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Wow, Mesa 12 has officially been released and it's a huge release for them! Intel now supports Vulkan, their OpenGL is up to 4.3 and more.

Major new stuff
- Vulkan driver for Intel hardware from Ivy Bridge onward.
- OpenGL 4.3 for nvc0, radeonsi and i965 (Gen8+)
- OpenGL ES 3.1 on nvc0 and radeonsi
- GLVND support for GLX, OpenGL
- New gallium software driver - SWR.
- DRI3 enablement for VDPAU, OMX and VAAPI

Over 120 developers worked on this release, which is quite astonishing.

I am really pleased to see Mesa progress at a great pace now. Remember you can check the status of Mesa at the MesaMatrix website.

Looks like Mesa is one extension away from OpenGL 4.4 support, with OpenGL 4.5 already being finished. Won't be long now folks!

See the release announcement here.

Once they totally finish up the actual OpenGL support, it will be great to see if they can keep tuning the open source drivers towards high performance. Article taken from GamingOnLinux.com.
Tags: Open Source
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18 comments Subscribe

opera 9 Jul 2016
This is a really great release! Big thanks to all the devs involved! Much appreciated!
WienerWuerstel 9 Jul 2016
Cheers to all the developers that made this happen. Can't wait for all the upcoming improvements/features.
jf33 9 Jul 2016
Nope. Only one extension is left, namely GL_ARB_enhanced_layouts. But this is just true for Broadwell and Skylake hardware.
Liam Dawe 9 Jul 2016
Nope. Only one extension is left, namely GL_ARB_enhanced_layouts. But this is just true for Broadwell and Skylake hardware.
You're right, I miss-read it :)
minj 9 Jul 2016
Vulkan driver for Intel hardware from Ivy Bridge onward.
<3
1mHfoksd1Z 9 Jul 2016
Vulkan driver for Intel hardware from Ivy Bridge onward.
<3
<3 from me too. I have i7 Ivy and I plan on using this laptop for a few more years, tho I will probably have to drop gaming on it pretty soon :) It's very nice to hear that they're going to support my hardware
sub 9 Jul 2016
Now that Mesa has almost caught up, I expect Khronos to come up with OpenGL 4.6 soon.
Major new features incoming that will take 2 years to be properly supported by Mesa. :D
STiAT 9 Jul 2016
Now that Mesa has almost caught up, I expect Khronos to come up with OpenGL 4.6 soon.
Major new features incoming that will take 2 years to be properly supported by Mesa. :D

Doubt they get along well specifying 4.6 while Vulkan was just pushed out. Guess they still have a lot of work to do with Vulkan, even with the 1.0 spec out.

My bet is 4.6 will to some extend have spir-v support
Guraan 9 Jul 2016
just have to ask; is this as usual just a few selected cards or is it for everyone?
Liam Dawe 9 Jul 2016
any links on what GLVND is? I didnt found anything
https://github.com/NVIDIA/libglvnd

Was the first result in google for me :)
tuna89 10 Jul 2016
any links on what GLVND is? I didnt found anything
https://github.com/NVIDIA/libglvnd

Was the first result in google for me :)
Thanks for this, was wondering about it myself :)
manero666 10 Jul 2016
great news!
i see that the guys at arch are testing the drivers, can't wait to upgrade!
godlike 10 Jul 2016
Now that Mesa has almost caught up, I expect Khronos to come up with OpenGL 4.6 soon.
Major new features incoming that will take 2 years to be properly supported by Mesa. :D
Now that Mesa has almost caught up, I expect Khronos to come up with OpenGL 4.6 soon.
Major new features incoming that will take 2 years to be properly supported by Mesa. :D

Doubt they get along well specifying 4.6 while Vulkan was just pushed out. Guess they still have a lot of work to do with Vulkan, even with the 1.0 spec out.

My bet is 4.6 will to some extend have spir-v support
That is correct. Khronos has its full attention to Vulkan ATM. There are a few ideas for GL mainly from nVidia but none else wants to focus on both GL and Vulkan at the same time. For now and the foreseeable future the focus is on Vulkan.
Shmerl 10 Jul 2016
Hopefully next big project will be OpenGL through Vulkan.
crt0mega 11 Jul 2016
*still waiting for 12.0.1 to show up in debian/sid or /experimental*
Inspector_Gidget 11 Jul 2016
Hopefully next big project will be OpenGL through Vulkan.

How does this work? What are the benefits?
Avehicle7887 15 Jul 2016
Has anyone tried to run Divinity Original Sin with the new Mesa drivers? I have a laptop with an i3 CPU that would most likely handle the game now that OpenGL 4.x is supported (The CPU in question is an i3-5005u btw).
tuubi 15 Jul 2016
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Has anyone tried to run Divinity Original Sin with the new Mesa drivers? I have a laptop with an i3 CPU that would most likely handle the game now that OpenGL 4.x is supported (The CPU in question is an i3-5005u btw).
In the forums Al3s implied that the game does not work with Mesa 12. He seems to be running an AMD GPU though. I see you posted in the same thread earlier, but maybe you missed it.
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