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Update: A comment found this buried on their forum
QuoteFor all the Mac users out there, Mac is something we are still working on as well as Linux.

Those versions are just not yet ready to ship to the public and need more time.

The problem is that they were taking pre-orders with Linux listed as a platform, then removed mentions of Linux when they made this announcement. Great that it's still coming, but I do hope they learn to communicate a bit better.

Original article
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What a surprise. RollerCoaster Tycoon World has seen delays before, and it will now go into Early Access instead of a full release. It has also dropped any mention of Linux/SteamOS from the Steam store page.

Yet another developer previously announcing Linux support, taking pre-orders, and then when it comes to a release they are silent on it. I have contacted them to ask about it, but I've seen others also ask on their Steam forum with no reply. Luckily, they are offering refunds at the moment to anyone who pre-ordered.

Their official website has also removed any mention of different platforms.

Such a shame, was really excited about this title, but their total lack of mentioning Linux/SteamOS and removing it from their pages has me concerned.

I can understand unforeseen issues, but why is openly communicating so hard for some developers? It's aggravating to see this situation arise with another game.

See their announcement about it all here.

Remember guys: Don't pre-order. Article taken from GamingOnLinux.com.
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17 comments
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Liam Dawe Mar 25, 2016
Quoting: Guest
Quoting: XaeroVincentI found this:

https://forum.rollercoastertycoon.com/showthread.php?9920-mac-users-!&p=74835&viewfull=1#post74835

So it's not going to be day 1 then is all, it sounds like.

Great find, article updated.
Rhythagoras Mar 25, 2016
Darn, I was looking forward to this. I was going to preorder at full price too so that i could participate in the early access. I'll keep following the game for now, but they won't get my money until Linux playability is more concrete...
neowiz73 Mar 25, 2016
I'm just glad i waited instead of forking out money that would have possibly gone to waste. I was a bit leary from the start anyway. only certain devs that have a known good track record with Linux are the ones I will fork money toward in an early access or crowd fund.

Until I see it pop up in the steamdb I'm not going to worry with it. I'm surprised Aspyr hasn't ported RT3. Although I would prefer a wine port of RT2 though, that would be nice :)
Takamara Mar 26, 2016
Glad I held off preordering - should have seen this coming when the initial betas were Windows only. Oh well, got Parkitect to keep me busy - at least they've kept to their promise of a Linux version rather than the same old story of 'not being ready' - AKA pushed to the side so they're only working on the Windows version and then when they finally get round to doing it it takes far longer than it would have done if they had worked on it at the same time.
Liam Dawe Mar 26, 2016
Quoting: TakamaraGlad I held off preordering - should have seen this coming when the initial betas were Windows only. Oh well, got Parkitect to keep me busy - at least they've kept to their promise of a Linux version rather than the same old story of 'not being ready' - AKA pushed to the side so they're only working on the Windows version and then when they finally get round to doing it it takes far longer than it would have done if they had worked on it at the same time.

Parkitect is going to be great indeed :)
emphy Mar 26, 2016
Am I the only one thinking a non-release of RTworld for linux is probably a good thing for the average quality of linux games?

I am much more interested in the alternatives, such as Parkitect


Last edited by emphy on 26 March 2016 at 4:29 pm UTC
Takamara Mar 26, 2016
Quoting: neowiz73Although I would prefer a wine port of RT2 though, that would be nice :)

Have you tried OpenRCT2? Just need to install the original (installer works fine with Wine), tell it where to find the files and can play it natively - they've even made a few improvements to the original :)
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