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Mighty No. 9 delayed for Linux

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Sad news folks, no Mighty No. 9 release today for us Linux gamers as it has been delayed by a few days.

QuoteThe Mac/Linux Steam builds of the game are also in final testing by Deep Silver. These two versions of the game should be ready within a few days as well. We will keep our backers updated as the situation evolves.


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No need for pitchforks yet folks, as they are at least being open about it. It doesn't sound like it will be too long, so hopefully it will be worth the wait. If it's just a few days it could just be some minor polishing that needs to be sorted out.

I know both Ethan Lee and Aaron from Knockout Games have worked on it, so they have at least had some Linux friendly developers put work into it. I spoke to Aaron on twitter and he said this:

@thenaughtysquid @josesintilde @flibitijibibo there are always thing to fix etc. working on compat issues, but the game runs on Mac+Linux.

— Aaron (@knockoutgames) June 20, 2016

It working is a good sign.

Will update you when I have more on this.

As for how it's being reviewed: It's not looking good overall. The developer even said during a livestream that it's "better than nothing" apparently.

Article taken from GamingOnLinux.com.
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19 comments

dmacofalltrades Jun 21, 2016
Nice to know they are working on bringing this to our system. It also seems like they have some good porters working on it. If the reviews turn out to be good, I'm gonna have to give this one a try.
WienerWuerstel Jun 21, 2016
Nice to know they are working on bringing this to our system. It also seems like they have some good porters working on it. If the reviews turn out to be good, I'm gonna have to give this one a try.

It seems that you have missed all the backlash and bad/average reviews. This game isn't good to say the least and Inafunes response was just "At least it's better than nothing" :'D
reaVer Jun 21, 2016
This game has been ridiculed over its 4m budget with little to offer in terms of gameplay/content. Be careful before buying.
WorMzy Jun 21, 2016
Let's hope Deep Silver will support this one post-release..
kit89 Jun 21, 2016
Presumably they'll release before Rocket league.
Mountain Man Jun 21, 2016
It's a retro game, but I get the impression that it wouldn't have been considered good even in the early 90s.


Last edited by Mountain Man on 21 June 2016 at 3:03 pm UTC
shigutso Jun 21, 2016
I love Mega Man and what I understand from Inafune's "better than nothing" is that Capcom isn't capable of releasing a new Mega Man game, but Comcept is at least trying. Hopefully they will listen to gamers' feedback and fix the game!
mulletdeath Jun 21, 2016
Pretty tired of seeing these announcements and not being surprised... Still, it's only a few days, and I don't have the money to buy it anyway, so not much room for complaints.
Devlin Jun 21, 2016
So they have it listed as Linux supported on Steam but the game is not available on Linux? Just another great decision on their history of great decisions regarding this game.
Storminator16 Jun 21, 2016
Might as well just fire up my emulator.....

Who am I kidding, I'm probably still going to buy it eventually. However: so glad I didn't Kickstart this. :D Suckas.....


Last edited by Storminator16 on 21 June 2016 at 5:56 pm UTC
Inspector_Gidget Jun 21, 2016
This won't flop, they gotta fix it. It has been far too long to give up on it now. I think they were short on time and released it with poorer mechanics than they were shooting for, and they will probably make it better in time.
Ehvis Jun 21, 2016
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I wonder. Would this be a decent game if you've never played Megaman and weren't a part of the Kickstarter drama?
Mohandevir Jun 21, 2016
Personnaly I will wait for a good discount to buy it but I will for sure.

Unless it is broken, I can't see why it couldn't be minimaly enjoyable. I'm no hardcore gamer.

Lately I played Megaman on my rpi (Recalbox)... Didn't had as much fun than I did on my NES, at the time. I'm not 8 years old anymore either... Maybe, for some, the problem lies there.

Edit: typo.


Last edited by Mohandevir on 21 June 2016 at 8:58 pm UTC
Keyrock Jun 21, 2016
Oh well, I've waited this long. Not like this game is getting rave reviews anyway.
psycho_driver Jun 22, 2016
I wonder. Would this be a decent game if you've never played Megaman and weren't a part of the Kickstarter drama?

I haven't played MM since number 3 or maybe 4 on the NES. I wasn't part of the KS drama. I'll be giving it a go once released. I'm a little confused by the reviews. Some are saying its too easy, Jim Sterling said its frustratingly hard.
reaVer Jun 22, 2016
Pretty tired of seeing these announcements and not being surprised... Still, it's only a few days, and I don't have the money to buy it anyway, so not much room for complaints.
Development is full of unexpected hurdles. Expect everything to be late... EVERYTHING!! Valve Standard Time is the only real schedule any company can abide to.
t3g Jun 22, 2016
Johan Lejonborn Jun 22, 2016
Make your enemies cry like a Linux-fan on release day.
Selthus Jun 23, 2016
I hope all the reviews are just backlash from all the delays. As someone who grew up with megaman it was sad to see it stumble in the later generations.

My hopes were this would be the spiritual successor that brought the game closer to its roots while updating the graphics and gameplay.

Now I'm hesitant about whether I should be anticipating this formal release.


Last edited by Selthus on 23 June 2016 at 8:12 am UTC
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