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Feral Interactive have done it again! Tomb Raider is now officially available for Linux, and I have some thoughts and a port report available for you. It’s also the first ever game on Linux to use TressFX.

Disclosure & Notice: Key provided by Feral Interactive. There will be spoilers in the review and video.

First of all, a reminder of the requirements:
Minimum
OS Ubuntu 14.04 or SteamOS 2.0 (64-bit)
Processor Intel i3 or AMD FX-6300
RAM 4GB
Graphics card 1GB
NVIDIA GeForce 640 (driver version 364.12) or 2GB AMD R7 260X (Driver version MESA 11.2)

Recommended
OS Ubuntu 14.04 or SteamOS 2.0 (64-bit)
Processor Intel i5
RAM 8GB
Graphics card 3GB
NVIDIA GeForce 760 (Driver version 364.12)

If you're on Ubuntu/Mint you can grab a fresh Nvidia driver from this ppa.

Port Report
Reminder: Your machine will be different.

It’s another title to use Feral’s new Linux launcher which I really love. Being able to select your monitor and resolution before the game loads is a really big help when you have more than one monitor. The amount of games that either start in a poor resolution, or on the wrong monitor can be infuriating, so Feral have taken steps to improve their games for us.

The game has full support for AMD’s TressFX, which is essentially fancy hair. Personally, I think it’s awesome and it does make characters hair look a lot more realistic, but it can tank performance down quite a lot.

I’ve mainly done my testing on the High preset, but with TressFX turned off. I feel this gives me the best performance without sacrificing a good looking game experience. I have been mainly testing it at 1920x1080 resolution.

I have to say the performance is generally quite good (on my machine), but certain areas can be quite bad. I was initially very impressed during the heavy action going on towards the start, as the framerate seemed to stay mostly above 100FPS.

Once I got outside, the performance did dip down to 60-70FPS, which is still pretty great considering the settings. The problem is that later on in the game when you’re in certain areas I’ve seen my FPS dive bomb down to 20-30FPS. It does feels sluggish at times too, but luckily I’ve come across very little stutter. That’s only in a few certain areas though, it will level out again when you leave them.

The performance will shoot right up when you’re inside certain enclosed areas, as there’s not so much going on. You do go into a few caves and buildings quite often, so parts of the game will perform a lot better than others.

I have no doubt Feral will work on the performance issues with certain areas. They have so far proven themselves to be capable developers with updates to their ports bringing performance enhances and general fixes. They don't get a free pass though, the game does have performance issues.

Update: I did the livestream as promised, and you could see the performance issues at times. I will try to get the video up soon.

Benchmarks
The game has a built-in benchmark mode, so I will let the numbers speak louder than my ramblings. One important thing to note is that the actual game is quite a bit heavier than the benchmark, but it will at least give you an indicator of performance.
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TressFX
Visual differences between Normal and TressFX (my image, taken on Linux of course):
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My thoughts on it
Tomb Raider is a very different breed compared to the previous games in the series, and I’ve played a number of them so I am well aware of the differences. I’m not the type that gets annoyed when games are rebooted, and I think the developers created a really great game here. You’re introduced to a bunch of characters at the start, but you never really see anyone but Lara grow in the game. It would have been interesting to see more of them, but this is really about showing how Lara Croft evolved into a hardened survivor.

The game is set on a beautifully presented weather-torn island where disaster is common, but you decided to set sail for it anyway. What’s a game without a really stupid decision like that anyway?

I’ve tested it with both mouse & keyboard and a Steam Controller and both work beautifully. I’ve had zero issues with the input for the game so it should satisfy you however you wish to play it.

The control system is beautifully simple, from climbing to jumping ledges and firing off rope arrows for a make-shift ziplines. Just generally running around taking it all in is great, especially great since the environments are so beautifully designed. You also end up doing a bit of mountaineering; jumping from ledges and hooking into mountains. It’s very cool, and certainly gets your heart going.

Instead of the battle-hardened Lara we knew from before, we play as a much more emotional and believable character. This is your first real expedition, and you have something to prove. The voice actor for Lara is very good, really convincing of the emotions she is going through and it really helps you stay interested in what’s happening to her.

The game is far more brutal than I remember! Nothing about this game eases you into it. The explosive intro scene is awesome and really draws you in from the moment you press that Play button.

The island itself has some really beautiful environment art with the mixture of shipwrecks, old warplanes tangled up and the incredible skybox is really something. You will also come across all sorts of wildlife which can make you jump a little when you’re not expecting it.

Tomb Raider certainly won’t be for everyone, as there’s a fair amount of quick-time button mashing events. They aren’t too bad, some of them are even pretty damn intense thanks to the action going on and the excellent vocal work by the actor playing Lara (Camilla Luddington). Things like hit F now, or mash this button until something else happens, if you don’t time it right you will be forced to do it again. They tend to be evenly spaced out overall, as the majority of the game has you running, leaping and shooting your way through it.

Some mechanics actually feel quite similar to Shadow of Mordor, especially the climbing and finding artefacts/relics that you need to rotate to find clues. I actually quite like hunting around for them and seeing any story to go with them.

It also has a survival sense vision to help you find useful items, which also reminds me of the view you get in Shadow of Mordor to seek things out. It’s worth noting that even though we are getting this game after Mordor, Tomb Raider actually came out before it.

There’s a moment about an hour in where you’re trapped, alone, and you have wolves circling around you in the bushes. You’re armed with your bow, you don’t know where they will jump out from and lightning is going off, it’s incredibly tense, and probably one of my favourite moments in a computer game in recent years.

The combat really does feel really good, with an assortment of different weapons available to you and stealth is even an option. You don’t always want to go in guns blazing, you do have the option at times to also sneak up behind unsuspecting victims for a nice stealth kill. Stealth killing isn’t a quick and easy affair either, you will need to be careful there’s no one else around keeping an eye out. The cover system is automatic too and you duck down behind cover whenever it’s available. This is quite useful as it allows you to really focus on your enemies and not hitting the right button to be sure you’re in cover. You can even distract enemies from behind cover by shooting an arrow at a wall or object near them, or even set them ablaze by shooting out an oil lamp for maximum brutality.

There are elements of the original games here too, as there are an assortment of secret tombs to explore for certain rewards like XP and maps. Although the tombs are generally optional from what I have seen they are worth a little exploring. There are seven in total, so you will need to keep an eye out for them.

I haven’t had a chance to play the multiplayer yet since the game has only just come out for Linux, but I will be sure to test it out and report back to you on that when there’s enough people playing to get a good idea.

Overall, it’s a fantastic game that really draws you in from the moment you load it up and it’s just incredible to have Lara natively on Linux. Although, I would like to see performance improved in a few certain areas.

You can do it, Lara. After all, you're a Croft

You can buy Tomb Raider on the Feral Store, or directly from Steam. I can recommend it personally as I’ve been loving it.

I will be livestreaming it tonight on my personal Twitch channel: https://www.twitch.tv/naughtysquid Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
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113 comments
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manus76 Apr 29, 2016
the German site ComputerBase tested the port against its Windows counterpart and the numbers look pretty bad:

http://www.computerbase.de/2016-04/tomb-raider-linux-benchmark/

From what I understand they used two especially intensive testscenes instead of the integrated benchmark. With normal and low settings the difference in fps is mindboggling. I wonder if all this could be explained by either port or driver quality (or maybe both).
dubigrasu Apr 29, 2016
Well, I guess is to be expected from a Linux user (I mean me), but I don't believe those numbers.
He's also talking about differences in image quality and I didn't really see any.

View video on youtube.com


Last edited by dubigrasu on 29 April 2016 at 3:24 pm UTC
GirlGamer Apr 29, 2016
Here on benchmark with Arch Linux the minimum fps is 39 on high, in game i have several drops sometimes to 9 fps...
The benchmark dont show a real performance on game.

Quoting: dubigrasuWell, I guess is to be expected from a Linux user (I mean me), but I don't believe those numbers.
He's also talking about differences in image quality and I didn't really see any.

View video on youtube.com
Kuduzkehpan Apr 29, 2016
very AAA game. and runs smooth.
dubigrasu Apr 29, 2016
@GirlGamer
Yes, the game goes lower in performance later on while in real action (so it does in Windows), but I still find those numbers way off. I also find a bit suspicious what he said about differences in image quality, (because there's really no difference) and makes me think that he didn't bother too much to assure identical settings/scenes in his tests.


Last edited by dubigrasu on 29 April 2016 at 5:04 pm UTC
mrdeathjr Apr 29, 2016
Quoting: mr-eggi wouldn't be too surprised if only Intel CPU's were tested.

It seems AMD CPU owners are becoming forgotten about with some Devs.

Can't wait for AMD to release their new CPU's/APU's

Maybe with zen this situation improve but actually ipc of actual amd cpus is too lower compared with intel

Without forget very higher consume compared with intel maybe because intel have more advanced manufacturing process

However some test with athlon x4 845 (carrizo core) shows improvements in ipc area but is not enough, still far to haswell core (and if fou have haswell to 4Ghz or more difference is more higher)

This is some comparative using cinebech in singlethread for cortesy of cpu world between various amd cpus with speeds in 3.Oghz and 4.0ghz compared with same frecuencies on intel for see how much is the difference on ipc per
core between them

http://www.cpu-world.com/benchmarks/browse/910_80,993_80,1161_104,2626_105,1081_104,1081_96,484_22,484_35,434_35,434_22,639_35,2669_106,871_60,2659_106,1134_99,1017_87/?c_test=33



Models Tested on AMD

Athlon II X2 250 3.0Ghz - Phenom II X2 545 3.0Ghz - A4 4000 3.0Ghz - A6 6420K (4.0ghz stock but in turbo ups to 4.2ghz) - A10 7870K (3.9ghz stock but in turbo ups to 4.1ghz) - FX 8150 (3.6ghz stock but in turbo ups to 4.2ghz) - FX 8350 (4.0ghz stock but in turbo ups to 4.2ghz)

Models Tested on INTEL

Pentium G3220 3.0Ghz - Celeron G3900 2.8Ghz - Core i3 6320 3.9Ghz - Core i7 4790K 4.0Ghz

In my case have a Pentium G3258 at 4.1Ghz, have very similar single thread performance than i7 4790K

^_^


Last edited by mrdeathjr on 29 April 2016 at 4:36 pm UTC
edddeduck_feral Apr 29, 2016
Quoting: GirlGamerHere on benchmark with Arch Linux the minimum fps is 39 on high, in game i have several drops sometimes to 9 fps...
The benchmark dont show a real performance on game.

If you're getting a drop to that low then something is wrong with your setup and how it interacts with the game. I'd contact Feral using the details in the pre game launcher so we can get your exact specs as many others on low, high and even unsupported machines get much better performance.
Comandante Ñoñardo Apr 29, 2016
Quoting: tuubi
Quoting: Comandante oardoI use the https://launchpad.net/~graphics-drivers/+archive/ubuntu/ppa and the privative version of the 364.19 is NOT in my list, only the open sourced version is listed
There's only one open source driver in that screenshot of yours, and that's the nouveau entry at the top. All of those binary drivers in your list are Nvidia's proprietary (or as you say, privative) drivers. I don't speak the language, but if "código abierto" after an entry means open source, that's just a glitch of some sort with the driver manager or the ppa. You might want to file a bug. Anyway, install the 364.19 and you're good to go.

In fact, I'm using the 352.63 propietary driver and the game works...
Here are the benchmarks in a machine with Ubuntu 14.04.3 64bit,1920x1080p, Zotac GTX960AMP! Edition 2GB, Corei5 4690K (no overclock), 2x4GB 1866 at 1600CL8:

High preset, Vsync OFF:


Comandante Ñoñardo Apr 29, 2016
ULTRA preset, Vsync OFF.
Ubuntu 14.04.3 64bit,1920x1080p, Zotac GTX960AMP! Edition 2GB, Corei5 4690K (no overclock), 2x4GB 1866 at 1600CL8:



Comandante Ñoñardo Apr 29, 2016
MAX preset Benchmark:
Ubuntu 14.04.3 64bit,1920x1080p, Zotac GTX960AMP! Edition 2GB, Corei5 4690K (no overclock), 2x4GB 1866 at 1600CL8:


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