SuperTuxKart is the classic open source racer and it has a brand new version with new tracks. This is the first RC release that will become a major new release.
The new release features three new tracks, an a new audio track, recording your times and playing against ghost replays. Font handling now supports TTF fonts and they also added in AI for the 3 strikes battle and soccer modes.
They are also making progress on the network features which have been highly requested. They are making progress on LAN support, but it's not where they would like it to be yet. Sad that they haven't finished it yet, but still a pretty nice release.
I can certainly imagine the game being more popular if it had properly online gameplay. I know it would be fun to play it with a few of you.
You can find the code on github.
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They'd need too many more bonuses, like the ones in Mario Kart or in Cars 2... when comparing SuperTuxKart to the other ones it clearly lags behind because of this too.
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This project badly needs an animator. I'm pretty sure those are statues sitting in the driver seats.
2 Likes, Who?
I love this game, but needs a better gameplay, more like Mario Kart 7/8.
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yay, finally a carball fix!
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on a haswell + nvidia 960m this game is unplayable, its really lacking optimization
Last edited by edo on 16 Jun 2016 at 3:40 pm UTC
Last edited by edo on 16 Jun 2016 at 3:40 pm UTC
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on a haswell + nvidia 960m this game is unplayable, its really lacking optimization
That sounds like a bug or something - I'm getting ~ 30 fps on an Intel Celeron chip with integrated graphics (on low settings admittedly, but still...). Any semi-decent dedicated GPU (yes, even a mobile one) should be able to run this maxed out at 1080 without ever dropping below 60fps.
Does your CPU have an integrated graphics unit? If so, can you confirm that the game is actually using your Nvidia card?
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It would be cool to have both an animator and voice actors for the project... I wonder what a talking Tux would sound like.
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It would be cool to have both an animator and voice actors for the project... I wonder what a talking Tux would sound like.
Nasal tone Yoshi?
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It would be cool to have both an animator and voice actors for the project... I wonder what a talking Tux would sound like.
Danny Devito
3 Likes, Who?
Soccer mode? So we don't need Rocket League anymore :D
2 Likes, Who?
Thanks for the mention. And no, Rocket League is much more focused in that direction and has very different physics. Still I think it can be fun as a variation from the normal races, but I'm a bit biased as I've been testing the game for too many years.
Regarding needing animators and voice actors, contributors are very welcome. ;)
Regarding needing animators and voice actors, contributors are very welcome. ;)
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where can I find this new release?
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Well obviously Tux would sound like Pingu.I totally agree
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woow the new update is amazing... i love the soccer mode and the shoots mode, very nice.. i want multiplayer, and more bonus
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where can I find this new release?Sorry, it appears we announced it everywhere else except our main page. The downloads can be found here: STK 0.9.2 on SourceForge
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maybe is a problem of advanced pipeline???on a haswell + nvidia 960m this game is unplayable, its really lacking optimization
That sounds like a bug or something - I'm getting ~ 30 fps on an Intel Celeron chip with integrated graphics (on low settings admittedly, but still...). Any semi-decent dedicated GPU (yes, even a mobile one) should be able to run this maxed out at 1080 without ever dropping below 60fps.
Does your CPU have an integrated graphics unit? If so, can you confirm that the game is actually using your Nvidia card?
on my notebook with A10 8700p with radeon r6 iGPU, I have 60fps on 1366x768 (with advanced pipeline OFF), instead some "newer" tracks (like Gran Paradiso, Cocoa temple and Candela city) are a bit slower.
they must work on optimization
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