At Paradox Interactive’s GDC presentation, Obsidian have revealed their newest project. The upcoming RPG title is set in a world where heroes have failed and evil has won.
The details on the game are still sparse but it seems to be an isometric RPG in the vein of the excellent Pillars of Eternity. The player works for the evil overlord Kyros, meting out justice and punishment to the people of the world. As with any Obsidian RPG, the game promises to have consequential choices with even the smallest decisions potentially having lasting repercussions to the player and the game world. It certainly sounds like a very different premise than usual as is vying for influence and reputation among the various factions in Kyros’ army and in the world.
Whereas Pillars of Eternity had a crowdfunding campaign and long development period, Tyrranny seems to be already well ready on its way towards release. No doubt this was made possible by Paradox’s funding, as the CEOs of both companies spoke of a strong working relationship between the two companies at the presentation. As it stands, Tyranny has been announced for an unspecified 2016 release.
I’m a sucker for Obsidian RPGs and the rather good world building that they do. While certainly not perfect, I’ve always found that the level of writing in their games is a cut above most other RPG titles. I’d expected another PoE expansion or even a sequel before a new IP, but this is a pleasant surprise too. Obsidian has been great at listening to fan feedback as shown with the massive patches that overhauled, tweaked and granted free content to Pillars of Eternity. It’s my hope that they’ll take all those lessons and experience and make one of their best games yet.
There’s a few other tidbits that can be found on the game’s official site and I imagine that the official forums will soon have more info about the game too.
Press Release
Obsidian Entertainment and Paradox Interactive today announced Tyranny, a brand-new role-playing game (RPG) coming to Windows, Mac, and Linux PCs. Tyranny, designed and developed by the studio behind award-winning titles such as Pillars of Eternity, Fallout: New Vegas, and Star Wars: Knights of the Old Republic II, introduces players to an original fantasy world where a brutal clash between good and evil has taken place – and evil emerged triumphant. A nonlinear story challenges players to find their role within the dominant empire and live with the outcomes of difficult, morally unclear decisions.
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The details on the game are still sparse but it seems to be an isometric RPG in the vein of the excellent Pillars of Eternity. The player works for the evil overlord Kyros, meting out justice and punishment to the people of the world. As with any Obsidian RPG, the game promises to have consequential choices with even the smallest decisions potentially having lasting repercussions to the player and the game world. It certainly sounds like a very different premise than usual as is vying for influence and reputation among the various factions in Kyros’ army and in the world.
Whereas Pillars of Eternity had a crowdfunding campaign and long development period, Tyrranny seems to be already well ready on its way towards release. No doubt this was made possible by Paradox’s funding, as the CEOs of both companies spoke of a strong working relationship between the two companies at the presentation. As it stands, Tyranny has been announced for an unspecified 2016 release.
I’m a sucker for Obsidian RPGs and the rather good world building that they do. While certainly not perfect, I’ve always found that the level of writing in their games is a cut above most other RPG titles. I’d expected another PoE expansion or even a sequel before a new IP, but this is a pleasant surprise too. Obsidian has been great at listening to fan feedback as shown with the massive patches that overhauled, tweaked and granted free content to Pillars of Eternity. It’s my hope that they’ll take all those lessons and experience and make one of their best games yet.
There’s a few other tidbits that can be found on the game’s official site and I imagine that the official forums will soon have more info about the game too.
Press Release
Obsidian Entertainment and Paradox Interactive today announced Tyranny, a brand-new role-playing game (RPG) coming to Windows, Mac, and Linux PCs. Tyranny, designed and developed by the studio behind award-winning titles such as Pillars of Eternity, Fallout: New Vegas, and Star Wars: Knights of the Old Republic II, introduces players to an original fantasy world where a brutal clash between good and evil has taken place – and evil emerged triumphant. A nonlinear story challenges players to find their role within the dominant empire and live with the outcomes of difficult, morally unclear decisions.
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No turn based combat, pleaaaaaase!
#goVEGAN #STEAM
#goVEGAN #STEAM
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Quoting: soulsourceWait, weren't the Obsidian developers cautious about any new Linux releases? I remember something about it not being worthwhile and such....
They clarified later on that since they've now got the know-how, giving linux support isn't such an ordeal as it was the first time around.
Certainly wasn't expecting this, a guaranteed buy!
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Quoting: soulsourceWait, weren't the Obsidian developers cautious about any new Linux releases? I remember something about it not being worthwhile and such....They said later that it wasn't worthwhile because they hadn't worked with Linux before so they all had to learn and also port their in-house tools and middleware to Linux. This game will likely use many, if not all, of the same tools used for Pillars, they won't need to port those this time and they now have experience working with Linux. Making a Linux version of the game should be several orders of magnitude easier this time around.
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Looks interesting - problem is, I don't trust paradox and am no longer willing to spend the energy to check whether some dlc practice is acceptable to me (eg the riculous skylines eiffel tower et al dlc was only okay because of the base price of the game). So, if it has day-one dlc or is not available on gog I'll skip it.
The only reason I'm willing to consider a paradox game at this time is because it's an Obsidian one ^-^
Last edited by emphy on 16 March 2016 at 1:18 pm UTC
The only reason I'm willing to consider a paradox game at this time is because it's an Obsidian one ^-^
Last edited by emphy on 16 March 2016 at 1:18 pm UTC
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This is an insta-buy for me! It swept right up my steam-wishlist of 90+ titles, to take 3:rd position.
Personally, I'm hoping for either RT or more RTwP combat, since there are already so many turn-based linux titles out there. Not that I'd mind an Obsidian game with tb-combat, but I do like my variety. ;-)
Personally, I'm hoping for either RT or more RTwP combat, since there are already so many turn-based linux titles out there. Not that I'd mind an Obsidian game with tb-combat, but I do like my variety. ;-)
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Quoting: soulsourceWait, weren't the Obsidian developers cautious about any new Linux releases? I remember something about it not being worthwhile and such....
Anyhow, if that game really gets released for Linux, I'll definitely buy it.
We covered that, but they also gave an update:
https://www.gamingonlinux.com/articles/obsidian-entertainment-say-linuxs-future-is-good-with-pillars-of-eternity.5895
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Quoting: emphyeg the riculous skylines eiffel tower et al dlc
wat?
Cities: Skylines has had two paid expansions thus far, both of them adding quite a lot of new content and mechanics.
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Obsidian is my savior.
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Quoting: rustybroomhandleQuoting: emphyeg the riculous skylines eiffel tower et al dlc
wat?
Cities: Skylines has had two paid expansions thus far, both of them adding quite a lot of new content and mechanics.
I think he means the digital deluxe edition that, among other things like an art book and the soundtrack, has five world monuments such as the brandenburg gate and the statue of liberty. It's stupid cosmetic stuff that costs a few bucks more. I didn't get it because I don't care about landmarks but I guess some people feel that that should have been part of the base game because reasons.
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Quoting: TheBossWe covered that, but they also gave an update:
https://www.gamingonlinux.com/articles/obsidian-entertainment-say-linuxs-future-is-good-with-pillars-of-eternity.5895
I understood this back then like "We don't want to upset anyone - but better don't bet on more Linux games from us."
I love to be wrong about this. :)
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Oh and the name doesn't mean anything but coincidentally could be pronounced as "Buttery" which suits me just fine.
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