UPDATE we did catch them on twitter:
Original Article
Stainless Games have announced Carmageddon: Max Damage for consoles (PC comes later), but they still haven't put out promises left over from the Carmageddon: Reincarnation Kickstarter. Promises like a Linux version, a Mac version and others.
The comments on the Kickstarter announcement aren't too happy about missing rewards, here's some examples:
Some more recent comments are even more direct:
Honestly, if I had backed it and this is how Stainless Games presented themselves, I too would be extremely unhappy. It's reoccurring theme to promise a Linux version, and for some reason not deliver, or deliver it years late.
I personally emailed Jason Garber from Stainless about it today who we interviewed in 2014, and he has yet to reply. I will update you all if he does.
To risk sounding like a parrot of myself: Don't fund a Kickstarter based on the name alone. Heck, I don't fund anything there's too many issues. If you're excited, wait until there's a Linux version that exists.
@gamingonlinux @Max_Damage It has been extremely busy lately and today but we will make a very clear statement on that in the near future.
— Jason Garber (@Jason_Garber) February 22, 2016
@gamingonlinux @Max_Damage We apologize for not giving a definitive answer at this time, but rest assured we have not forgotten.
— Jason Garber (@Jason_Garber) February 22, 2016
Original Article
Stainless Games have announced Carmageddon: Max Damage for consoles (PC comes later), but they still haven't put out promises left over from the Carmageddon: Reincarnation Kickstarter. Promises like a Linux version, a Mac version and others.
The comments on the Kickstarter announcement aren't too happy about missing rewards, here's some examples:
QuoteHow about you deliver on your original promises before making new ones? I backed you because I was promised a Linux version, where is it?
QuoteSo you take our money, promise to use it for Linux/MacOS port and are instead going to do a port to console.
Nice.
I don't feel ripped at all.
Some more recent comments are even more direct:
QuoteAs literally every single other comment here says, it is inexcusable for you to start work on another game without completing the work that you were funded for. Worse still, your deliberate silence on this is a despicable slap in the face for the hundreds of people who believed in your cause and handed you their money so you could achieve it. You've ignored every single comment about Mac/Linux/DRM free versions on your twitch sessions and I can't even remember the last time you did mention it through an official update channel or email.
Grow some and talk about the issue - one way or the other. At least that way you can maintain a shred of respect.
Honestly, if I had backed it and this is how Stainless Games presented themselves, I too would be extremely unhappy. It's reoccurring theme to promise a Linux version, and for some reason not deliver, or deliver it years late.
I personally emailed Jason Garber from Stainless about it today who we interviewed in 2014, and he has yet to reply. I will update you all if he does.
To risk sounding like a parrot of myself: Don't fund a Kickstarter based on the name alone. Heck, I don't fund anything there's too many issues. If you're excited, wait until there's a Linux version that exists.
Some you may have missed, popular articles from the last month:
Wow... sad :\
0 Likes
This pretty much makes the name "Stainless" ironic.
0 Likes
UPDATED: see the top, twitter replies.
0 Likes
If I remember correctly not many people were happy with the game when it was finally released. The graphics were dated and performance issues on high end PC's was pretty bad. Of course I haven't kept up with it so I'm not sure if that got patched up. Sad that this really puts salt in the wounds of those that have been burned by many game kickstarters.
0 Likes
Quoting: PlastikIf I remember correctly not many people were happy with the game when it was finally released. The graphics were dated and performance issues on high end PC's was pretty bad. Of course I haven't kept up with it so I'm not sure if that got patched up. Sad that this really puts salt in the wounds of those that have been burned by many game kickstarters.
It looks really, really good now.
And man am I pissed about still not having a Linux version. It's going beyond a joke.
1 Likes, Who?
https://www.gamingonlinux.com/articles/carmageddon-reincarnations-jason-garber-answers-our-questions-on-their-linux-support.3380 is the 2014 interview referenced in the article. My favorite answer:
QuoteIt's quite possible we would approach it in that way. But we’d hope that Linux, as a port rather than a process of full game development, would be a more linear and (dare I say it) straightforward process that won’t involve the level of player testing that is useful to us while we still develop the full game.
1 Likes, Who?
Why none of existing supporters reported them in Kickstarter?
I mean, failing to deliver product, is a major no go?
Why kickstarter doesn't react? They kill their own credibility here.
I mean, failing to deliver product, is a major no go?
Why kickstarter doesn't react? They kill their own credibility here.
0 Likes
You may think that this article's picture is of their game but it is in fact a depiction of how Stainless Games is treating their Linux backers.
1 Likes, Who?
I was hyped when I heard that they will do a linux port, since that took sooooooooo loooooonng and never acomplished, I don't care even if they do anything now, I won't buy, "the cake is a lie".
Last edited by eddie-foss on 22 February 2016 at 11:05 pm UTC
Last edited by eddie-foss on 22 February 2016 at 11:05 pm UTC
0 Likes
Quoting: GuestHow they have money for another game?
Good question!
And errrr... Will the new title support Linux? :-P
0 Likes
See more from me