Sad news folks, no Mighty No. 9 release today for us Linux gamers as it has been delayed by a few days.
QuoteThe Mac/Linux Steam builds of the game are also in final testing by Deep Silver. These two versions of the game should be ready within a few days as well. We will keep our backers updated as the situation evolves.
Source
No need for pitchforks yet folks, as they are at least being open about it. It doesn't sound like it will be too long, so hopefully it will be worth the wait. If it's just a few days it could just be some minor polishing that needs to be sorted out.
I know both Ethan Lee and Aaron from Knockout Games have worked on it, so they have at least had some Linux friendly developers put work into it. I spoke to Aaron on twitter and he said this:
@thenaughtysquid @josesintilde @flibitijibibo there are always thing to fix etc. working on compat issues, but the game runs on Mac+Linux.
— Aaron (@knockoutgames) June 20, 2016
It working is a good sign.
Will update you when I have more on this.
As for how it's being reviewed: It's not looking good overall. The developer even said during a livestream that it's "better than nothing" apparently.
Nice to know they are working on bringing this to our system. It also seems like they have some good porters working on it. If the reviews turn out to be good, I'm gonna have to give this one a try.
It seems that you have missed all the backlash and bad/average reviews. This game isn't good to say the least and Inafunes response was just "At least it's better than nothing" :'D
Last edited by Mountain Man on 21 June 2016 at 3:03 pm UTC
Who am I kidding, I'm probably still going to buy it eventually. However: so glad I didn't Kickstart this. :D Suckas.....
Last edited by Storminator16 on 21 June 2016 at 5:56 pm UTC
Unless it is broken, I can't see why it couldn't be minimaly enjoyable. I'm no hardcore gamer.
Lately I played Megaman on my rpi (Recalbox)... Didn't had as much fun than I did on my NES, at the time. I'm not 8 years old anymore either... Maybe, for some, the problem lies there.
Edit: typo.
Last edited by Mohandevir on 21 June 2016 at 8:58 pm UTC
I wonder. Would this be a decent game if you've never played Megaman and weren't a part of the Kickstarter drama?
I haven't played MM since number 3 or maybe 4 on the NES. I wasn't part of the KS drama. I'll be giving it a go once released. I'm a little confused by the reviews. Some are saying its too easy, Jim Sterling said its frustratingly hard.
Pretty tired of seeing these announcements and not being surprised... Still, it's only a few days, and I don't have the money to buy it anyway, so not much room for complaints.Development is full of unexpected hurdles. Expect everything to be late... EVERYTHING!! Valve Standard Time is the only real schedule any company can abide to.
My hopes were this would be the spiritual successor that brought the game closer to its roots while updating the graphics and gameplay.
Now I'm hesitant about whether I should be anticipating this formal release.
Last edited by Selthus on 23 June 2016 at 8:12 am UTC
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