Kingdom Come: Deliverance, a game built with CryEngine looked like it was going to be a fantastic game to have on Linux, but the developers have told me it "is not possible technically".
When asked directly about what's happening with the game coming to Linux:
QuoteHello Liam,
Unfortunately I can´t verify this right now, as we don´t know. We still want to publish it on Linux too, but right now it is not possible technically. We are waiting and hoping for a solution for this. We can neither say if it will come for Linux, nor it will not come.
The situation about this topic is kind of tricky.
But thank you for your request.
Christian Piontek
Community Manager
www.warhorsestudios.cz
Their Kickstarter still to this day lists Linux as a platform.
A real shame, as the game looks incredible. I hope they find a way, and I hope they make an official announcement about this instead of us chasing them down for details.
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Well, as a backer I have a) emailed Warhorse Studios, b) tweeted them, and c) commented on the Kickstarter page, all requesting clarification/an official update regarding their Linux support (politely, of course). I recommend everyone else (or, at least, those who backed this game) do so as well.
I feel that yes, we should be annoyed by this. Promising Linux support (thus enlarging your supporter base) then not delivering it is wrong. If they were always going to aim for PC release and Linux/Mac were only possibilities then they should have been clear about this in the Kickstarter campaign (just as they were about consoles). If they are having unforseen issues with development tools/drivers/(insert excuse here) then they should communicate this with their backers, and explain exactly why Linux support is now delayed/cancelled/indeterminate.
I feel that yes, we should be annoyed by this. Promising Linux support (thus enlarging your supporter base) then not delivering it is wrong. If they were always going to aim for PC release and Linux/Mac were only possibilities then they should have been clear about this in the Kickstarter campaign (just as they were about consoles). If they are having unforseen issues with development tools/drivers/(insert excuse here) then they should communicate this with their backers, and explain exactly why Linux support is now delayed/cancelled/indeterminate.
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The only reason I backed this game was because they said a linux port was happening. Now I have a another game that I can't play. When the fuck are developers going to learn that if you want your game to be multi platform, don't use plugins and middle ware that only works on one or two OS's!!
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I've been asking them in the past a few times about Linux, and it seems as if the plans crumbled over time.
First it was "yes, but not in beta".
Then it was "yes, but at a later time".
Now it's "technically impossible".
I see a pattern there. We'll see, maybe they still can manage to get it on Linux somehow at some day. I certainly hope so, since I backed the project.
First it was "yes, but not in beta".
Then it was "yes, but at a later time".
Now it's "technically impossible".
I see a pattern there. We'll see, maybe they still can manage to get it on Linux somehow at some day. I certainly hope so, since I backed the project.
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I sent a message to the Community Manager yesterday and I received her answer:
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The game is still planned and Warhorse Studio works to resolv the problem.
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The game is still planned and Warhorse Studio works to resolv the problem.
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Quoting: berillionsI sent a message to the Community Manager yesterday and I received her answer:
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The game is still planned and Warhorse Studio works to resolv the problem.
Guess it is all in the wording. "Technically impossible" at the moment can be read in a multiple ways. I'm guessing performance is a big factor there. I saw some beta footage of CultOfMush plating and the thing ran in the 20s on a 970. Witth he usual 35 to 50% performance hit that would mean a slide show on Linux :). We will see.
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I backed them thinking of their Linux support, want to get rid of my Windows partition asap when I finish with few games, and now it seems that won't happen any time soon. Unprofessional is a way too nice word for what I'm thinking now to be honest.
Last edited by Arehandoro on 15 March 2016 at 12:38 pm UTC
Last edited by Arehandoro on 15 March 2016 at 12:38 pm UTC
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Quoting: ricki42This has me worried about Umbra (or Wolcen as it's now called). Also Kickstarter, also CryEngine, also no word on Linux since the campaign, and the Alpha is to go into Early Access on March 24.
Steam store page for Wolcen doesn't have Linux system requirements.
For backers looking for the 'announcement' there will be no Linux beta it's a comment on 26th Nov on this update.
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Other New for Kcd. More informations during the E3
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i hope they dont cock out
i backed just because of the promised linux client
i backed just because of the promised linux client
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Yeah, just received a similar response via email, emphasising that a Linux version is still under development. It just reinforces the importance of clearly communicating delays though - Linux gamers are generally happy to wait, we're just sick of developers promising then not delivering.
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