XCOM 2 has been fixed up quite a bit in this first patch now available for Linux & SteamOS. I've tested it myself, and it's a far nicer experience now.
It's going to be tough to beat XCOM 2 for my top spot in games released this year!
It has all the fixes from the Windows hotfix and then some:
QuoteMac/Linux Fixes
Player is unable to progress to scan in the Geoscape after completing the Resistance Communications research via Tutorial – This will fix previously affected saves.
Unable to load saves with a Chryssalid Cocoon – This will fix the issue, and for previously affected saves.
Using the preview voice button for a modded voice pack will no longer crash the game when in the armoury.
Improvements to frame rate and in level hitching.
Fixed issues with Mods not enabling on some machines
Improved “Refresh” button behaviour in modding panel
Fixed issue with Shen’s leg flickering
Fixed issue when switching from Japanese to other languages.
Various minor improvements.
Linux Specific Fixes
Fixed rare corruption caused by LC_ALL flag in users .bashrc file
Fixed discoloured pink/blue smoke on some Nvidia hardware
Updated warnings for users using unsupported Nvidia drivers
Fixed Red Lights above units in level on some Nvidia hardware
Fixed conflict between depth of field and bloom on some Nvidia hardware
Fixed crash on launch when VPN or other virtual networks are enabled.
Fixed Fountains out of game area not correctly fogged
You can get XCOM 2 at Games Republic (which tips us) and Steam.
Some you may have missed, popular articles from the last month:
Nice :)
Do we need to revert the engine tweaks?
Do we need to revert the engine tweaks?
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Quoting: peteNice :)Always advisable to do after a patch, and verify contents to make sure you have the correct files from the new patch.
Do we need to revert the engine tweaks?
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Quoting: peteNice :)
Do we need to revert the engine tweaks?
I'd advise you should yes.
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ok, thanks for the heads up :)
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It made a notable difference to me too - I were even able to crank up the graphics level one notch!
This is a job well done, Feral. Excellent.
This is a job well done, Feral. Excellent.
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Quoting: BeamboomIt made a notable difference to me too - I were even able to crank up the graphics level one notch!
This is a job well done, Feral. Excellent.
Thanks for the feedback!
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Quoting: peteNice :)I've heard the "engine tweaks" were of questionable value anyway.
Do we need to revert the engine tweaks?
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Quoting: Mountain ManI've heard the "engine tweaks" were of questionable value anyway.
It got rid of 99% of the stuttering for me on Linux.
But to get on topic, once I got the patch, I reverted my .ini file to its original state, jacked every setting up to its absolute max, and jumped into the game. The stuttering is GONE, but missions seem to be capped at 30 FPS. It never goes above it, never goes below, save for the occasional I-Can't-Believe-I'm-Mentioning-This dip to 29.5 or so. While I'd like to see the framerate a little higher, it's perfectly playable.
Though the stuttering still shows up in the Avenger. It's not nearly as bad as it was, but it's there. Framerate floats around 17-20 FPS, as well.
Oh, and the red sparkly tint in the shadows is still around.
Last edited by Renzatic Gear on 27 February 2016 at 12:58 am UTC
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Benchmark please!...
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Quoting: pedrojmartmBenchmark please!...
This game has no benchmark mode but if you play you should notice a higher FPS and less stutter.
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