I do hope Godot becomes popular, as it looks like it has some really great features and it's fully open source!
New stuff at a glance:
- Improved scene instancing
- Scene inheritance
- New text-based scene format
- Support for ZIP packs on export instead of PCK
- Support for OPUS Audio Format
- Changed to a more compatible JPG decoder.
- Improved gamepad support
- Improved debugger
- Video memory debugger (this one sounds extremely useful)
- Live scene editing (demo video below)
- And much more
See the release announcement here. You can also find their roadmap here.
QuoteUsability still remained a pressing issue, so we made a long list of tasks to improve upon for 2.0. We worked hard and after about 8 months we now finally have a stable Godot ready for you!
This release is special because our team has grown a lot. We have more regular contributors, a documentation team, a bug triage team and a much larger community! Godot keeps growing and becoming more and more awesome.
New stuff at a glance:
- Improved scene instancing
- Scene inheritance
- New text-based scene format
- Support for ZIP packs on export instead of PCK
- Support for OPUS Audio Format
- Changed to a more compatible JPG decoder.
- Improved gamepad support
- Improved debugger
- Video memory debugger (this one sounds extremely useful)
- Live scene editing (demo video below)
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Direct Link
Direct Link
See the release announcement here. You can also find their roadmap here.
Some you may have missed, popular articles from the last month:
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I had just checked the site thinking about giving game development another crack; what fortuitous timing! :D
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Quoting: HadBabitsI had just checked the site thinking about giving game development another crack; what fortuitous timing! :D
Same here, I saw this on LAS subredit and took a look around, now I am on a different kinda project, a vagrant manager called vman :) I use vagrant because I mainly work as webdev and I miss this kind of an app. It is simple and it is not finished but I think I will finish it this week :)
but I will dive into this, I have some Ideas xD and if I actually finish something, it is ubuntu first, than later windows and mac xD
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does this engine support 3D ? or a better question what is required to get this engine to use some basic 3D graphics ( not unity standard but good enough for an indie FPS )
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Quoting: mr-eggdoes this engine support 3D ? or a better question what is required to get this engine to use some basic 3D graphics ( not unity standard but good enough for an indie FPS )
Yes it does 3d, just search about the engine on YT and you have very useful info there :)
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If the Adventures of Dog Mendonca & PizzaBoy has been developed with Godot I can only say; I will give another go to learn a bit of game designing.
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Another great open source development from Argentina (shameless plug :D)
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Quoting: ArehandoroIf the Adventures of Dog Mendonca & PizzaBoy has been developed with Godot I can only say; I will give another go to learn a bit of game designing.Speaking of which, I can't wait until that game comes out. It looks like it will be a really fun point & click.
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They also have completely revamped the website, and it's WAY better than the last few iterations. Searchable documentation which can easily be contributed to via Github now, too.
One of the best features, IMO, is the improved gamepad support. It actually supports the SDL2 environment variable mapping now, despite the engine not actually using SDL2. This means virtually all gamepads are properly supported now, and it has a built-in database too (just like SDL2 does).
One of the best features, IMO, is the improved gamepad support. It actually supports the SDL2 environment variable mapping now, despite the engine not actually using SDL2. This means virtually all gamepads are properly supported now, and it has a built-in database too (just like SDL2 does).
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Meh. I bet it's really slow. You'll be waiting forever for stuff to render. (rimshot)
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By the way, it's available for free (obviously) on Steam, like Blender is.
Last edited by oldrocker99 on 25 February 2016 at 6:02 am UTC
Last edited by oldrocker99 on 25 February 2016 at 6:02 am UTC
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