Confused on Steam Play and Proton? Be sure to check out our guide.
We do often include affiliate links to earn us some pennies. See more here.
tagline-image
Thanks to SteamDB and a twitter follower it really does look more likely that Tomb Raider (the 2013 version) is coming to Linux.

QuoteChanged App Config
launch/4/config/oslist: linux
launch/4/executable: TombRaider.sh
launch/4/type: none

Now it even has a launch script hmmm!

It's not confirmation of course and nothing has been announced by anyone yet.

About the game
Tomb Raider explores the intense and gritty origin story of Lara Croft and her ascent from a young woman to a hardened survivor. Armed only with raw instincts and the ability to push beyond the limits of human endurance, Lara must fight to unravel the dark history of a forgotten island to escape its relentless hold. Download the Turning Point trailer to see the beginning of Lara’s epic adventure. Article taken from GamingOnLinux.com.
0 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
See more from me
The comments on this article are closed.
26 comments
Page: «2/2
  Go to:

coeseta Feb 12, 2016
Great game but I won't go through the qte garbage again.
Cmdr_Iras Feb 12, 2016
QTEs are fine, so long as the game isnt overly reliant on them. Prefer direct skill/reflex rather than just button mashing prompts.
melkemind Feb 12, 2016
View PC info
  • Supporter
Quoting: wleoncioSo, if this comes through, who do we thank (besides Feral, obviously): the developer (Crystal Dynamics) or the publisher (Square Enix)?

It looks like Squenix finally drank the Linux kool-aid. There's no turning back now.
coeseta Feb 12, 2016
Quoting: nllaI never quite understood the QTE hate, honestly. It's just a cinematic run up on our reflexes. I really think it's fine. But then again, I've been a gamepad player my whole life, so maybe it's more of a keyboard players issue.

I almost never play with gamepad, I play with keyboard and mouse. The problem with TR was, it didn't show the keys in the QTE. And it is no fun if you want to lean back, enjoy the cutscene and suddenly you have push a key and it doesn't even show you which one. So you have to go through the cutscenes several times, which is super annoying.

But why are they even there to begin with. There is no skill needed for them and I gain nothing. And if you play through it again you can't even skip the scenes because of them.

And no I won't use a gamepad because as soon as a game has a crosshair or free camera i am gonna play it with keyboard and mouse.

Other people might prefer a gamepad and that is fine with me, but there are a lot of people with kb + mouse and with those QTE is a pain imo.

Luckily they removed the QTE stuff from the cutscenes in the new game.
Samsai Feb 12, 2016
Quoting: wleoncioSo, if this comes through, who do we thank (besides Feral, obviously): the developer (Crystal Dynamics) or the publisher (Square Enix)?
Let's thank all of them. (If the port arrives that is.)
clatterfordslim Feb 13, 2016
I have fully moved over to Linux for gaming now that this game is on the way. I am like that cow with the news of this, truly over the moon.
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.