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SuperTuxKart is the classic open source racer and it has a brand new version with new tracks. This is the first RC release that will become a major new release.

The new release features three new tracks, an a new audio track, recording your times and playing against ghost replays. Font handling now supports TTF fonts and they also added in AI for the 3 strikes battle and soccer modes.

They are also making progress on the network features which have been highly requested. They are making progress on LAN support, but it's not where they would like it to be yet. Sad that they haven't finished it yet, but still a pretty nice release.

I can certainly imagine the game being more popular if it had properly online gameplay. I know it would be fun to play it with a few of you.

You can find the code on github. Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
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17 comments
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hardpenguin Jun 16, 2016
Soccer mode? So we don't need Rocket League anymore :D
Arthur Jun 16, 2016
Thanks for the mention. And no, Rocket League is much more focused in that direction and has very different physics. Still I think it can be fun as a variation from the normal races, but I'm a bit biased as I've been testing the game for too many years.

Regarding needing animators and voice actors, contributors are very welcome. ;)
uriil Jun 17, 2016
where can I find this new release?
fagnerln Jun 17, 2016
Quoting: tuubiWell obviously Tux would sound like Pingu.
I totally agree
Dea1993 Jun 17, 2016
woow the new update is amazing... i love the soccer mode and the shoots mode, very nice.. i want multiplayer, and more bonus
Arthur Jun 17, 2016
Quoting: uriilwhere can I find this new release?
Sorry, it appears we announced it everywhere else except our main page. The downloads can be found here: STK 0.9.2 on SourceForge
Dea1993 Jun 18, 2016
Quoting: Smaloki
Quoting: edoon a haswell + nvidia 960m this game is unplayable, its really lacking optimization

That sounds like a bug or something - I'm getting ~ 30 fps on an Intel Celeron chip with integrated graphics (on low settings admittedly, but still...). Any semi-decent dedicated GPU (yes, even a mobile one) should be able to run this maxed out at 1080 without ever dropping below 60fps.

Does your CPU have an integrated graphics unit? If so, can you confirm that the game is actually using your Nvidia card?
maybe is a problem of advanced pipeline???
on my notebook with A10 8700p with radeon r6 iGPU, I have 60fps on 1366x768 (with advanced pipeline OFF), instead some "newer" tracks (like Gran Paradiso, Cocoa temple and Candela city) are a bit slower.
they must work on optimization
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