shouldn't fix their problems. I'm just saying, we as a community seem to be a bunch of hostile ingrates that rant and rave as soon as any problem comes up. This is not the best approach. If you do this at a restaurant because the chef forgot the mushrooms on your steak, don't be shocked when you get a bite of the special sauce.
Liam Dawe Feb 18, 2016
Works on my SteamOS machine, so must be a lib issue or something on my Ubuntu install. Will let people know if I figure it out.
sr_ls_boy Feb 18, 2016
I am ON Ubuntu! What happens to your saves with the update?
pete Feb 18, 2016
Quoting: metro2033fanboy...tough now it somehow has affected heavily 970 perf at maxsetting...

affected perfomance? How?

btw. still working for me too
Ubuntu 15.10
i7-4790K
970GTX with 361.28
rkfg Feb 18, 2016
Works fine on Debian testing, 770 GTX/358.16 (downgraded because of performance hit in 36x.xx). Is there anyone having crashes after the update apart from The Boss, hm? Despite the poor game state on Linux, it's not good to blame Techland for own issues with libs or whatever...
Commander Feb 18, 2016
Quoting: adolson
Quoting: Guest
Quoting: DamonLinuxPLIf in Techland on OpenGL engine and Linux port working only two young developers, they also have other task in Techland (not only Linux, Linux is only at Free time). Also they currently are studying at university, so we should not be surprised that sometimes there are problems.

That's Techland's fault and shows they care very little about Linux support.
They care enough to release their game for Linux. That's more than many others. Why do you expect any developer treat us like Windows users when we are so few in number by comparison, and we have zero compassion or understanding, we just start bashing them and harassing them when issues come up? The amount of potential negativity any developer will face if there are issues far outweighs the only thing that truly matters, the only thing that puts food on their table and clothes on their backs - money.

I'm not saying Techland or any other developer shouldn't fix their problems. I'm just saying, we as a community seem to be a bunch of hostile ingrates that rant and rave as soon as any problem comes up. This is not the best approach. If you do this at a restaurant because the chef forgot the mushrooms on your steak, don't be shocked when you get a bite of the special sauce.

They care so much that they put one OpenGL developer to port this game to OpenGL in 6 months from release and when released not working on AMD cpu's at all. Then releasing patches that mostly makes the game crash on launch, textures issues, and not speaking about performance issues where my AMD 9590 @ 5.1Ghz, 16GB RAM, and MSI 970 cannot run this above 20FPS after Enhanced edition. It was the same before the "OpenGL performance enhancements they did" where i had 80+ FPS during tutorial then dropped down to 12-20FPS when i went outside in the game.

And the support is not only bad on Linux, just check what they did when they enabled VAC and banned people for using mods no statement at all from the company, Valve had to put a thread in their steam forums to explain what happend and what they will do and how VAC will work with this game.

What about having toggles for blur that don't work, or chromatic abbreviation that just makes people sick playing the game.

If a company cannot create a port that works at least somewhat to their "system spec" that they post on steam, they could just leave someone like Feral to port it or just don't port it at all. This was the only game I ever payed season pass for and got burnt by it bad. Tried to get a refund but Steam refuses.

Just because we got low market share doesn't mean we should accept flying crap that get tossed on us. Or would you buy a Batman Dark Knight game with those issues that Windows port had too or Gary's mod, or what about Rust?

Wanna release a crappy game? Release it with the word "EXPERIMENTAL/May kill your family puppy because of no Q/A" warning, then atleast people will know what to expect. Right now i'm just waiting for Wine get support for later d3d versions maybe I will be able to play this game through wine with better performance.


Last edited by Commander on 18 February 2016 at 8:34 pm UTC
metro2033fanboy Feb 18, 2016
Quoting: pete
Quoting: metro2033fanboy...tough now it somehow has affected heavily 970 perf at maxsetting...

affected perfomance? How?

btw. still working for me too
Ubuntu 15.10
i7-4790K
970GTX with 361.28

40FPS to 27FPS...on maxsettings...


Last edited by metro2033fanboy on 18 February 2016 at 8:19 pm UTC
Mountain Man Feb 18, 2016
Quoting: DamonLinuxPLIf in Techland on OpenGL engine and Linux port working only two young developers, they also have other task in Techland (not only Linux, Linux is only at Free time). Also they currently are studying at university, so we should not be surprised that sometimes there are problems.
That's a pretty shitty way to treat paying customers. I may not have bought the game if I had known this.
wolfyrion Feb 18, 2016
plays fine here as well , no fps issues at all 2560x1440
DamonLinuxPL Feb 18, 2016
Quoting: CommanderThey care so much that they put one OpenGL developer to port this game to OpenGL in 6 months from release and when released not working on AMD cpu's at all. Then releasing patches that mostly makes the game crash on launch, textures issues, and not speaking about performance issues where my AMD 9590 @ 5.1Ghz, 16GB RAM, and MSI 970 cannot run this above 20FPS after Enhanced edition. It was the same before the "OpenGL performance enhancements they did" where i had 80+ FPS during tutorial then dropped down to 12-20FPS when i went outside in the game.

And the support is not only bad on Linux, just check what they did when they enabled VAC and banned people for using mods no statement at all from the company, Valve had to put a thread in their steam forums to explain what happend and what they will do and how VAC will work with this game.

What about having toggles for blur that don't work, or chromatic abbreviation that just makes people sick playing the game.

If a company cannot create a port that works at least somewhat to their "system spec" that they post on steam, they could just leave someone like Feral to port it or just don't port it at all. This was the only game I ever payed season pass for and got burnt by it bad. Tried to get a refund but Steam refuses.

Just because we got low market share doesn't mean we should accept flying crap that get tossed on us. Or would you buy a Batman Dark Knight game with those issues that Windows port had too or Gary's mod, or what about Rust?

Wanna release a crappy game? Release it with the word "EXPERIMENTAL/May kill your family puppy because of no Q/A" warning, then atleast people will know what to expect. Right now i'm just waiting for Wine get support for later d3d versions maybe I will be able to play this game through wine with better performance.

I do not know what the problem is. You write that game after the release did not work on AMD? So, note that dota 2 from Valve also did not work on AMD - repaired a few days later. What is interesting in future patches again it's spoiled. Someone was crying and wailing? No. Dying Light is not a game of perfect, no mistakes on both Windows and Linux, but the developers are trying to fix.
Just like in other games. There is no game without errors.

See that all the errors that appear in the Dying Light have been improved, some other slower faster, but always repaired.
I remember there was a strange bug with missing faces NPC and ambient glow, despite the great difficulties trying to fix it, and this despite the fact that the defect lay in AMD drivers. Other developers like to do? They had submitted that it was not their fault only AMD and their grievances. However, they worked and were looking for solutions until they found.
Is that no one sees?


The issue of Vac is not the fault of the developer. Many games use it, and somehow nobody laments. Players themselves asked for his impelement because in the multiplayer there were many cheats.

You write that they should give away game to the Feral?
What if they work out cheaper to create port alone, by these two workers?
What if they could not, and so give away sources Feral or Aspyr? There are countries where the law is very complex, where the company is listed on the stock exchange, and the shareholders do not accept such actions. You can not throw everybody and everything into one bag.
PS. Not Sure if you know, but both Feral and Aspyr not make native games ... make like Virtual Programming ... Did you know?

Another thing on my second Linux PC meets the minimum requirements of the game and still play at medium detail no problem with FPS above 30FPS.

Even today, when the alleged game is not working, I start it and play. So what's the problem? Because today there is no problem, and developer Techland poured wrongly slop.

So for me Dying Light working fine, maybe should work even better but still is fine ( still better than most linux games).

I think that a big injustice meets the developer and the opinions are issued too quickly.
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