Strange and sad news, Deep Silver responded to me on twitter to let me know that Dead Island Riptide Definitive Edition and Dead Island Definitive Edition are not coming to Linux. I find this odd going by the recent SteamDB activity.
I tweeted to them on the 15th and they have only just replied today (my emails went completely unanswered as usual):
@gamingonlinux We currently don't have plans for Linux versions for these editions.
— Deep Silver UK (@DeepSilverUK) May 26, 2016
This is really weird, because both games have Linux in the "oslist" and only within the last day did they both add in the "linuxclienticon". I pointed this out to Deep Silver, but no reply yet.
There could be many reasons for this. It could be that Deep Silver simply has their wires crossed, it could be for testing purposes only or even being announced at a later date.
If it is true that the new editions are not coming to Linux, this will mean Linux/SteamOS gamers will not be able to buy Dead Island at all, as the old editions are being removed.
I don't understand why devs hyped Linux-community with SteamdbThis stuff isn't even supposed to be public, SteamDB just hooks into stuff to show it publically. SteamDB isn't an official Valve site.
Unfortunately the devs don't know nor are allowed to disclose any informations.
Deep Silver is very Linux-friendly though, so it's a bit odd they have no plans in releasing Linux versions for the Dead Island Definitive edition. Especially as Dead Island has a Linux version. I would have bought the Definitive Edition.
Let's hope they reconsider, maybe by showing them our interest in a Linux version of the Dead Island Definitive Edition.
I was planning to play those games again (played them on PS3) because they were both good.
I know that many/some gamers were disappointed by DI, but I was definitely not (really enjoyed the crafting part) and I really had a blast playing them.
For everyone ignoring these games because of negative reviews and so on; please don't. You need to play them and make your own mind, you might have a nice surprise.
https://twitter.com/deepsilver
Maybe that Twitter UK account is just for marketing purposes and maybe the guy who handles the twitter dont know much about the game technical details?
Their official webpage
https://www.deepsilver.com/us/home/
Anyway, at least answer my question about Total War: Warhammer in this article (BTW. It looks it is impossible to get the link to the comment on Chrome on Android)
People will point out that I use a non supported setup (AMD+OSS drivers) but I can play every other Deep Silver game I have, and the performance is good. Even Liam, with a monster rig (GTX 980ti) have performance problems with Dying Light, and after several updates things are still not good enough.
I'm not touching another Techland game.
edit: Of course they would be as SteamDB has them listed too. My excuse is I'm not well today, should probably just go back to bed.
Last edited by lucifertdark on 26 May 2016 at 11:49 am UTC
I dont know if that is the official deepsilver twitter accountIt is an official account.
Anyway, at least answer my question about Total War: Warhammer in this article (BTW. It looks it is impossible to get the link to the comment on Chrome on Android)I don't follow comments on every article or it would take too much time. If I had news, as always, I would post about it.
Imo. a very enjoyable game, quite a bit more entertaining than the original DI, just as Dying Light was more entertaining than both of them.
I don't follow comments on every article or it would take too much time.That's technical issue - you should receive notification when I mention your username. And I was sure it works this way. Can I request such a functionality?
It does not work that way, GOL runs custom software.I don't follow comments on every article or it would take too much time.That's technical issue - you should receive notification when I mention your username. And I was sure it works this way. Can I request such a functionality?
P.S. Liam, any chance of talking you into changing the headline to According to Some Schmuck at Deep Silver . . . ? ;)
Last edited by Nanobang on 26 May 2016 at 1:42 pm UTC
Granted, the games themselves aren't really my cup of tea, very BorderLands-y, at least the BL people arranged for proper support.
I understand. And as a programmer, I think that writing an interceptor that kicks in on message send, interprets all the occurences of words starting with '@' character, verifies if such a user exists and if so sends information about mention to recipient (if recipient does not exists, informs user about wrong mention) is not so hard. What's more - opening autocomplition when you start to type with '@' is not so hard as well. You would be able to do such a validation client side as well.It does not work that way, GOL runs custom software.I don't follow comments on every article or it would take too much time.That's technical issue - you should receive notification when I mention your username. And I was sure it works this way. Can I request such a functionality?
No rocket science from my point of view.
That's why I asked, can I request such a functionality. If you think that this is too much effort with not so big gain I understand. I just think this would be valuable.
interprets all the occurences of words starting with '@' characterWe are not on Twitter though.
To use @ to refer to users on forums happened many many years before Twitter existed.
Dead Island is a GREAT game, unfortunately the native port sucks so bad and also on wine isn't that great.
Luckily Riptide runs great on wine so we can play it anyway, no big deal..
Let's see how this goes on, i'm crossing my fingers
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