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Substance Painter 2 looks like an incredibly useful application for game developers to get to work on their graphics and you can now do so on Linux.

It seems this is as a result of requests for it (from the news post):
QuoteYou asked for it and it’s finally here: Substance Painter is now available for Linux, both on SteamOS and as a standalone! This brings Substance Painter one step closer to smoothly integrating into most of the animation and VFX pipelines out there.


Being able to export your work to different game engines like Unity, Unreal Engine and more sounds extremely useful.

We mentioned about it coming to Linux recently, and it seems like it didn't take too long!

About it (Official desc)
Substance Painter is the reference 3D Painting app with never before seen features and workflow improvements to make the creation of textures for 3D assets easier than ever. It is acknowledged as the most innovative and user-friendly Texture Painter out there. Article taken from GamingOnLinux.com.
Tags: Steam, Toolkit
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. You can also follow my personal adventures on Bluesky.
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6 comments

micha 10 years Jun 2, 2016
really awesome for artist working on linux!
erlog Jun 2, 2016
Everybody knows RedHat and CentOS are the leader OS for VFX/Animation studios, including but not limited to Pixar and Dreamworks.
TheRiddick Jun 2, 2016
Seems interesting. Thought its not clear on if it can produce UV mapping for you or not. Seems this guy has made the UV maps manually beforehand, which is a pain on complex objects at times.

Definitely going to give this a go with painting a tank sometime in the future, I really wanted to get into using ZBrush but at $800 for a single license and no Linux support.. nope.
Linas Jun 3, 2016
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This is great news. Linux on the desktop will not make a breakthrough in the office, it will do it as a multimedia platform.
ElectricPrism Jun 4, 2016
This is great news. Linux on the desktop will not make a breakthrough in the office, it will do it as a multimedia platform.

I think you meant to write that Linux on the desktop will not make a breakthrough in the professional photography industry, but it already has in gaming, tv, corporate offices, servers, and consumer phones.


Last edited by ElectricPrism on 4 June 2016 at 3:48 am UTC
masteredu Jun 8, 2016
About freakin time. Would be really awesome if you could also sculpt in it, linux needs a sculpter like maya.

Maya is available for Linux, whats your problem?
https://knowledge.autodesk.com/support/maya/troubleshooting/caas/sfdcarticles/sfdcarticles/Operating-system-compatibility-for-Autodesk-Maya.html#section2
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