Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal. You can also buy games using our partner links for GOG and Humble Store.
We do often include affiliate links to earn us some pennies. See more here.
Update: We have a fix detailed here for you.

Just a heads up, you might want to avoid Nvidia driver 364.12 is you play Shadow of Mordor (or want to play it soon). Nvidia have stated it's an issue Feral Interactive need to fix:
QuoteThis is a known application bug. It has been reported to Feral Interactive, the company that ported the game to Linux.


Say hello to my good friend, floaty head (source):
tagline-image

I am still using the 358 driver series myself, as it seems the 355 series doesn't work on Ubuntu 16.04.

Hopefully Feral Interactive will offer up a fix soon. Article taken from GamingOnLinux.com.
0 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. You can also follow my personal adventures on Bluesky.
See more from me
The comments on this article are closed.
All posts need to follow our rules. For users logged in: please hit the Report Flag icon on any post that breaks the rules or contains illegal / harmful content. Guest readers can email us for any issues.
45 comments
Page: 1/3»
  Go to:

Sbrega82 Mar 28, 2016
On mine radeon with open source drivers has the same problem. Ghostly body :P
lucinos Mar 28, 2016
supporting only closed source drivers, is of course better than nothing, but is should never considered a job well done that does not need fix.

This example demonstrate why.
shiba87 Mar 28, 2016
supporting only closed source drivers, is of course better than nothing, but is should never considered a job well done that does not need fix.

This example demonstrate why.
On mine radeon with open source drivers has the same problem. Ghostly body :P
So... what now? ¿^^
neowiz73 Mar 28, 2016
oops :P yeah I've been using 364.12 myself. haven't seen anything like that yet though. maybe they should just upgrade it to vulkan :P
it would be interesting to test out.
Nel Mar 28, 2016
I'm currently playing Saints Row 4 and I also had missing textures with 364.12. But above all, this driver has a huge performance drop on this game, so I reverted back to 355.11.

I played some other games with 364.12: Sky Force Anniversary, Outland and Little Racers Street, but didn't notice anything wrong. Performance wise, these games are not very demanding for my 660gtx to experience any fps drop.
Sbrega82 Mar 28, 2016
I'm currently playing Saints Row 4 and I also had missing textures with 364.12. But above all, this driver has a huge performance drop on this game, so I reverted back to 355.11.

I played some other games with 364.12: Sky Force Anniversary, Outland and Little Racers Street, but didn't notice anything wrong. Performance wise, these games are not very demanding for my 660gtx to experience any fps drop.

I think your drop in fps problem is not related to linux but to the nVidia policy on drivers. They have/want to improve they recent cards, even if this result in regression for the older models.
EagleDelta Mar 28, 2016
I'm currently playing Saints Row 4 and I also had missing textures with 364.12. But above all, this driver has a huge performance drop on this game, so I reverted back to 355.11.

I played some other games with 364.12: Sky Force Anniversary, Outland and Little Racers Street, but didn't notice anything wrong. Performance wise, these games are not very demanding for my 660gtx to experience any fps drop.

From what I gather, it sounds like this is an application bug rather than a driver bug. NVidia has been removing features that allowed developers to take shortcuts with OpenGL (IIRC) and this has been breaking games that used those shortcuts. While I'm sure this is partially NVidia's fault for allowing this in the first place, I hope we can all realize that a vast majority of issues (at least what I've seen) with the new drivers are, in fact, application bugs that the new driver triggers/makes apparent.
Pangachat Mar 28, 2016
Graphic glitches on AMD cards = Blame AMD, graphic glitches on Nvidia cards = Feral must fix it :D
apocalyptech Mar 28, 2016
Ha, I would totally play Shadow of Mordor like this. You're already an undead ranger being kept alive by a ghostly wraith who doesn't let you Actually Die under any circumstances, so why not be a floating head, too?
slaapliedje Mar 28, 2016
Ha, I would totally play Shadow of Mordor like this. You're already an undead ranger being kept alive by a ghostly wraith who doesn't let you Actually Die under any circumstances, so why not be a floating head, too?

Agreed! At least this game actually has a reason you can respawn infinitely. Hey, with a floating head, does this mean they're going to adapt it to VR, most of those you're a floating head with floating hands anyhow.
Psycic101 Mar 28, 2016
Just a heads up
:P hehe, I see what you did there
Nel Mar 28, 2016
From what I gather, it sounds like this is an application bug rather than a driver bug. NVidia has been removing features that allowed developers to take shortcuts with OpenGL (IIRC) and this has been breaking games that used those shortcuts. While I'm sure this is partially NVidia's fault for allowing this in the first place, I hope we can all realize that a vast majority of issues (at least what I've seen) with the new drivers are, in fact, application bugs that the new driver triggers/makes apparent.
I would tend to agree with you:
https://www.gamedev.net/topic/666419-what-are-your-opinions-on-dx12vulkanmantle/#entry5215019

But breaking up games is not a solution either. SR4 went from 40-50fps to 20-25fps on my rig.

I'm not sure what's the best to do: get rid of this total mess right now, keep legacy stuff somewhere or count on Vulkan and proper behaviours to let old DirectX and OpenGL die out. Maybe independant and floss frameworks that ease the use of Vulkan without creating havoc inside drivers is the best thing to do, but that will take a looong time before to get results.
melkemind Mar 28, 2016
View PC info
  • Supporter
supporting only closed source drivers, is of course better than nothing, but is should never considered a job well done that does not need fix.

This example demonstrate why.

It didn't run all that well on closed source drivers anyway. I found the framerate drops made it unplayable.
Liam Dawe Mar 28, 2016
Just a heads up
:P hehe, I see what you did there

Hahaha, happy accident!
Pecisk Mar 28, 2016
Good thing then distros usually don't update to newest versions automatically :)
Pecisk Mar 28, 2016
I'm currently playing Saints Row 4 and I also had missing textures with 364.12. But above all, this driver has a huge performance drop on this game, so I reverted back to 355.11.

I played some other games with 364.12: Sky Force Anniversary, Outland and Little Racers Street, but didn't notice anything wrong. Performance wise, these games are not very demanding for my 660gtx to experience any fps drop.

From what I gather, it sounds like this is an application bug rather than a driver bug. NVidia has been removing features that allowed developers to take shortcuts with OpenGL (IIRC) and this has been breaking games that used those shortcuts. While I'm sure this is partially NVidia's fault for allowing this in the first place, I hope we can all realize that a vast majority of issues (at least what I've seen) with the new drivers are, in fact, application bugs that the new driver triggers/makes apparent.

Is there actual reference when Nvidia acknowledges this? If so, then it is really good news. Considering most of distributions won't autoupgrade to this version gives some time for devs to fix games before issues become more visible.
Pecisk Mar 28, 2016
From what I gather, it sounds like this is an application bug rather than a driver bug. NVidia has been removing features that allowed developers to take shortcuts with OpenGL (IIRC) and this has been breaking games that used those shortcuts. While I'm sure this is partially NVidia's fault for allowing this in the first place, I hope we can all realize that a vast majority of issues (at least what I've seen) with the new drivers are, in fact, application bugs that the new driver triggers/makes apparent.
I would tend to agree with you:
https://www.gamedev.net/topic/666419-what-are-your-opinions-on-dx12vulkanmantle/#entry5215019

But breaking up games is not a solution either. SR4 went from 40-50fps to 20-25fps on my rig.

I'm not sure what's the best to do: get rid of this total mess right now, keep legacy stuff somewhere or count on Vulkan and proper behaviours to let old DirectX and OpenGL die out. Maybe independant and floss frameworks that ease the use of Vulkan without creating havoc inside drivers is the best thing to do, but that will take a looong time before to get results.

OpenGL won't die any time soon. In fact, improvements in Mesa stack, fixing AMD sitution and Nvidia will allow OpenGL to shine again. It is beneficial to everyone to root out these shortcuts, even for Nvidia, because it helps with QA later down the road.
jordicoma Mar 28, 2016
__GLVND_DISALLOW_PATCHING=1 %command% solves anything?
Samsai Mar 28, 2016
Funnily enough Shadow of Mordor renders just fine on my R7 370 with open source drivers. Everything is on as low as it goes and I had to override some missing GL spec but I definitely see more than just the head.
pete910 Mar 28, 2016
View PC info
  • Supporter Plus
Funnily enough Shadow of Mordor renders just fine on my R7 370 with open source drivers. Everything is on as low as it goes and I had to override some missing GL spec but I definitely see more than just the head.

Renders fine on a 290x with the cat drivers too.
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.