Update: Nightdive aren't sure when the Linux version will arrive.
While it's sad to see it as a stretch-goal, I have big faith in Nightdive Studios due to their previous good support of Linux. System Shock is being remade and it's probably going to be funded quite well.
System Shock is a complete remake of the genre defining classic from 1994 built by a team of industry veterans. Remember Citadel.
I am pretty damn excited for this, as I loved the setting of System Shock, but it's just too far on the classic side for me to enjoy it. Having a much beefed up version will be awesome and Nightdive do seem to know their stuff.
It's being built in Unity, so hopefully it will perform okay on Linux. Unity games generally don't perform all that well for us, which is my only concern right now.
We need it to hit $1.1 million for Linux to be supported, so let's see what happens shall we. I wouldn't even consider pledging until it hits that level personally. It's early days, but kicktraq has it currently going towards $4+ million.
I've shot them a message to see if/when the Linux goal is hit, if it will be a same-day release or not.
Check out the Kickstarter here.
Quoting: tripyQuoting: mrboeseMy crystal ball says: Will be as always. First the developer promises a Linux version, then is completely surprised that - who thought of THIS - people actually want a Linux version.
Promises Linux version 1 week after release; But no - it's postponed -XBOX One+ Playstation + Android + Wii U + Windows 10 App versions are more important; After 1 year there'll be a Linux version with ~40% performance loss; Some time after Linux release, the developer will complain that Linux sales are crappy (Who thought that ~1% of users can actually only be expected to contribute ~1% of sales!!1!!!), Ubuntu always crashes and there will be never a Linux version again.
TLDR: I believe it when I see it.
It smells like Carmageddon. Still burned deep by that one.
I'll join the "waiting for the release to be here" train.
I've got more than enough good games waiting for me to play with them anyway.
Oh man, please don't remind us of Carmageddon. That is exactly how it seems to have been handled.
We might see it after the PlayStation 7 version is released.
I'm sorry, I hope this blows up in their faces.
Last edited by Storminator16 on 29 June 2016 at 11:47 am UTC
Quoting: EhvisPlatforms as a stretch goal is a weird idea. You can't support the stretch goal individually, but if the project is funded without making the stretch goal, you can't get your money back either. Of course, that the case with every stretch goal, but in this case you're effectively left with nothing.
One could do what I am doing. If the stretch goal isn't reached by the last day I can cancel my pledge and not pay a dime. However until then they are $30 closer to that stretch goal with my pledge.
The damned pipe-swinging animation. Nobody but nobody swings a pipe like that!
Quoting: Mountain ManI often get the impression that developers list Linux as a "stretch goal" not because they're actually interested in making a Linux version but because they know it will attract more donations.
I think that it depends more on the company and its planning, than in it being a stretch goal or included in the base goal.
Pillars of Eternity had Linux as stretch goal and they released it on day one, on the other hand Divinity Original Sin had it listed as a main platform and everyone knows what happened, the original game wasn't even released on Linux, only a delayed enhanced edition.
See more from me