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We know a number of developers have let us down after promising Linux on a Kickstarter (hello Carmageddon), so before writing about any I aim to get confirmation on the Linux versions status.
It's currently sitting on €42,917 pledged of the €95,000 goal, it has 19 days to go and it's looking like it will just hit the goal. Hopefully we Linux gamers can help give it a bit of a push.
I have to say I personally think it looks fantastic, being able to change the seasons sounds like a very interesting mechanic that I haven't personally seen in a game before.
Linux isn't a stretch goal, so that's great, but it's still nice to get confirmation on a Linux version being tested or not.
When I asked about the status:
QuoteHi Liam,
Thank you for getting back to us :)
At the moment we are in the Prototype phase, it is playable and fun but only on Windows PC and not all functions are there yet, so we can not give it out. We will have a playable built early next year.
The game will be developed in Unity and the Linux version will be available same days as all the others. Our coders are Linux fans too :D
take care
Rupert
I asked if they had tested a Linux build yet at all:
QuoteI have just talked to Frederic, our Coder.
So they have already exported an early version from Unity to Linux to make sure thing are running smoothly.
However that was already a couple of months ago as we are small team and had to focus on getting a good playable build together for the FnF campaign and the video capturing.
Best wishes,
Rupert
And finally when double checking it's okay to post their answers as they are:
QuoteYes, we have no secrets, thank you for asking!
Our team has experience with Linux and Mac versions, so it's not all Windows ;)
Once again, our co-developing partner IAS has worked (and survived) in this industry for over 20 years.
Best wishes,
Rupert
Hopefully that will be enough for some of you to pledge your support to a good looking Kickstarter. I very much appreciate their honesty and prompt replies to me. Sounds like a safe bet to me, always nice to hear that people developing are Linux fans.
Be sure to check out their Kickstarter here for FOX n FORESTS.
Some you may have missed, popular articles from the last month:
8 comments
WTF? Is this heavily inspired by Seasons after Fall?
http://www.swingswingsubmarine.com/games/seasons/
http://www.swingswingsubmarine.com/games/seasons/
1 Likes, Who?
I've already backed it last week. It looks great and reminds me some platformers on Amiga.
I only hope it won't be released 2 years after the scheduled delivery date...
Last edited by Narvarth on 25 July 2016 at 9:51 am UTC
I only hope it won't be released 2 years after the scheduled delivery date...
Last edited by Narvarth on 25 July 2016 at 9:51 am UTC
0 Likes
Have backed it too ! It reminds me of sonic CD where you could change seasons the time (present/past/future)
0 Likes
Quoting: subWTF? Is this heavily inspired by Seasons after Fall?
http://www.swingswingsubmarine.com/games/seasons/
Can't be THAT heavily inspired since they don't seem to have that much in common. The seasons changing mechanic is maybe one big one though.
Last edited by rustybroomhandle on 25 July 2016 at 11:56 am UTC
1 Likes, Who?
The name's gotta be a reference to ghosts 'n goblins. Or not. Seems cool anyway.
1 Likes, Who?
Looks kinda boring, judging by the trailer. But I'll probably pick it up if the campaign is successful.
0 Likes
Quoting: GuestSpeaking of which, this is still in development! ^>.<^ Hurry uuuuuppppp lol
I've been following it for what feels like years, and I'm very excited about it too. They launched a new website a couple of weeks ago, so hopefully that means the release isn't too far off:
http://seasonsafterfall.com/
I'm also a backer of this game. :)
0 Likes
Quoting: GuestNice, well at least it looks like they've made some progress, I'm just amazed they are taking so long with it but perhaps they have a small dev team.
I think they're mostly just two (or perhaps three) people working on it.
0 Likes
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