Torment: Tides of Numenera the next CRPG from inXile entertainment has been delayed until 2017 and they have also partnered with a publisher.
There is still no mention of a Linux release in the latest update, and it's likely Linux won't see a build until very near the main release:
@hunttis @BrianFargo We may do OS X and Linux prior to final release, but aren't committing to it for sure. We'll see!
— InXile Entertainment (@Inxile_Ent) June 9, 2016
I get that having multiple operating systems during a beta can increase support load, but how can they expect to have a polished Linux release without outside testing like Windows gets?
Writing on Kickstarter they said this:
QuoteSo, we have two paths open to us, a bit of choice and consequence, if you will. Those of you who have been following our updates know we have been hinting towards a late 2016 release, and we could crunch and rush to get the game out around November. But doing so would mean both sacrificing the quality of our localization and would lead to a less polished game for the nearly 100,000 people total who have backed the game. Therefore, in the interests of giving everyone the best experience, we will be releasing Torment in early Q1 2017.
As for a publisher:
QuoteThis localization is no small feat (not to mention costly!), but we have a secret weapon… we're partnering with a certain publisher to help out on this front. But who is this partner? We can't comment on that just yet… but you will learn more very soon.
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No problem. They are partnering with a publisher to get the game out in the quality they want. They could rally it and not release it in the state they want, or they partner with a publisher / investor.
This means the funds they raised won't last until 2017, so the publisher is taking the gap getting some return of investment and benefits, probably providing them with a advertise push too. For their finances, it's their business, not ours, ours is to hope for the game to be released in the best quality. And they seem to do that.
For the "beta for all backers", they told in their forums quite some time ago that they won't be able to hold this promise. Well, I didn't really care, I backed the game, but I want to wait for a final release - if I play the beta and later play the full game, it feels "used", and I like this "ohh, all new" thingy :D.
Even if they decide to delay a Linux release by a month or two I wouldn't really be stressed. What I care about is that they hold the promise of the port.
This means the funds they raised won't last until 2017, so the publisher is taking the gap getting some return of investment and benefits, probably providing them with a advertise push too. For their finances, it's their business, not ours, ours is to hope for the game to be released in the best quality. And they seem to do that.
For the "beta for all backers", they told in their forums quite some time ago that they won't be able to hold this promise. Well, I didn't really care, I backed the game, but I want to wait for a final release - if I play the beta and later play the full game, it feels "used", and I like this "ohh, all new" thingy :D.
Even if they decide to delay a Linux release by a month or two I wouldn't really be stressed. What I care about is that they hold the promise of the port.
3 Likes, Who?
I'm in no rush. Got more games to beat than I bet I probably have time left in life to play them. They'll have my money when I have a Linux version.
2 Likes, Who?
If it is paradox it should be no problem getting this game on gog (just as with pillars), as the devs already promised a gog release.
0 Likes
As a backer, I'm disappointed :><: . If anything was going to tear me away from Pillars of Eternity and Wasteland 2 , it was this. I do remember that Obsidian supplied the original and more to backers prior to release . Of course, Obsidian used Unity...
Last edited by oldrocker99 on 10 June 2016 at 2:01 am UTC
Last edited by oldrocker99 on 10 June 2016 at 2:01 am UTC
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For all off my kickstarter projects I dont mind the delays , they can take as much time they want so as to deliver a quality product something that will worth the wait... :)
I have backed up a lot of games in order that I will have the chance to play it as a Linux user and provide feedback but unfortunately that is not happening anytime soon with almost all the games I have kickstarter so far.
Anyway that is the least to bother me and I really dont have a problem with that.
I have many games to keep me busy so no worries.
What it bothers me the most is that a lot of game developers are developing an early access windows version only so at the end when the game is finished they thing that they will just press the magic button and have all the builds available for ALL OS and consoles instantly ready and working perfectly.
Unfortunately in many cases that scenario was not working as intended and many developers had to spend another 2-3 years in order to port their games to other OS or Consoles.
No Wip Builds for Mac or Linux
No Beta Builds for Mac or Linux
No Steam Early access for Mac or Linux
So I just hope that on the release date they will have the promise builds available....
Last edited by wolfyrion on 10 June 2016 at 5:29 am UTC
I have backed up a lot of games in order that I will have the chance to play it as a Linux user and provide feedback but unfortunately that is not happening anytime soon with almost all the games I have kickstarter so far.
Anyway that is the least to bother me and I really dont have a problem with that.
I have many games to keep me busy so no worries.
What it bothers me the most is that a lot of game developers are developing an early access windows version only so at the end when the game is finished they thing that they will just press the magic button and have all the builds available for ALL OS and consoles instantly ready and working perfectly.
Unfortunately in many cases that scenario was not working as intended and many developers had to spend another 2-3 years in order to port their games to other OS or Consoles.
No Wip Builds for Mac or Linux
No Beta Builds for Mac or Linux
No Steam Early access for Mac or Linux
So I just hope that on the release date they will have the promise builds available....
Last edited by wolfyrion on 10 June 2016 at 5:29 am UTC
1 Likes, Who?
I'd rather play the finished product anyway. I played the PoE beta and it didn't give me half as much enjoyment as the finished product.
0 Likes
Quoting: zimplex1That's what I though, too: If the games are windows only, we want them on Linux. Fair enough! But if the games come to Linux, we want them DRM free. What's next? Requesting a BSD release?Quoting: ShmerlI hope Paradox aren't going to cause any issues (if they are this publisher). A lot of games developed by their own studios are Steam only. I even suspect upcoming Tyranny by Obsidian which is funded by Paradox will also have such problem.
Must be hard watching all these steam only games pass you by then. I personally don't see steam as an issue/problem, even as drm since it's not invasive or hindering in any way.
Of course I prefer DRM, but most Steam Linux games have none or a very light DRM. So... If you wanna play I wouldn't bother too much with DRM stuff... It's not like EA Origin and far away from Uplay.
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"I get that having multiple operating systems during a beta can increase support load, but how can they expect to have a polished Linux release without outside testing like Windows gets?"
Same thing happened for Pillars of Eternity and Wasteland 2, and the linux version of those games turned out fine (besides the linux performance tax you see in all unity games :p).
Besides, this is a story driven game, so I would rather wait for the release day to play it.
Same thing happened for Pillars of Eternity and Wasteland 2, and the linux version of those games turned out fine (besides the linux performance tax you see in all unity games :p).
Besides, this is a story driven game, so I would rather wait for the release day to play it.
0 Likes
Quoting: ShmerlI hope Paradox aren't going to cause any issues (if they are this publisher). A lot of games developed by their own studios are Steam only. I even suspect upcoming Tyranny by Obsidian which is funded by Paradox will also have such problem.Not a problem for me. Steam is a great platform, and we Linux gamers owe Valve and Steam a big thank you for FINALLY jump-starting Linux gaming. I also love how essay Steam makes it to manage my gaming library with automatic updates to both my games and whatever installed mods I have. In fact, I'm less inclined to buy a game if it DOESN'T have a Steam version.
0 Likes
Quoting: zimplex1I personally don't see steam as an issue/problem, even as drm since it's not invasive or hindering in any way.The problem will become apparent if Valve start doing too many bad moves and/or there's a better platform raising that you want to move to. At this point you should realize that having hundreds of games bound to a client that you don't want to use anymore is a problem.
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