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Good news for everyone wanting to play it on Linux (including me), as the developer of Stardew Valley has said Linux is a top priority.
The developer did a reddit "ask me anything" and they said this:
QuoteMac/Linux ports are one of my top priorities. I will start looking into it seriously very soon, I promise. I've been doing things one at a time, and I will get to the Mac/Linux question here soon. It's just a matter of what order I do everything in, and it's hard to know exactly what's best.
Respected Linux game porter Ethan Lee commented right after with:
QuoteIf you want access to the FNA stuff I'm publishing next week let me know; a lot of it will be helpful to whoever does the port.
They should just team up already, make it happen, ConcernedApe! If Ethan was in charge of the port we know it would be well supported and it would work very well.
About the game (Official)
You've inherited your grandfather's old farm plot in Stardew Valley. Armed with hand-me-down tools and a few coins, you set out to begin your new life. Can you learn to live off the land and turn these overgrown fields into a thriving home?
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cool, my wife has been looking forward to this game. I might have to check it out myself, I like most simulation games.
2 Likes, Who?
cool, my wife has been looking forward to this game. I might have to check it out myself, I like most simulation games.
I think Co-op is planned in a future update.
Im getting this one aswell ^^.
1 Likes, Who?
As their game will be my top priority at dayONE on STEAM!
goVEGAN
goVEGAN
4 Likes, Who?
As their game will be my top priority at dayONE on STEAM!
goVEGAN
You keep confusing me.
Last edited by StianTheDark on 7 Sep 2016 at 7:07 pm UTC
9 Likes, Who?
Yay! This looks like such a wonderful game! I'm a sucker for this kind of game where you can have cute little romances with cute little pixely sprite boys/girls. And it was rumored it allows same-sex relationships?? Insta-buy!!
3 Likes, Who?
As their game will be my top priority at dayONE on STEAM!
goVEGAN
You keep confusing me.
He confuses everyone.
7 Likes, Who?
I used to play Sim-games back when Maxis was still an independent company, SimFarm/Ant/Isle/Tower/Earth and so on. But then my interest declined for some reason and it might be high time to rekindle it. This title does look rather charming, I'll give it a Day01-chanse. ;-)
0 Likes
"Mac/Linux ports are one of my top priorities. I will start looking into it seriously very soon, I promise."
Translation: "Mac/Linux ports aren't my top priority, and I haven't even started looking into it. I make no promises."
If your game isn't coded from the very beginning with Linux and Mac support in mind then it's obviously not a top priority.
Translation: "Mac/Linux ports aren't my top priority, and I haven't even started looking into it. I make no promises."
If your game isn't coded from the very beginning with Linux and Mac support in mind then it's obviously not a top priority.
5 Likes, Who?
"Mac/Linux ports are one of my top priorities. I will start looking into it seriously very soon, I promise."
Translation: "Mac/Linux ports aren't my top priority, and I haven't even started looking into it. I make no promises."
If your game isn't coded from the very beginning with Linux and Mac support in mind then it's obviously not a top priority.
I would like to disagree with this comment, but it rings too much truth.
1 Likes, Who?
"Mac/Linux ports are one of my top priorities. I will start looking into it seriously very soon, I promise."
Translation: "Mac/Linux ports aren't my top priority, and I haven't even started looking into it. I make no promises."
If your game isn't coded from the very beginning with Linux and Mac support in mind then it's obviously not a top priority.
Well we should never put too much hope in promises, as too many times they end up not working out.
It doesn't mean it's not a top priority now. As a developer who works on the code behind GOL myself, I have a big list of things to do. Some things have to get done first, so I sympathise a bit especially being one guy like this developer.
3 Likes, Who?
I'll be getting it as soon as it runs on Linux, same day most likely.
0 Likes
I know. I'm just being cynical. It's a bad habit."Mac/Linux ports are one of my top priorities. I will start looking into it seriously very soon, I promise."Well we should never put too much hope in promises, as too many times they end up not working out.
Translation: "Mac/Linux ports aren't my top priority, and I haven't even started looking into it. I make no promises."
If your game isn't coded from the very beginning with Linux and Mac support in mind then it's obviously not a top priority.
It doesn't mean it's not a top priority now. As a developer who works on the code behind GOL myself, I have a big list of things to do. Some things have to get done first, so I sympathise a bit especially being one guy like this developer.
1 Likes, Who?
Definitely buying this one as soon as it hits Linux!
0 Likes
I really like Rune Factory 4 for the Nintendo 3DS, so despite my cynicism I am very much interested in this game. I understand the combat isn't quite as sharp and engaging as Rune Factory 4, but you apparently have a lot more options for customizing your farm in Stardew Valley. However, Rune Factory 4 is going to be hard to beat. It's a really cool hack and slash RPG and a really cool farming/life sim, two disparate genres, yet it excels at both.
0 Likes
Writes game using Microsoft XNA.
Calls Linux/Mac a top priority...
Riiiiight.
If it weren't for Ethans bloody amazing efforts with FNA, this would likely never happen. Devs need to stop using the proprietary/platform locked shit to start with.
Calls Linux/Mac a top priority...
Riiiiight.
If it weren't for Ethans bloody amazing efforts with FNA, this would likely never happen. Devs need to stop using the proprietary/platform locked shit to start with.
3 Likes, Who?
To be fair to the Stardew Valley devs, they started the game 3-4 years ago, when Linux gaming was nothing more than emulators with the occasional good open source project swinging by, and XNA was still getting support from MS.
Things have obviously changed quite a bit since then. So don't hold the fact they didn't have Linux in mind when they first started developing the game. What's important is that they're acknowledging it now.
Things have obviously changed quite a bit since then. So don't hold the fact they didn't have Linux in mind when they first started developing the game. What's important is that they're acknowledging it now.
7 Likes, Who?
To be fair to the Stardew Valley devs [...]
Dev. Stardew Valley is a one-man operation. ;)
1 Likes, Who?
Super excited about this! I love this game to pieces. :3
0 Likes
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