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UPDATE we did catch them on twitter:

@gamingonlinux @Max_Damage It has been extremely busy lately and today but we will make a very clear statement on that in the near future.

— Jason Garber (@Jason_Garber) February 22, 2016


@gamingonlinux @Max_Damage We apologize for not giving a definitive answer at this time, but rest assured we have not forgotten.

— Jason Garber (@Jason_Garber) February 22, 2016



Original Article
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Stainless Games have announced Carmageddon: Max Damage for consoles (PC comes later), but they still haven't put out promises left over from the Carmageddon: Reincarnation Kickstarter. Promises like a Linux version, a Mac version and others.

The comments on the Kickstarter announcement aren't too happy about missing rewards, here's some examples:
QuoteHow about you deliver on your original promises before making new ones? I backed you because I was promised a Linux version, where is it?

QuoteSo you take our money, promise to use it for Linux/MacOS port and are instead going to do a port to console.
Nice.
I don't feel ripped at all.

Some more recent comments are even more direct:
QuoteAs literally every single other comment here says, it is inexcusable for you to start work on another game without completing the work that you were funded for. Worse still, your deliberate silence on this is a despicable slap in the face for the hundreds of people who believed in your cause and handed you their money so you could achieve it. You've ignored every single comment about Mac/Linux/DRM free versions on your twitch sessions and I can't even remember the last time you did mention it through an official update channel or email.
Grow some and talk about the issue - one way or the other. At least that way you can maintain a shred of respect.


Honestly, if I had backed it and this is how Stainless Games presented themselves, I too would be extremely unhappy. It's reoccurring theme to promise a Linux version, and for some reason not deliver, or deliver it years late.

I personally emailed Jason Garber from Stainless about it today who we interviewed in 2014, and he has yet to reply. I will update you all if he does.

To risk sounding like a parrot of myself: Don't fund a Kickstarter based on the name alone. Heck, I don't fund anything there's too many issues. If you're excited, wait until there's a Linux version that exists. Article taken from GamingOnLinux.com.
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HadBabits Feb 23, 2016
Word^ Crowd funding has brought a lot of good stuff, one just has to be careful where they place their trust. I tend to message the developers before donating, to ask if there's gonna be a Linux version on day one. I'm sure there's been people burned even such circumstances, but if you're risk adversed I'd say crowd funding probably isn't for you; no judgement.

Also, I'd always be suspicious when Linux is a stretch goal.
wolfyrion Feb 23, 2016
Kickstarter.... ehmm... my short experience so far
I have funded so far like 8 projects,I will not name the projects, and so far only 1 delivered successfully.
Another 1 is on early access and with Linux Support as promised , No complains :)
The other one as early backer still havent seen a Linux version but other backers enjoying their early access :><:
The other one postpone their delivery time 3 times so far and expecting to be released on March or May.
And the other 4 projects are not delivered yet, passed their deadline but I am getting some notifications from time to time just to remind me that I backed them not to worry and how the process is going :S:

So in short I am done with funding projects , it just has to be a VERY Unique project/game in order for me to back them up.


Last edited by wolfyrion on 23 February 2016 at 11:26 am UTC
tuubi Feb 23, 2016
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I agree that crowd-funding has brought us a ton of great games that might have never seen the light of day otherwise. That doesn't mean there's no room for improvement. I don't think developers who actually deliver on their promises without a legal or contractual obligation to do so would mind if others were held to the same standard. Go ahead and back whatever you want to, but please don't just shrug and move on when you get ripped off.
Cybolic Feb 23, 2016
I absolutely agree, tuubi :)
Nezchan Feb 23, 2016
This is giving me strong Divinity: Original Sin flashbacks. Promised Linux during kickstarter, dragged their feet, gave excuses when they could be bothered to respond on the subject at all, suddenly decided to do console ports instead, started funding sequel before Linux for the original game ever appears. Very similar track between these two games.
CuriousA62A2A Feb 23, 2016
What every backer of a crowdfunding campaign has to realize is that they're really venture capitalists.
That means that some investments come through and some do not. It's not like buying a product, it's exactly like funding a company. Sometimes they don't pull through.
What's lacking is clauses about repercussions for the party that does not deliver. That would make the investors a little safer from fraud except if the company you're backing go belly up (which some do with the intent of running away with the money).
In that case you have to go gunning for the board and they tend to be slippery.
Mountain Man Feb 24, 2016
Quoting: GuestI'm not really familiar with crowed funding, but if a campaign was successfully funded and the developer doesn't deliver on his promise, can't you get your money back? Like request a refund?
Nope. The almost complete lack of accountability is one of the big problems I have with most "crowd-funding" schemes. Developers can completely screw over their backers, and there's not a thing the backers can do about it.
tuubi Feb 24, 2016
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Quoting: CuriousA62A2AWhat every backer of a crowdfunding campaign has to realize is that they're really venture capitalists.
No, they're not, but that's beside the point. Stainless didn't go "belly up". They're simply wilfully ignoring their obligation to their backers. At least venture capitalists would have the law on their side if the investee simply pocketed the money and moved on to the next project.
poisond Feb 24, 2016
Quoting: CuriousA62A2AWhat every backer of a crowdfunding campaign has to realize is that they're really venture capitalists.
Really? How are their equities doing?

It's not investing, and I really find the term 'funding' to be inappropriate too because there isn't any ROI.

What you are doing is donating. There is zero accountability and the projects may do with the money as they please.

When I feel generous I'll rather donate to some open source project or a good cause.
People donating money to for-profit companies is beyond me.
ungutknut Feb 24, 2016
BTW: looks like stainless already gave us the promised "clear statement":
QuoteHey guys,

We are still committed to bringing you Mac and Linux versions but whilst work is still ongoing for the PC version we're not able to give a definitive answer as to when they will arrive. As soon as we have further information we'll share it with you - rest assured we have not forgotten you!
source: http://steamcommunity.com/app/249380/discussions/0/615085406664248652/#c405692224243061007

I'm still very interested in that game but the waiting and the lame communications is kind of frustrating.
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