I love everything to do with the film Aliens, so a roguelike inspired by it is a must play for me. XENOMARINE shows some early promise.
I've played a good bit of it and it is interesting, if a little early. I do love roguelikes when they are accessible and XENOMARINE isn't hard to get into which really pleases me.
Hopefully it will include some more detailed and varied art in future.
Features
- Classic turn-based gameplay with lots of strategic depth
- Many thousands of possible weapon and armour combinations (including 'dual-wielding')
- Over 70 individually upgradable weapon types (approx 15 in Demo version).
- Unique useable items such as scanners, stimpacks and directional forcefields.
- Over 150 visually distinct enemy types (5 in Demo version).
- Multiple damage types and status effects
- Atmospheric 3D lighting
- Over 60 learnable skill upgrades
- And more
You can find the demo on the itch page here.
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1 comment
I tried it, didn't pass the first level, but it was quite nice.
""- Classic turn-based gameplay with lots of strategic depth""
I didn't see any strategic depth, onyl very simple basic rogue-like behavior : walk into enemy to hit it with melee weapon. I'm curious to see what is it about.
""- Classic turn-based gameplay with lots of strategic depth""
I didn't see any strategic depth, onyl very simple basic rogue-like behavior : walk into enemy to hit it with melee weapon. I'm curious to see what is it about.
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